Magic-number elimination.

This commit is contained in:
Eric S. Raymond 2017-06-16 08:55:53 -04:00
parent 1329da1087
commit d97574d35c
4 changed files with 19 additions and 25 deletions

4
main.c
View file

@ -754,7 +754,7 @@ static bool closecheck(void)
MOVE(TROLL2,PLAC[TROLL]);
MOVE(TROLL2+NOBJECTS,FIXD[TROLL]);
JUGGLE(CHASM);
if (game.prop[BEAR] != 3)DSTROY(BEAR);
if (game.prop[BEAR] != 3)DESTROY(BEAR);
game.prop[CHAIN]=0;
game.fixed[CHAIN]=0;
game.prop[AXE]=0;
@ -807,7 +807,7 @@ static bool closecheck(void)
for (int i=1; i<=NOBJECTS; i++) {
if (TOTING(i))
DSTROY(i);
DESTROY(i);
}
RSPEAK(CAVE_CLOSED);