Corrected fix, and test, for #67.
This commit is contained in:
parent
11d966f349
commit
c10e9694e3
4 changed files with 1105 additions and 3 deletions
4
misc.c
4
misc.c
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@ -433,7 +433,7 @@ static void get_vocab_metadata(const char* word, vocab_t* id, word_type_t* type)
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ref_num = get_motion_vocab_id(word);
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// Second conjunct is because the magic-word placeholder is a bit special
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if (ref_num != WORD_NOT_FOUND || ref_num == PART) {
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if (ref_num != WORD_NOT_FOUND) {
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*id = ref_num;
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*type = MOTION;
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return;
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@ -447,7 +447,7 @@ static void get_vocab_metadata(const char* word, vocab_t* id, word_type_t* type)
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}
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ref_num = get_action_vocab_id(word);
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if (ref_num != WORD_NOT_FOUND) {
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if (ref_num != WORD_NOT_FOUND && ref_num != PART) {
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*id = ref_num;
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*type = ACTION;
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return;
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@ -153,7 +153,7 @@ foobar:
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#
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# When adding more tests, bear in mind that any game that continues after a
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# resurrection will need a NOCOMPARE. At some point in the forward port,
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# resurrection was accidentally changed in a way that messed wil the LCG chain.
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# resurrection was accidentally changed in a way that messed with the LCG chain.
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#
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# The *.chk files need not be up-to-date for this to work.
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#
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944
tests/placeholder.chk
Normal file
944
tests/placeholder.chk
Normal file
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@ -0,0 +1,944 @@
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Welcome to Adventure!! Would you like instructions?
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> n
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You are standing at the end of a road before a small brick building.
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Around you is a forest. A small stream flows out of the building and
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down a gully.
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> seed 1838473132
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Seed set to 1838473132
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You're in front of building.
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> in
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You are inside a building, a well house for a large spring.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> take lamp
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OK
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> xyzzy
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>>Foof!<<
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> on
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Your lamp is now on.
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You are in a debris room filled with stuff washed in from the surface.
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A low wide passage with cobbles becomes plugged with mud and debris
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here, but an awkward canyon leads upward and west. In the mud someone
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has scrawled, "MAGIC WORD XYZZY".
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A three foot black rod with a rusty star on an end lies nearby.
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> take rod
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OK
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> e
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You are crawling over cobbles in a low passage. There is a dim light
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at the east end of the passage.
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There is a small wicker cage discarded nearby.
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> take cage
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OK
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> w
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You're in debris room.
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> w
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You are in an awkward sloping east/west canyon.
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> w
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You are in a splendid chamber thirty feet high. The walls are frozen
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rivers of orange stone. An awkward canyon and a good passage exit
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from east and west sides of the chamber.
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A cheerful little bird is sitting here singing.
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> drop rod
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OK
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> take bird
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OK
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> take rod
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OK
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> w
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At your feet is a small pit breathing traces of white mist. An east
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passage ends here except for a small crack leading on.
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Rough stone steps lead down the pit.
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> free bird
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OK
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> wave rod
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The bird flies about agitatedly for a moment, then disappears through
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the crack. It reappears shortly, carrying in its beak a jade
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necklace, which it drops at your feet.
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> take necklace
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OK
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> drop rod
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OK
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> take bird
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OK
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> take rod
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OK
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> d
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You are at one end of a vast hall stretching forward out of sight to
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the west. There are openings to either side. Nearby, a wide stone
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staircase leads downward. The hall is filled with wisps of white mist
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swaying to and fro almost as if alive. A cold wind blows up the
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staircase. There is a passage at the top of a dome behind you.
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Rough stone steps lead up the dome.
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> d
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You are in the Hall of the Mountain King, with passages off in all
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directions.
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A huge green fierce snake bars the way!
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> free bird
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The little bird attacks the green snake, and in an astounding flurry
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drives the snake away.
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> drop rod
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OK
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> drop cage
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OK
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> take cage
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OK
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> take bird
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OK
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> w
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You are in the west side chamber of the Hall of the Mountain King.
