Fixed regression in #21 Cleaned up logic of light/extinguish
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3 changed files with 25 additions and 23 deletions
18
actions.c
18
actions.c
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@ -523,13 +523,12 @@ static int eat(token_t verb, token_t obj)
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static int extinguish(token_t verb, int obj)
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/* Extinguish. Lamp, urn, dragon/volcano (nice try). */
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{
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int spk = actions[verb].message;
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if (obj == INTRANSITIVE) {
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if (HERE(LAMP) && game.prop[LAMP] == LAMP_BRIGHT)
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obj = LAMP;
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if (HERE(URN) && game.prop[URN] == URN_LIT)
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obj = obj * NOBJECTS + URN;
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if (obj == INTRANSITIVE || obj == 0 || obj > NOBJECTS)
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obj = URN;
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if (obj == INTRANSITIVE)
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return GO_UNKNOWN;
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}
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@ -539,13 +538,16 @@ static int extinguish(token_t verb, int obj)
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} else {
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pspeak(URN, change, URN_DARK);
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}
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return GO_CLEAROBJ;
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} else if (obj == LAMP) {
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state_change(LAMP, LAMP_DARK);
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spk = DARK(game.loc) ? PITCH_DARK : NO_MESSAGE;
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} else if (obj == DRAGON || obj == VOLCANO)
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spk = BEYOND_POWER;
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rspeak(spk);
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rspeak(DARK(game.loc) ? PITCH_DARK : NO_MESSAGE);
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} else if (obj == DRAGON || obj == VOLCANO) {
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rspeak(BEYOND_POWER);
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} else {
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rspeak(actions[verb].message);
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}
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return GO_CLEAROBJ;
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}
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@ -2013,20 +2013,6 @@ A small oil flame extrudes from an urn embedded in the rock.
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> extinguish
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I'm afraid I don't understand.
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> look
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Sorry, but I am not allowed to give more detail. I will repeat the
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long description of your location.
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The forest thins out here to reveal a steep cliff. There is no way
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down, but a small ledge can be seen to the west across the chasm.
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A small oil flame extrudes from an urn embedded in the rock.
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> extinguish urn
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The urn is now dark.
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> look
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@ -2039,6 +2025,20 @@ down, but a small ledge can be seen to the west across the chasm.
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A small urn full of oil is embedded in the rock.
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> light
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The urn is now lit.
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> look
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Sorry, but I am not allowed to give more detail. I will repeat the
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long description of your location.
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The forest thins out here to reveal a steep cliff. There is no way
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down, but a small ledge can be seen to the west across the chasm.
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A small oil flame extrudes from an urn embedded in the rock.
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> extinguish urn
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The urn is now dark.
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@ -344,7 +344,7 @@ read urn
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look
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extinguish
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look
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extinguish urn
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light
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look
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extinguish urn
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look
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