Indent cleanup.
This commit is contained in:
parent
f7d6884ded
commit
d320212622
4 changed files with 75 additions and 75 deletions
38
actions.c
38
actions.c
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@ -207,8 +207,8 @@ static phase_codes_t bigwords(vocab_t id)
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(TOTING(EGGS) && game.loc == objects[EGGS].plac)) {
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(TOTING(EGGS) && game.loc == objects[EGGS].plac)) {
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rspeak(NOTHING_HAPPENS);
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rspeak(NOTHING_HAPPENS);
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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} else if (id == FUM) {
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} else if (id == FUM) {
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goto fum;
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goto fum;
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} else {
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} else {
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/* Bring back troll if we steal the eggs back from him before
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/* Bring back troll if we steal the eggs back from him before
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* crossing. */
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* crossing. */
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@ -225,7 +225,7 @@ static phase_codes_t bigwords(vocab_t id)
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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}
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}
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} else {
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} else {
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fum:
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fum:
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if (game.loc == LOC_GIANTROOM) {
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if (game.loc == LOC_GIANTROOM) {
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rspeak(START_OVER);
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rspeak(START_OVER);
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} else {
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} else {
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@ -851,19 +851,19 @@ static phase_codes_t fly(verb_t verb, obj_t obj)
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}
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}
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if (game.loc == LOC_CLIFF) {
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if (game.loc == LOC_CLIFF) {
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game.oldlc2 = game.oldloc;
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game.oldlc2 = game.oldloc;
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game.oldloc = game.loc;
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game.oldloc = game.loc;
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game.newloc = LOC_LEDGE;
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game.newloc = LOC_LEDGE;
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rspeak(RUG_GOES);
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rspeak(RUG_GOES);
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} else if (game.loc == LOC_LEDGE) {
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} else if (game.loc == LOC_LEDGE) {
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game.oldlc2 = game.oldloc;
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game.oldlc2 = game.oldloc;
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game.oldloc = game.loc;
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game.oldloc = game.loc;
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game.newloc = LOC_CLIFF;
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game.newloc = LOC_CLIFF;
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rspeak(RUG_RETURNS);
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rspeak(RUG_RETURNS);
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} else {
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} else {
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// LCOV_EXCL_START
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// LCOV_EXCL_START
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/* should never happen */
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/* should never happen */
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rspeak(NOTHING_HAPPENS);
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rspeak(NOTHING_HAPPENS);
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// LCOV_EXCL_STOP
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// LCOV_EXCL_STOP
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}
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}
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return GO_TERMINATE;
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return GO_TERMINATE;
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@ -959,7 +959,7 @@ static phase_codes_t listen(void)
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soundlatch = true;
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soundlatch = true;
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}
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}
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if (!soundlatch)
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if (!soundlatch)
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rspeak(ALL_SILENT);
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rspeak(ALL_SILENT);
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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}
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}
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@ -1012,7 +1012,7 @@ static phase_codes_t lock(verb_t verb, obj_t obj)
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if (verb == LOCK)
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if (verb == LOCK)
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rspeak(HUH_MAN);
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rspeak(HUH_MAN);
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else if (TOTING(CLAM))
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else if (TOTING(CLAM))
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rspeak(DROP_CLAM);
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rspeak(DROP_CLAM);
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else if (!TOTING(TRIDENT))
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else if (!TOTING(TRIDENT))
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rspeak(CLAM_OPENER);
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rspeak(CLAM_OPENER);
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else {
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else {
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@ -1119,13 +1119,13 @@ static phase_codes_t read(command_t command)
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if (DARK(game.loc)) {
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if (DARK(game.loc)) {
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sspeak(NO_SEE, command.word[0].raw);
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sspeak(NO_SEE, command.word[0].raw);
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} else if (command.obj == OYSTER) {
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} else if (command.obj == OYSTER) {
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if (!TOTING(OYSTER) || !game.closed) {
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if (!TOTING(OYSTER) || !game.closed) {
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rspeak(DONT_UNDERSTAND);
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rspeak(DONT_UNDERSTAND);
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} else if (!game.clshnt) {
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} else if (!game.clshnt) {
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game.clshnt = yes_or_no(arbitrary_messages[CLUE_QUERY], arbitrary_messages[WAYOUT_CLUE], arbitrary_messages[OK_MAN]);
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game.clshnt = yes_or_no(arbitrary_messages[CLUE_QUERY], arbitrary_messages[WAYOUT_CLUE], arbitrary_messages[OK_MAN]);
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} else {
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} else {
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pspeak(OYSTER, hear, true, 1); // Not really a sound, but oh well.
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pspeak(OYSTER, hear, true, 1); // Not really a sound, but oh well.
