pylint cleanup.
This commit is contained in:
parent
44017d64bb
commit
dee8809e30
4 changed files with 87 additions and 80 deletions
6
Makefile
6
Makefile
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@ -136,6 +136,10 @@ debug: CCFLAGS += -fsanitize=address
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debug: CCFLAGS += -fsanitize=undefined
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debug: linty
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CSUPPRESSIONS = --suppress=missingIncludeSystem --suppress=invalidscanf
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PYSUPPRESSIONS = --suppress=missingIncludeSystem --suppress=invalidscanf
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cppcheck:
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cppcheck -I. --template gcc --enable=all $(CSUPPRESSIONS) *.[ch]
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PYSUPPRESSIONS = line-too-long,invalid-name,missing-function-docstring,too-many-lines,too-many-branches,global-statement,multiple-imports,too-many-locals,too-many-statements,too-many-nested-blocks,no-else-return,raise-missing-from,redefined-outer-name,consider-using-in
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pylint:
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@pylint --score=n --disable=$(PYSUPPRESSIONS) *.py */*.py
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@ -1,15 +1,15 @@
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#!/usr/bin/env python3
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"""
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This is the open-adventure dungeon generator. It consumes a YAML description of
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the dungeon and outputs a dungeon.h and dungeon.c pair of C code files.
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# This is the open-adventure dungeon generator. It consumes a YAML description of
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# the dungeon and outputs a dungeon.h and dungeon.c pair of C code files.
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#
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# The nontrivial part of this is the compilation of the YAML for
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# movement rules to the travel array that's actually used by
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# playermove().
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#
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# Copyright (c) 2017 by Eric S. Raymond
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# SPDX-License-Identifier: BSD-2-clause
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The nontrivial part of this is the compilation of the YAML for
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movement rules to the travel array that's actually used by
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playermove().
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Copyright (c) 2017 by Eric S. Raymond
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SPDX-License-Identifier: BSD-2-clause
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"""
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import sys, yaml
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YAML_NAME = "adventure.yaml"
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@ -24,7 +24,7 @@ statedefines = ""
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def make_c_string(string):
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"""Render a Python string into C string literal format."""
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if string == None:
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if string is None:
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return "NULL"
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string = string.replace("\n", "\\n")
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string = string.replace("\t", "\\t")
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@ -143,7 +143,7 @@ def get_objects(obj):
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words_str = get_string_group([])
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i_msg = make_c_string(attr["inventory"])
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descriptions_str = ""
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if attr["descriptions"] == None:
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if attr["descriptions"] is None:
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descriptions_str = " " * 12 + "NULL,"
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else:
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labels = []
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@ -159,30 +159,30 @@ def get_objects(obj):
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statedefines += "#define %s\t%d\n" % (label, n)
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statedefines += "\n"
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sounds_str = ""
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if attr.get("sounds") == None:
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if attr.get("sounds") is None:
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sounds_str = " " * 12 + "NULL,"
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else:
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for l_msg in attr["sounds"]:
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sounds_str += " " * 12 + make_c_string(l_msg) + ",\n"
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sounds_str = sounds_str[:-1] # trim trailing newline
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for l_msg in attr["sounds"]:
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sounds_str += " " * 12 + make_c_string(l_msg) + ",\n"
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sounds_str = sounds_str[:-1] # trim trailing newline
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texts_str = ""
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if attr.get("texts") == None:
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if attr.get("texts") is None:
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texts_str = " " * 12 + "NULL,"
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else:
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for l_msg in attr["texts"]:
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texts_str += " " * 12 + make_c_string(l_msg) + ",\n"
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texts_str = texts_str[:-1] # trim trailing newline
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for l_msg in attr["texts"]:
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texts_str += " " * 12 + make_c_string(l_msg) + ",\n"
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texts_str = texts_str[:-1] # trim trailing newline
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changes_str = ""
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if attr.get("changes") == None:
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if attr.get("changes") is None:
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changes_str = " " * 12 + "NULL,"
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else:
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for l_msg in attr["changes"]:
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changes_str += " " * 12 + make_c_string(l_msg) + ",\n"
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changes_str = changes_str[:-1] # trim trailing newline
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for l_msg in attr["changes"]:
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changes_str += " " * 12 + make_c_string(l_msg) + ",\n"
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changes_str = changes_str[:-1] # trim trailing newline
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locs = attr.get("locations", ["LOC_NOWHERE", "LOC_NOWHERE"])
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immovable = attr.get("immovable", False)
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try:
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if type(locs) == str:
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if isinstance(locs, str):
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locs = [locs, -1 if immovable else 0]
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except IndexError:
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sys.stderr.write("dungeon: unknown object location in %s\n" % locs)
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@ -255,13 +255,13 @@ def get_motions(motions):
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mot_str = ""
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for motion in motions:
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contents = motion[1]
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if contents["words"] == None:
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if contents["words"] is None:
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words_str = get_string_group([])
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else:
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words_str = get_string_group(contents["words"])
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mot_str += template.format(words_str)
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global ignore
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if contents.get("oldstyle", True) == False:
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if not contents.get("oldstyle", True):
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for word in contents["words"]:
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if len(word) == 1:
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ignore += word.upper()
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@ -278,24 +278,24 @@ def get_actions(actions):
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for action in actions:
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contents = action[1]
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if contents["words"] == None:
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if contents["words"] is None:
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words_str = get_string_group([])
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else:
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words_str = get_string_group(contents["words"])
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if contents["message"] == None:
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if contents["message"] is None:
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message = "NULL"
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else:
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message = make_c_string(contents["message"])
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if contents.get("noaction") == None:
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if contents.get("noaction") is None:
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noaction = "false"
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else:
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noaction = "true"
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act_str += template.format(words_str, message, noaction)
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global ignore
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if contents.get("oldstyle", True) == False:
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if not contents.get("oldstyle", True):
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for word in contents["words"]:
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if len(word) == 1:
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ignore += word.upper()
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@ -304,7 +304,7 @@ def get_actions(actions):
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def bigdump(arr):
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out = ""
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for (i, entry) in enumerate(arr):
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for (i, _) in enumerate(arr):
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if i % 10 == 0:
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if out and out[-1] == ' ':
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out = out[:-1]
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@ -374,6 +374,7 @@ def buildtravel(locs, objs):
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return locnames.index(action[1])
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except ValueError:
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sys.stderr.write("dungeon: unknown location %s in goto clause of %s\n" % (action[1], name))
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raise ValueError
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elif action[0] == "special":
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return 300 + action[1]
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elif action[0] == "speak":
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@ -384,10 +385,11 @@ def buildtravel(locs, objs):
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else:
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print(cond)
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raise ValueError
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return '' # Pacify pylint
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def cencode(cond, name):
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if cond is None:
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return 0
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elif cond == ["nodwarves"]:
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if cond == ["nodwarves"]:
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return 100
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elif cond[0] == "pct":
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return cond[1]
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@ -401,24 +403,24 @@ def buildtravel(locs, objs):
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try:
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return 200 + objnames.index(cond[1])
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except IndexError:
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sys.stderr.write("dungeon: unknown object name %s in with clause of \n" % (cond[1], name))
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sys.stderr.write("dungeon: unknown object name %s in with clause of %s\n" % (cond[1], name))
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sys.exit(1)
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elif cond[0] == "not":
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try:
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obj = objnames.index(cond[1])
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if type(cond[2]) == int:
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if isinstance(cond[2], int):
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state = cond[2]
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elif cond[2] in objs[obj][1].get("states", []):
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state = objs[obj][1].get("states").index(cond[2])
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else:
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for (i, stateclause) in enumerate(objs[obj][1]["descriptions"]):
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if type(stateclause) == list:
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if isinstance(stateclause, list):
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if stateclause[0] == cond[2]:
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state = i
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break
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else:
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sys.stderr.write("dungeon: unmatched state symbol %s in not clause of %s\n" % (cond[2], name))
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sys.exit(0);
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sys.exit(0)
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return 300 + obj + 100 * state
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except ValueError:
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sys.stderr.write("dungeon: unknown object name %s in not clause of %s\n" % (cond[1], name))
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@ -451,9 +453,9 @@ def buildtravel(locs, objs):
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newloc = rule.pop(0)
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if loc != oldloc:
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tkey.append(len(travel))
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oldloc = loc
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oldloc = loc
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elif travel:
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travel[-1][-1] = "false" if travel[-1][-1] == "true" else "true"
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travel[-1][-1] = "false" if travel[-1][-1] == "true" else "true"
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while rule:
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cond = newloc // 1000
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nodwarves = (cond == 100)
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condarg2 = (cond - 300) // 100.
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dest = newloc % 1000
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if dest <= 300:
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desttype = "dest_goto";
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desttype = "dest_goto"
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destval = locnames[dest]
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elif dest > 500:
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desttype = "dest_speak";
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desttype = "dest_speak"
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destval = msgnames[dest - 500]
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else:
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desttype = "dest_special";
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desttype = "dest_special"
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destval = locnames[dest - 300]
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travel.append([len(tkey)-1,
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locnames[len(tkey)-1],
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@ -542,7 +544,7 @@ if __name__ == "__main__":
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c_template = DONOTEDIT_COMMENT + ctf.read()
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except IOError as e:
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print('ERROR: reading template failed ({})'.format(e.strerror))
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exit(-1)
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sys.exit(-1)
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c = c_template.format(
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h_file = H_NAME,
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motions = get_motions(db["motions"]),
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actions = get_actions(db["actions"]),
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tkeys = bigdump(tkey),
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travel = get_travel(travel),
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travel = get_travel(travel),
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ignore = ignore
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)
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@ -12,7 +12,7 @@ Make a DOT graph of Colossal Cave.
