Improve giant-words failure message.

This commit is contained in:
Eric S. Raymond 2017-07-05 17:32:44 -04:00
parent 0b99885ed2
commit c8cac18f42
3 changed files with 7 additions and 3 deletions

View file

@ -217,9 +217,11 @@ static int bigwords(long id)
else
{
if (game.loc == LOC_GIANTROOM) {
rspeak( START_OVER);
rspeak(START_OVER);
} else {
rspeak(NOTHING_HAPPENS);
/* This is new begavior in Open Adventure - sounds better when
* player isn't in the Giant Room. */
rspeak(WELL_POINTLESS);
}
game.foobar = WORD_EMPTY;
return GO_CLEAROBJ;