Continuing OBJ localization.
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3 changed files with 22 additions and 22 deletions
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@ -162,7 +162,7 @@ L8010: if(game.atloc[game.loc] == 0 || game.link[game.atloc[game.loc]] != 0 || A
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/* Transitive carry/drop are in separate file. */
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L9010: return(carry());
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L9020: return(discard(false));
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L9020: return(discard(OBJ, false));
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/* SAY. Echo WD2 (or WD1 if no WD2 (SAY WHAT?, etc.).) Magic words override. */
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@ -421,7 +421,7 @@ L8201: /*etc*/ ;
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/* Feed/fill are in the other module. */
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L9210: return(feed(OBJ));
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L9220: return(fill());
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L9220: return(fill(OBJ));
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/* Blast. No effect unless you've got dynamite, which is a neat trick! */
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