Pull more globals into the game state block.
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6 changed files with 141 additions and 134 deletions
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@ -502,7 +502,7 @@ void read_sound_text(FILE* database)
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* to set up ATLOC(N) as the first object at location N, and
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* LINK(OBJ) as the next object at the same location as OBJ.
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* (OBJ>NOBJECTS indicates that FIXED(OBJ-NOBJECTS)=LOC; LINK(OBJ) is
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* still the correct link to use.) ABB is zeroed; it controls
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* still the correct link to use.) game.abbrev is zeroed; it controls
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* whether the abbreviated description is printed. Counts modulo 5
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* unless "LOOK" is used. */
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