Improve giant-words failure message.
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3 changed files with 7 additions and 3 deletions
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@ -217,9 +217,11 @@ static int bigwords(long id)
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else
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{
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if (game.loc == LOC_GIANTROOM) {
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rspeak( START_OVER);
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rspeak(START_OVER);
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} else {
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rspeak(NOTHING_HAPPENS);
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/* This is new begavior in Open Adventure - sounds better when
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* player isn't in the Giant Room. */
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rspeak(WELL_POINTLESS);
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}
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game.foobar = WORD_EMPTY;
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return GO_CLEAROBJ;
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