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# Copyright (c) 2017 by Eric S. Raymond
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# SPDX-License-Identifier: BSD-2-clause
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import sys, yaml, getopt
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import sys, getopt, yaml
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def allalike(loc):
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"Select out loci related to the Maze All Alike"
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subset = surface
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else:
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sys.stderr.write(__doc__)
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raise SystemExit(1)
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raise SystemExit(1)
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startlocs = {}
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for obj in db["objects"]:
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@ -135,7 +135,7 @@ if __name__ == "__main__":
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startlocs[location] = [objname]
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print("digraph G {")
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for (loc, attrs) in db["locations"]:
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if is_forwarder(loc):
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continue
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@ -145,8 +145,8 @@ if __name__ == "__main__":
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if loc in startlocs:
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node_label += "\\n" + ",".join(startlocs[loc]).lower()
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print(' %s [shape=box,label="%s"]' % (loc[4:], node_label))
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for (loc, attrs) in db["locations"]:
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for (loc, attrs) in db["locations"]:
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travel = attrs["travel"]
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if len(travel) > 0:
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for dest in travel:
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@ -157,7 +157,7 @@ if __name__ == "__main__":
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if action[0] == "goto":
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dest = forward(action[1])
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if not (subset(loc) or subset(dest)):
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continue;
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continue
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arc = "%s -> %s" % (loc[4:], dest[4:])
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label=",".join(verbs).lower()
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if len(label) > 0:
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@ -1,20 +1,21 @@
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#!/usr/bin/env python3
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"""
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This is the open-adventure dungeon text coverage report generator. It
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consumes a YAML description of the dungeon and determines whether the
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various strings contained are present within the test check files.
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# This is the open-adventure dungeon text coverage report generator. It
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# consumes a YAML description of the dungeon and determines whether the
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# various strings contained are present within the test check files.
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#
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# The default HTML output is appropriate for use with Gitlab CI.
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# You can override it with a command-line argument.
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#
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# The DANGLING list is for actions that should be considered always found
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# even if the checkfile search doesn't find them. Typically this will because
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# they emit a templated message that can't be regression-tested by equality.
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The default HTML output is appropriate for use with Gitlab CI.
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You can override it with a command-line argument.
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The DANGLING list is for actions that should be considered always found
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even if the checkfile search doesn't find them. Typically this will because
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they emit a templated message that can't be regression-tested by equality.
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"""
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import os
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import sys
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import yaml
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import re
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import yaml
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TEST_DIR = "."
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YAML_PATH = "../adventure.yaml"
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@ -63,11 +64,11 @@ def search(needle, haystack):
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# Search for needle in haystack, first escaping needle for regex, then
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# replacing %s, %d, etc. with regex wildcards, so the variable messages
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# within the dungeon definition will actually match
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if needle == None or needle == "" or needle == "NO_MESSAGE":
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if needle is None or needle == "" or needle == "NO_MESSAGE":
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# if needle is empty, assume we're going to find an empty string
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return True
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needle_san = re.escape(needle) \
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.replace("\\n", "\n") \
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.replace("\\t", "\t") \
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@ -80,7 +81,7 @@ def search(needle, haystack):
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def obj_coverage(objects, text, report):
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# objects have multiple descriptions based on state
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for i, objouter in enumerate(objects):
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for _, objouter in enumerate(objects):
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(obj_name, obj) = objouter
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if obj["descriptions"]:
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for j, desc in enumerate(obj["descriptions"]):
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@ -88,7 +89,7 @@ def obj_coverage(objects, text, report):
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if name not in report["messages"]:
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report["messages"][name] = {"covered" : False}
