Added 'linty' target for make
"make linty" does lots of error checking while compiling. Simplified the standard make's CFLAGS. Cleaned up code to eliminate resulting warnings generated by "make linty".
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6 changed files with 20 additions and 19 deletions
4
main.c
4
main.c
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@ -913,7 +913,7 @@ static void listobjects(void)
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static bool do_command(FILE *cmdin)
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/* Get and execute a command */
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{
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long verb, V1, V2;
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long verb=0, V1, V2;
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long kmod, defn;
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static long igo = 0;
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static long obj = 0;
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@ -950,7 +950,7 @@ static bool do_command(FILE *cmdin)
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for (;;) {
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if (game.loc == 0)
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croak(cmdin);
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char* msg = locations[game.loc].description.small;
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const char* msg = locations[game.loc].description.small;
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if (MOD(game.abbrev[game.loc],game.abbnum) == 0 || msg == 0)
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msg=locations[game.loc].description.big;
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if (!FORCED(game.loc) && DARK(game.loc)) {
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