Magic-number cleanup.

This commit is contained in:
Eric S. Raymond 2017-06-07 06:24:18 -04:00
parent 60a3a6d1fe
commit c1f1f2f79f
3 changed files with 3 additions and 5 deletions

View file

@ -61,9 +61,7 @@ struct game_t {
extern struct game_t game;
extern long ATLOC[], FIXED[],
LINK[], LNLENG, LNPOSN,
PARMS[], PLACE[];
extern long ATLOC[], FIXED[], LINK[], LNLENG, LNPOSN, PARMS[], PLACE[];
extern char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[], MAP2[];
extern FILE *logfp;
extern bool oldstyle;

2
init.c
View file

@ -32,7 +32,7 @@
/* Note:
* - the object count limit has been abstracted as NOBJECTS
* - the random message limit has been abstracted as RTXSIZE
* - the random message limit has been abstracted as RTXSIZ
* - maximum locations limit has been abstracted as LOCSIZ
*/

2
main.c
View file

@ -14,7 +14,7 @@
struct game_t game;
long ATLOC[186], FIXED[NOBJECTS+1],
long ATLOC[LOCSIZ+1], FIXED[NOBJECTS+1],
LINK[NOBJECTS*2 + 1], LNLENG, LNPOSN,
PARMS[26], PLACE[NOBJECTS+1];
char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[129], MAP2[129];