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A passage continues west and up here.
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There are many coins here!
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> take coins
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OK
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> e
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You're in Hall of Mt King.
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A three foot black rod with a rusty star on an end lies nearby.
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> s
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You are in the south side chamber.
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There is precious jewelry here!
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> take jewelry
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OK
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> n
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You're in Hall of Mt King.
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A three foot black rod with a rusty star on an end lies nearby.
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> up
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You're in Hall of Mists.
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Rough stone steps lead up the dome.
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> s
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This is a low room with a crude note on the wall. The note says,
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"You won't get it up the steps".
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There is a large sparkling nugget of gold here!
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> take gold
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OK
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> n
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You're in Hall of Mists.
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> d
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You're in Hall of Mt King.
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A three foot black rod with a rusty star on an end lies nearby.
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> n
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You are in a low n/s passage at a hole in the floor. The hole goes
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down to an e/w passage.
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There are bars of silver here!
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> n
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You are in a large room, with a passage to the south, a passage to the
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west, and a wall of broken rock to the east. There is a large "Y2" on
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a rock in the room's center.
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A hollow voice says "PLUGH".
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> plugh
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>>Foof!<<
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You're inside building.
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There are some keys on the ground here.
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There is food here.
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There is a bottle of water here.
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> extinguish lamp
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Your lamp is now off.
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> drop coins
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OK
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> drop jewelry
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OK
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> drop necklace
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OK
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> drop gold
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OK
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> plugh
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>>Foof!<<
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> on
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Your lamp is now on.
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You're at "Y2".
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> s
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You're in n/s passage above e/w passage.
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There are bars of silver here!
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> take silver
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OK
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> s
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You're in Hall of Mt King.
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A three foot black rod with a rusty star on an end lies nearby.
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> sw
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A little dwarf just walked around a corner, saw you, threw a little
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axe at you which missed, cursed, and ran away.
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You are in a secret canyon which here runs e/w. It crosses over a
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very tight canyon 15 feet below. If you go down you may not be able
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to get back up.
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There is a little axe here.
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> take axe
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OK
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> w
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You are in a secret canyon which exits to the north and east.
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A huge green fierce dragon bars the way!
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The dragon is sprawled out on a Persian rug!!
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> kill dragon
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With what? Your bare hands?
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> yes
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Congratulations! You have just vanquished a dragon with your bare
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hands! (Unbelievable, isn't it?)
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You are in a secret canyon which exits to the north and east.
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There is a Persian rug spread out on the floor!
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The blood-specked body of a huge green dead dragon lies to one side.
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> feed dragon
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Don't be ridiculous!
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> drink blood
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Your head buzzes strangely for a moment.
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> take rug
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OK
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> e
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You're in secret e/w canyon above tight canyon.
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> e
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You are in the Hall of the Mountain King, with passages off in all
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directions.
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A three foot black rod with a rusty star on an end lies nearby.
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> up
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There is a threatening little dwarf in the room with you!
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One sharp nasty knife is thrown at you!
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It misses!
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You're in Hall of Mists.
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Rough stone steps lead up the dome.
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> d
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There is a threatening little dwarf in the room with you!
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You're in Hall of Mt King.
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A three foot black rod with a rusty star on an end lies nearby.
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> n
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There is a threatening little dwarf in the room with you!
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You're in n/s passage above e/w passage.
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> n
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There is a threatening little dwarf in the room with you!
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You're at "Y2".
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A hollow voice says "PLUGH".
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> off
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Your lamp is now off.
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> plugh
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>>Foof!<<
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You're inside building.
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There is a large sparkling nugget of gold here!
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A precious jade necklace has been dropped here!
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There is precious jewelry here!
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There are many coins here!
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There are some keys on the ground here.
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There is food here.
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There is a bottle of water here.
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> inven
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You are currently holding the following:
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Brass lantern
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Wicker cage
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Little bird in cage
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Dwarf's axe
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Bars of silver
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Persian rug
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> drop rug
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OK
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> drop silver
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OK
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> out
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You're in front of building.
