Another use of state_change() and changes messages.
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2 changed files with 10 additions and 8 deletions
14
actions.c
14
actions.c
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@ -943,15 +943,15 @@ static int pour(token_t verb, token_t obj)
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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}
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}
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if (!AT(DOOR)) {
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if (!AT(DOOR)) {
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if (obj != WATER) {
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if (obj == WATER) {
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/* cycle through the three plant states */
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state_change(PLANT, MOD(game.prop[PLANT] + 1, 3));
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game.prop[PLANT2] = game.prop[PLANT];
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return GO_MOVE;
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} else {
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rspeak(SHAKING_LEAVES);
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rspeak(SHAKING_LEAVES);
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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}
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}
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/* FIXME: Arithmetic on state numbers */
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pspeak(PLANT, look, game.prop[PLANT] + 3, true);
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game.prop[PLANT] = MOD(game.prop[PLANT] + 1, 3);
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game.prop[PLANT2] = game.prop[PLANT];
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return GO_MOVE;
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} else {
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} else {
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state_change(DOOR, (obj == OIL) ?
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state_change(DOOR, (obj == OIL) ?
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DOOR_UNRUSTED :
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DOOR_UNRUSTED :
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@ -3311,6 +3311,7 @@ objects: !!omap
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- '' # chased away
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- '' # chased away
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sounds:
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sounds:
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- 'The snake is hissing venomously.'
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- 'The snake is hissing venomously.'
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- ''
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- FISSURE:
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- FISSURE:
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words: ['fissu']
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words: ['fissu']
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inventory: '*fissure'
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inventory: '*fissure'
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@ -3412,9 +3413,10 @@ objects: !!omap
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- 'There is a tiny little plant in the pit, murmuring "water, water, ..."'
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- 'There is a tiny little plant in the pit, murmuring "water, water, ..."'
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- 'There is a 12-foot-tall beanstalk stretching up out of the pit,\nbellowing "WATER!! WATER!!"'
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- 'There is a 12-foot-tall beanstalk stretching up out of the pit,\nbellowing "WATER!! WATER!!"'
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- 'There is a gigantic beanstalk stretching all the way up to the hole.'
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- 'There is a gigantic beanstalk stretching all the way up to the hole.'
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changes:
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- 'You''ve over-watered the plant! It''s shriveling up! And now . . .'
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- 'The plant spurts into furious growth for a few seconds.'
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- 'The plant spurts into furious growth for a few seconds.'
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- 'The plant grows explosively, almost filling the bottom of the pit.'
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- 'The plant grows explosively, almost filling the bottom of the pit.'
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- 'You''ve over-watered the plant! It''s shriveling up! And now . . .'
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sounds:
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sounds:
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- 'The plant continues to ask plaintively for water.'
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- 'The plant continues to ask plaintively for water.'
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- 'The plant continues to demand water.'
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- 'The plant continues to demand water.'
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