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}
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}
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} else if (objects[command.obj].texts[0] == NULL ||
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} else if (objects[command.obj].texts[0] == NULL ||
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game.prop[command.obj] == STATE_NOTFOUND) {
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game.prop[command.obj] == STATE_NOTFOUND) {
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speak(actions[command.verb].message);
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speak(actions[command.verb].message);
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@ -1368,7 +1368,7 @@ phase_codes_t action(command_t command)
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else if (command.obj == DWARF && atdwrf(game.loc) > 0)
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else if (command.obj == DWARF && atdwrf(game.loc) > 0)
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/* FALL THROUGH */;
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/* FALL THROUGH */;
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else if (!game.closed && ((LIQUID() == command.obj && HERE(BOTTLE)) ||
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else if (!game.closed && ((LIQUID() == command.obj && HERE(BOTTLE)) ||
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command.obj == LIQLOC(game.loc)))
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command.obj == LIQLOC(game.loc)))
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/* FALL THROUGH */;
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/* FALL THROUGH */;
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else if (command.obj == OIL && HERE(URN) && game.prop[URN] != URN_EMPTY) {
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else if (command.obj == OIL && HERE(URN) && game.prop[URN] != URN_EMPTY) {
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command.obj = URN;
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command.obj = URN;
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66
main.c
66
main.c
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@ -145,37 +145,37 @@ char *myreadline(const char *prompt)
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*/
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*/
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/* Normal case - no script arguments */
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/* Normal case - no script arguments */
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if (settings.argc == 0)
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if (settings.argc == 0)
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return readline(prompt);
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return readline(prompt);
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char *buf = malloc(LINESIZE+1);
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char *buf = malloc(LINESIZE + 1);
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for (;;) {
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for (;;) {
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if (settings.scriptfp == NULL || feof(settings.scriptfp)) {
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if (settings.scriptfp == NULL || feof(settings.scriptfp)) {
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if (settings.optind >= settings.argc) {
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if (settings.optind >= settings.argc) {
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free(buf);
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free(buf);
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return NULL;
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return NULL;
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}
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}
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char *next = settings.argv[settings.optind++];
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char *next = settings.argv[settings.optind++];
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if (settings.scriptfp != NULL && feof(settings.scriptfp))
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if (settings.scriptfp != NULL && feof(settings.scriptfp))
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fclose(settings.scriptfp);
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fclose(settings.scriptfp);
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if (strcmp(next, "-") == 0)
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if (strcmp(next, "-") == 0)
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settings.scriptfp = stdin; // LCOV_EXCL_LINE
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settings.scriptfp = stdin; // LCOV_EXCL_LINE
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else
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else
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settings.scriptfp = fopen(next, "r");
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settings.scriptfp = fopen(next, "r");
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}
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}
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if (isatty(fileno(settings.scriptfp))) {
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if (isatty(fileno(settings.scriptfp))) {
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free(buf); // LCOV_EXCL_LINE
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free(buf); // LCOV_EXCL_LINE
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return readline(prompt); // LCOV_EXCL_LINE
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return readline(prompt); // LCOV_EXCL_LINE
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} else {
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} else {
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char *ln = fgets(buf, LINESIZE, settings.scriptfp);
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char *ln = fgets(buf, LINESIZE, settings.scriptfp);
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if (ln != NULL) {
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if (ln != NULL) {
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fputs(PROMPT, stdout);
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fputs(PROMPT, stdout);
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fputs(ln, stdout);
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fputs(ln, stdout);
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return ln;
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return ln;
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}
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}
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}
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}
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}
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}
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return NULL;
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return NULL;
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@ -255,7 +255,7 @@ static void checkhints(void)
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game.hintlc[hint] = 0;
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game.hintlc[hint] = 0;
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return;
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return;
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default: // LCOV_EXCL_LINE
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default: // LCOV_EXCL_LINE
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// Should never hap[pen
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// Should never hap[pen
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BUG(HINT_NUMBER_EXCEEDS_GOTO_LIST); // LCOV_EXCL_LINE
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BUG(HINT_NUMBER_EXCEEDS_GOTO_LIST); // LCOV_EXCL_LINE
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}
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}
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@ -1109,7 +1109,7 @@ static bool preprocess_command(command_t *command)
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}
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}
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/* If no word type is given for the first word, we assume it's a motion. */
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/* If no word type is given for the first word, we assume it's a motion. */
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if(command->word[0].type == NO_WORD_TYPE)
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if (command->word[0].type == NO_WORD_TYPE)
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command->word[0].type = MOTION;
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command->word[0].type = MOTION;
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command->state = PREPROCESSED;
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command->state = PREPROCESSED;
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@ -1186,10 +1186,10 @@ static bool do_command()
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while (command.state <= GIVEN) {
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while (command.state <= GIVEN) {
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if (game.closed) {
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if (game.closed) {
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/* If closing time, check for any objects being toted with
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/* If closing time, check for any objects being toted with
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* game.prop < 0 and stash them. This way objects won't be
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* game.prop < 0 and stash them. This way objects won't be
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* described until they've been picked up and put down
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* described until they've been picked up and put down
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* separate from their respective piles. */
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* separate from their respective piles. */
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if (game.prop[OYSTER] < 0 && TOTING(OYSTER))
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if (game.prop[OYSTER] < 0 && TOTING(OYSTER))
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pspeak(OYSTER, look, true, 1);
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pspeak(OYSTER, look, true, 1);
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for (size_t i = 1; i <= NOBJECTS; i++) {
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for (size_t i = 1; i <= NOBJECTS; i++) {
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@ -1267,7 +1267,7 @@ static bool do_command()
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}
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}
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break;// LCOV_EXCL_LINE
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break;// LCOV_EXCL_LINE
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default: // LCOV_EXCL_LINE
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default: // LCOV_EXCL_LINE
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case NO_WORD_TYPE: // LCOV_EXCL_LINE
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case NO_WORD_TYPE: // LCOV_EXCL_LINE
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BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
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BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
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}
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}
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@ -107,9 +107,9 @@ int resume(void)
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while (fp == NULL) {
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while (fp == NULL) {
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char* name = myreadline("\nFile name: ");
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char* name = myreadline("\nFile name: ");
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// Autocomplete can leave the input with an extra trailing space.
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// Autocomplete can leave the input with an extra trailing space.
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if (name != NULL && strlen(name) > 0 && name[strlen(name) - 1] == ' ')
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if (name != NULL && strlen(name) > 0 && name[strlen(name) - 1] == ' ')
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name[strlen(name) - 1] = '\0';
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name[strlen(name) - 1] = '\0';
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if (name == NULL)
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if (name == NULL)
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return GO_TOP;
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return GO_TOP;
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fp = fopen(name, READ_MODE);
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fp = fopen(name, READ_MODE);
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