Comment polishing.

This commit is contained in:
Eric S. Raymond 2017-06-28 10:51:47 -04:00
parent 27bc9f3bd2
commit ceb5c27218

16
main.c
View file

@ -584,8 +584,8 @@ static bool playermove(token_t verb, int motion)
game.oldloc = game.loc;
}
/* Look for a way to fulfil the motion - kk indexes the beginning
* of the motion entries for here (game.loc). */
/* Look for a way to fulfil the motion verb passed in - kk indexes
* the beginning of the motion entries for here (game.loc). */
for (;;) {
if (T_TERMINATE(travel[kk]) || travel[kk].motion == motion)
break;
@ -606,14 +606,18 @@ static bool playermove(token_t verb, int motion)
}
++kk;
}
/* (ESR) We've found a destination that goes with the motion verb.
* Next we need to check any conditional(s) on this destination, and
* possibly on following entries. */
scratchloc = T_HIGH(travel[kk]);
do {
/*
* (ESR) This special-travel loop may have to be repeated if it includes
* the plover passage. Same deal for any future cases where we need to
* block travel and then redo it once the blocking condition has been
* removed.
* (ESR) This conditional-skip loop may have to be repeated if
* it includes the plover passage. Same deal for any future
* cases where we need to block travel and then redo it once
* the blocking condition has been removed.
*/
for (;;) { /* L12 loop */
for (;;) {