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> s
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You are in a valley in the forest beside a stream tumbling along a
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rocky bed.
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> w
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You are wandering aimlessly through the forest.
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> n
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You are wandering aimlessly through the forest.
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Your keen eye spots a severed leporine appendage lying on the ground.
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> take appendage
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OK
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> free bird
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OK
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> drop cage
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OK
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> listen
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The bird is singing to you in gratitude for your having returned it to
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its home. In return, it informs you of a magic word which it thinks
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you may find useful somewhere near the Hall of Mists. The magic word
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changes frequently, but for now the bird believes it is "H'CFL". You
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thank the bird for this information, and it flies off into the forest.
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> s
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You are wandering aimlessly through the forest.
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> s
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You're in valley.
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> n
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You're in front of building.
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> in
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You're inside building.
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There are bars of silver here!
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There is a Persian rug spread out on the floor!
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|
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There is a large sparkling nugget of gold here!
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|
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A precious jade necklace has been dropped here!
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|
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There is precious jewelry here!
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|
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There are many coins here!
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There are some keys on the ground here.
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There is food here.
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There is a bottle of water here.
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> take water
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OK
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> plugh
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>>Foof!<<
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> on
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Your lamp is now on.
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You're at "Y2".
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> plover
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>>Foof!<<
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You're in a small chamber lit by an eerie green light. An extremely
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narrow tunnel exits to the west. A dark corridor leads ne.
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There is an emerald here the size of a plover's egg!
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> ne
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You're in the dark-room. A corridor leading south is the only exit.
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A massive stone tablet embedded in the wall reads:
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"Congratulations on bringing light into the dark-room!"
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There is a platinum pyramid here, 8 inches on a side!
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> take pyramid
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OK
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> s
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You're in Plover Room.
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There is an emerald here the size of a plover's egg!
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> plover
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>>Foof!<<
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You're at "Y2".
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A hollow voice says "PLUGH".
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> s
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You're in n/s passage above e/w passage.
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> s
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You're in Hall of Mt King.
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A three foot black rod with a rusty star on an end lies nearby.
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> take rod
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OK
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> up
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You're in Hall of Mists.
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Rough stone steps lead up the dome.
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> w
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You are on the east bank of a fissure slicing clear across the hall.
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The mist is quite thick here, and the fissure is too wide to jump.
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> wave rod
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A crystal bridge now spans the fissure.
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> drop rod
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OK
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> west
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You are on the west side of the fissure in the Hall of Mists.
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There are diamonds here!
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A crystal bridge spans the fissure.
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> take diamonds
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OK
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> w
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There is a threatening little dwarf in the room with you!
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|
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One sharp nasty knife is thrown at you!
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It misses!
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You are at the west end of the Hall of Mists. A low wide crawl
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continues west and another goes north. To the south is a little
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passage 6 feet off the floor.
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> w
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There is a threatening little dwarf in the room with you!
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You are at the east end of a very long hall apparently without side
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chambers. To the east a low wide crawl slants up. To the north a
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round two foot hole slants down.
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> w
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There is a threatening little dwarf in the room with you!
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|
||||
You are at the west end of a very long featureless hall. The hall
|
||||
joins up with a narrow north/south passage.
|
||||
|
||||
> s
|
||||
|
||||
There is a threatening little dwarf in the room with you!
|
||||
|
||||
You are in a maze of twisty little passages, all different.
|
||||
|
||||
> sw
|
||||
|
||||
There is a threatening little dwarf in the room with you!
|
||||
|
||||
You are in a little maze of twisty passages, all different.
|
||||
|
||||
> se
|
||||
|
||||
There is a threatening little dwarf in the room with you!
|
||||
|
||||
You are in a little maze of twisting passages, all different.
|
||||
|
||||
> s
|
||||
|
||||
There is a threatening little dwarf in the room with you!
|
||||
|
||||
Dead end
|
||||
|
||||
There is a massive and somewhat battered vending machine here. The
|
||||
instructions on it read: "Drop coins here to receive fresh batteries."
|
||||
|
||||
> kill machine
|
||||
|
||||
As you strike the vending machine, it pivots backward along with a
|
||||
section of wall, revealing a dark passage leading south.
