Complete OBJ localization in actions2.c

This commit is contained in:
Eric S. Raymond 2017-06-07 08:48:12 -04:00
parent df83a345a2
commit f01cb89a76
3 changed files with 25 additions and 25 deletions

View file

@ -161,7 +161,7 @@ L8010: if(game.atloc[game.loc] == 0 || game.link[game.atloc[game.loc]] != 0 || A
/* Transitive carry/drop are in separate file. */
L9010: return(carry());
L9010: return(carry(OBJ));
L9020: return(discard(OBJ, false));
/* SAY. Echo WD2 (or WD1 if no WD2 (SAY WHAT?, etc.).) Magic words override. */