Replace magic MINTRS/MAXTRS with a treasure attribute in YAML.
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c3a2816821
7 changed files with 43 additions and 107 deletions
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@ -21,6 +21,7 @@ h_template = """/* Generated from adventure.yaml - do not hand-hack! */
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typedef struct {{
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const char* inventory;
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bool is_treasure;
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const char** longs;
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const char** sounds;
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const char** texts;
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@ -216,6 +217,7 @@ def get_locations(loc):
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def get_object_descriptions(obj):
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template = """ {{
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.inventory = {},
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.is_treasure = {},
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.longs = (const char* []) {{
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{}
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}},
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@ -263,7 +265,8 @@ def get_object_descriptions(obj):
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for l_msg in item[1]["texts"]:
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texts_str += " " * 12 + make_c_string(l_msg) + ",\n"
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texts_str = texts_str[:-1] # trim trailing newline
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obj_str += template.format(i_msg, longs_str, sounds_str, texts_str)
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treasure = "true" if item[1].get("treasure") else "false"
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obj_str += template.format(i_msg, treasure, longs_str, sounds_str, texts_str)
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obj_str = obj_str[:-1] # trim trailing newline
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return obj_str
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