|
||||
|
||||
> s
|
||||
|
||||
There is a threatening little dwarf in the room with you!
|
||||
|
||||
You are in a long, rough-hewn, north/south corridor.
|
||||
|
||||
> s
|
||||
|
||||
There is a threatening little dwarf in the room with you!
|
||||
|
||||
You are in a large chamber with passages to the west and north.
|
||||
|
||||
A formidable ogre bars the northern exit.
|
||||
|
||||
> kill ogre
|
||||
|
||||
The ogre, who despite his bulk is quite agile, easily dodges your
|
||||
attack. He seems almost amused by your puny effort.
|
||||
|
||||
One sharp nasty knife is thrown at you!
|
||||
|
||||
The ogre, distracted by your rush, is struck by the knife. With a
|
||||
blood-curdling yell he turns and bounds after the dwarf, who flees
|
||||
in panic. You are left alone in the room.
|
||||
|
||||
> n
|
||||
|
||||
You are in the ogre's storeroom. The only exit is to the south.
|
||||
|
||||
There is an enormous ruby here!
|
||||
|
||||
> take ruby
|
||||
|
||||
OK
|
||||
|
||||
> s
|
||||
|
||||
You are in a large chamber with passages to the west and north.
|
||||
|
||||
> w
|
||||
|
||||
You are in a long, rough-hewn, north/south corridor.
|
||||
|
||||
> n
|
||||
|
||||
Dead end
|
||||
|
||||
There is a massive vending machine here, swung back to reveal a
|
||||
southward passage.
|
||||
|
||||
> n
|
||||
|
||||
You are in a little maze of twisting passages, all different.
|
||||
|
||||
> n
|
||||
|
||||
You are in a little maze of twisty passages, all different.
|
||||
|
||||
> nw
|
||||
|
||||
You are in a maze of twisty little passages, all different.
|
||||
|
||||
> d
|
||||
|
||||
You're at west end of long hall.
|
||||
|
||||
> e
|
||||
|
||||
You're at east end of long hall.
|
||||
|
||||
> e
|
||||
|
||||
You're at west end of Hall of Mists.
|
||||
|
||||
> e
|
||||
|
||||
You're on west bank of fissure.
|
||||
|
||||
A crystal bridge spans the fissure.
|
||||
|
||||
> e
|
||||
|
||||
You're on east bank of fissure.
|
||||
|
||||
A three foot black rod with a rusty star on an end lies nearby.
|
||||
|
||||
A crystal bridge spans the fissure.
|
||||
|
||||
> e
|
||||
|
||||
There is a threatening little dwarf in the room with you!
|
||||
|
||||
One sharp nasty knife is thrown at you!
|
||||
|
||||
It misses!
|
||||
|
||||
You are at one end of a vast hall stretching forward out of sight to
|
||||
the west. There are openings to either side. Nearby, a wide stone
|
||||
staircase leads downward. The hall is filled with wisps of white mist
|
||||
swaying to and fro almost as if alive. A cold wind blows up the
|
||||
staircase. There is a passage at the top of a dome behind you.
|
||||
|
||||
Rough stone steps lead up the dome.
|
||||
|
||||
> throw axe
|
||||
|
||||
You killed a little dwarf. The body vanishes in a cloud of greasy
|
||||
black smoke.
|
||||
|
||||
You're in Hall of Mists.
|
||||
|
||||
There is a little axe here.
|
||||
|
||||
Rough stone steps lead up the dome.
|
||||
|
||||
> take axe
|
||||
|
||||
OK
|
||||
|
||||
> n
|
||||
|
||||
You're in Hall of Mt King.
|
||||
|
||||
> n
|
||||
|
||||
You're in n/s passage above e/w passage.
|
||||
|
||||
> n
|
||||
|
||||
You are in a large room, with a passage to the south, a passage to the
|
||||
west, and a wall of broken rock to the east. There is a large "Y2" on
|
||||
a rock in the room's center.
|
||||
|
||||
A hollow voice says "PLUGH".
|
||||
|
||||
> off
|
||||
|
||||
Your lamp is now off.
|
||||
|
||||
It is now pitch dark. If you proceed you will likely fall into a pit.
|
||||
|
||||
> plugh
|
||||
|
||||
>>Foof!<<
|
||||
|
||||
You're inside building.
|
||||
|
||||
There are bars of silver here!
|
||||
|
||||
There is a Persian rug spread out on the floor!
|
||||
|
||||
There is a large sparkling nugget of gold here!
|
||||
|
||||
A precious jade necklace has been dropped here!
|
||||
|
||||
There is precious jewelry here!
|
||||
|
||||
There are many coins here!
|
||||
|
||||
There are some keys on the ground here.
|
||||
|
||||
There is food here.
|
||||
|
||||
> drop ruby
|
||||
|
||||
OK
|
||||
|
||||
> drop diamonds
|
||||
|
||||
OK
|
||||
|
||||
> drop pyramid
|
||||
|
||||
OK
|
||||
|
||||
> plugh
|
||||
|
||||
>>Foof!<<
|
||||
|
||||
It is now pitch dark. If you proceed you will likely fall into a pit.
|
||||
|
||||
> on
|
||||
|
||||
Your lamp is now on.
|
||||
|
||||
You're at "Y2".
|
||||
|
||||
A hollow voice says "PLUGH".
|
||||
|
||||
> s
|
||||
|
||||
You are in a low n/s passage at a hole in the floor. The hole goes
|
||||
down to an e/w passage.
|
||||
|
||||
> s
|
||||
|
||||
You're in Hall of Mt King.
|
||||
|
||||
> n
|
||||
|
||||
You're in n/s passage above e/w passage.
|
||||
|
||||
> d
|
||||
|
||||
You are in a dirty broken passage. To the east is a crawl. To the
|
||||
west is a large passage. Above you is a hole to another passage.
|
||||
|
||||
> bedquilt
|
||||
|
||||
You are in Bedquilt, a long east/west passage with holes everywhere.
|
||||
To explore at random select north, south, up, or down.
|
||||
|
||||
> slab
|
||||
|
||||
You are in a large low circular chamber whose floor is an immense slab
|
||||
fallen from the ceiling (Slab Room). East and west there once were
|
||||
large passages, but they are now filled with boulders. Low small
|
||||
passages go north and south, and the south one quickly bends west
|
||||
around the boulders.
|
||||
|
||||
> s
|
||||
|
||||
You are at the west end of the Twopit Room. There is a large hole in
|
||||
the wall above the pit at this end of the room.
|
||||
|
||||
> d
|
||||
|
||||
You are at the bottom of the western pit in the Twopit Room. There is
|
||||
a large hole in the wall about 25 feet above you.
|
||||
|
||||
There is a tiny little plant in the pit, murmuring "water, water, ..."
|
||||
|
||||
> water plant
|
||||
|
||||
The plant spurts into furious growth for a few seconds.
|
||||
|
||||
You're in west pit.
|
||||
|
||||
There is a 12-foot-tall beanstalk stretching up out of the pit,
|
||||
bellowing "WATER!! WATER!!"
|
||||
|
||||
> H'CFL
|
||||
|
||||
Nothing happens.
|
||||
|
||||
> u
|
||||
|
||||
You're at west end of Twopit Room.
|
||||
|
||||
The top of a 12-foot-tall beanstalk is poking out of the west pit.
|
||||
|
||||
> w
|
||||
|
||||
You're in Slab Room.
|
||||
|
||||
> u
|
||||
|
||||
You are in a secret n/s canyon above a large room.
|
||||
|
||||
> reservoir
|
||||
|
||||
You are at the edge of a large underground reservoir. An opaque cloud
|
||||
of white mist fills the room and rises rapidly upward. The lake is
|
||||
fed by a stream, which tumbles out of a hole in the wall about 10 feet
|
||||
overhead and splashes noisily into the water somewhere within the
|
||||
mist. There is a passage going back toward the south.