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report["total"] += 1
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if report["messages"][name]["covered"] != True and search(desc, text):
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if not report["messages"][name]["covered"] and search(desc, text):
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report["messages"][name]["covered"] = True
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report["covered"] += 1
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@ -100,26 +101,26 @@ def loc_coverage(locations, text, report):
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if name not in report["messages"]:
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report["messages"][name] = {"long" : False, "short": False}
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report["total"] += 2
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if report["messages"][name]["long"] != True and search(desc["long"], text):
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if not report["messages"][name]["long"] and search(desc["long"], text):
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report["messages"][name]["long"] = True
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report["covered"] += 1
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if report["messages"][name]["short"] != True and search(desc["short"], text):
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if not report["messages"][name]["short"] and search(desc["short"], text):
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report["messages"][name]["short"] = True
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report["covered"] += 1
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def hint_coverage(obituaries, text, report):
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# hints have a "question" where the hint is offered, followed
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# by the actual hint if the player requests it
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for i, hintouter in enumerate(obituaries):
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for _, hintouter in enumerate(obituaries):
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hint = hintouter["hint"]
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name = hint["name"]
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if name not in report["messages"]:
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report["messages"][name] = {"question" : False, "hint": False}
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report["total"] += 2
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if report["messages"][name]["question"] != True and search(hint["question"], text):
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if not report["messages"][name]["question"] and search(hint["question"], text):
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report["messages"][name]["question"] = True
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report["covered"] += 1
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if report["messages"][name]["hint"] != True and search(hint["hint"], text):
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if not report["messages"][name]["hint"] and search(hint["hint"], text):
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report["messages"][name]["hint"] = True
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report["covered"] += 1
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@ -130,10 +131,10 @@ def obit_coverage(obituaries, text, report):
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if name not in report["messages"]:
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report["messages"][name] = {"query" : False, "yes_response": False}
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report["total"] += 2
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if report["messages"][name]["query"] != True and search(obit["query"], text):
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if not report["messages"][name]["query"] and search(obit["query"], text):
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report["messages"][name]["query"] = True
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report["covered"] += 1
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if report["messages"][name]["yes_response"] != True and search(obit["yes_response"], text):
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if not report["messages"][name]["yes_response"] and search(obit["yes_response"], text):
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report["messages"][name]["yes_response"] = True
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report["covered"] += 1
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@ -144,7 +145,7 @@ def threshold_coverage(classes, text, report):
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if name not in report["messages"]:
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report["messages"][name] = {"covered" : "False"}
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report["total"] += 1
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if report["messages"][name]["covered"] != True and search(item["message"], text):
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if not report["messages"][name]["covered"] and search(item["message"], text):
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report["messages"][name]["covered"] = True
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report["covered"] += 1
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@ -153,7 +154,7 @@ def arb_coverage(arb_msgs, text, report):
|
|||
if name not in report["messages"]:
|
||||
report["messages"][name] = {"covered" : False}
|
||||
report["total"] += 1
|
||||
if report["messages"][name]["covered"] != True and search(message, text):
|
||||
if not report["messages"][name]["covered"] and search(message, text):
|
||||
report["messages"][name]["covered"] = True
|
||||
report["covered"] += 1
|
||||
|
||||
|
@ -163,7 +164,7 @@ def actions_coverage(items, text, report):
|
|||
if name not in report["messages"]:
|
||||
report["messages"][name] = {"covered" : False}
|
||||
report["total"] += 1
|
||||
if report["messages"][name]["covered"] != True and (search(item["message"], text) or name in DANGLING):
|
||||
if not report["messages"][name]["covered"] and (search(item["message"], text) or name in DANGLING):
|
||||
report["messages"][name]["covered"] = True
|
||||
report["covered"] += 1
|
||||
|
||||
|
@ -199,8 +200,8 @@ if __name__ == "__main__":
|
|||
with open(YAML_PATH, "r") as f:
|
||||
db = yaml.safe_load(f)
|
||||
except IOError as e:
|
||||
print('ERROR: could not load {} ({}})'.format(YAML_PATH, e.strerror))
|
||||
exit(-1)
|
||||
print('ERROR: could not load %s (%s)' % (YAML_PATH, e.strerror))
|
||||
sys.exit(-1)
|
||||
|
||||
# get contents of all the check files
|
||||
check_file_contents = []
|
||||
|
@ -235,7 +236,7 @@ if __name__ == "__main__":
|
|||
for message_id, covered in cat_messages:
|
||||
category_html_row = ""
|
||||
for key, value in covered.items():
|
||||
category_html_row += HTML_CATEGORY_COVERAGE_CELL.format("uncovered" if value != True else "covered")
|
||||
category_html_row += HTML_CATEGORY_COVERAGE_CELL.format("uncovered" if not value else "covered")
|
||||
category_html += HTML_CATEGORY_ROW.format(id=message_id,colspan=colspan, cells=category_html_row)
|
||||
categories_html += HTML_CATEGORY_SECTION.format(id=name, rows=category_html)
|
||||
|
||||
|
@ -258,7 +259,7 @@ if __name__ == "__main__":
|
|||
html_template = f.read()
|
||||
except IOError as e:
|
||||
print('ERROR: reading HTML report template failed ({})'.format(e.strerror))
|
||||
exit(-1)
|
||||
sys.exit(-1)
|
||||
|
||||
# parse template with report and write it out
|
||||
try:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue