Replace datime() with just time().

Also make the 'savetime' value meaningful.

This removes a separate library dependency on some systems.
This commit is contained in:
Jason S. Ninneman 2017-07-02 09:42:07 -07:00
parent fb8ba08986
commit d23111daba
4 changed files with 2 additions and 19 deletions

View file

@ -1,6 +1,7 @@
#include <stdlib.h>
#include <string.h>
#include <editline/readline.h>
#include <time.h>
#include "advent.h"
#include "dungeon.h"
@ -31,12 +32,8 @@ struct save_t save;
int savefile(FILE *fp, long version)
/* Save game to file. No input or output from user. */
{
long i, k;
datime(&i, &k);
k = i + 650 * k;
save.savetime = k;
save.savetime = time(NULL);
save.mode = -1;
save.version = (version == 0) ? VRSION : version;
memcpy(&save.game, &game, sizeof(struct game_t));