|
||||
|
||||
> Z'ZZZ
|
||||
|
||||
Sorry, I don't know the word "Z'ZZZ".
|
||||
|
||||
>
|
||||
|
||||
>
|
||||
You scored 183 out of a possible 430, using 150 turns.
|
||||
|
||||
You may now consider yourself a "Seasoned Adventurer".
|
||||
|
||||
To achieve the next higher rating, you need 68 more points.
|
158
tests/placeholder.log
Normal file
158
tests/placeholder.log
Normal file
|
@ -0,0 +1,158 @@
|
|||
## Test behavior of placeholder magic word at reservoir
|
||||
# SPDX-FileCopyrightText: Copyright Eric S. Raymond <esr@thyrsus.com>
|
||||
# SPDX-License-Identifier: BSD-2-Clause
|
||||
# Based on walkthrough at http://www.ecsoftwareconsulting.com/node/56
|
||||
n
|
||||
seed 1838473132
|
||||
in
|
||||
take lamp
|
||||
xyzzy
|
||||
on
|
||||
take rod
|
||||
e
|
||||
take cage
|
||||
w
|
||||
w
|
||||
w
|
||||
drop rod
|
||||
take bird
|
||||
take rod
|
||||
w
|
||||
free bird
|
||||
wave rod
|
||||
take necklace
|
||||
drop rod
|
||||
take bird
|
||||
take rod
|
||||
d
|
||||
d
|
||||
free bird
|
||||
drop rod
|
||||
drop cage
|
||||
take cage
|
||||
take bird
|
||||
w
|
||||
take coins
|
||||
e
|
||||
s
|
||||
take jewelry
|
||||
n
|
||||
up
|
||||
s
|
||||
take gold
|
||||
n
|
||||
d
|
||||
n
|
||||
n
|
||||
plugh
|
||||
extinguish lamp
|
||||
drop coins
|
||||
drop jewelry
|
||||
drop necklace
|
||||
drop gold
|
||||
plugh
|
||||
on
|
||||
s
|
||||
take silver
|
||||
s
|
||||
sw
|
||||
take axe
|
||||
w
|
||||
kill dragon
|
||||
yes
|
||||
feed dragon
|
||||
drink blood
|
||||
take rug
|
||||
e
|
||||
e
|
||||
up
|
||||
d
|
||||
n
|
||||
n
|
||||
off
|
||||
plugh
|
||||
inven
|
||||
drop rug
|
||||
drop silver
|
||||
out
|
||||
s
|
||||
w
|
||||
n
|
||||
take appendage
|
||||
free bird
|
||||
drop cage
|
||||
listen
|
||||
s
|
||||
s
|
||||
n
|
||||
in
|
||||
take water
|
||||
plugh
|
||||
on
|
||||
plover
|
||||
ne
|
||||
take pyramid
|
||||
s
|
||||
plover
|
||||
s
|
||||
s
|
||||
take rod
|
||||
up
|
||||
w
|
||||
wave rod
|
||||
drop rod
|
||||
west
|
||||
take diamonds
|
||||
w
|
||||
w
|
||||
w
|
||||
s
|
||||
sw
|
||||
se
|
||||
s
|
||||
kill machine
|
||||
s
|
||||
s
|
||||
kill ogre
|
||||
n
|
||||
take ruby
|
||||
s
|
||||
w
|
||||
n
|
||||
n
|
||||
n
|
||||
nw
|
||||
d
|
||||
e
|
||||
e
|
||||
e
|
||||
e
|
||||
e
|
||||
throw axe
|
||||
take axe
|
||||
n
|
||||
n
|
||||
n
|
||||
off
|
||||
plugh
|
||||
drop ruby
|
||||
drop diamonds
|
||||
drop pyramid
|
||||
plugh
|
||||
on
|
||||
s
|
||||
s
|
||||
n
|
||||
d
|
||||
bedquilt
|
||||
slab
|
||||
s
|
||||
d
|
||||
water plant
|
||||
H'CFL
|
||||
u
|
||||
w
|
||||
u
|
||||
reservoir
|
||||
Z'ZZZ
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue