Magic-number elimination.
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parent
e1a528a4c5
commit
f5ff25f52a
2 changed files with 3 additions and 6 deletions
3
main.c
3
main.c
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@ -463,8 +463,7 @@ static void describe_location(void)
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{
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{
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const char* msg = locations[game.loc].description.small;
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const char* msg = locations[game.loc].description.small;
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if (MOD(game.abbrev[game.loc], game.abbnum) == 0 ||
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if (MOD(game.abbrev[game.loc], game.abbnum) == 0 || msg == NO_MESSAGE)
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msg == NO_MESSAGE)
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msg = locations[game.loc].description.big;
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msg = locations[game.loc].description.big;
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if (!FORCED(game.loc) && DARK(game.loc)) {
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if (!FORCED(game.loc) && DARK(game.loc)) {
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@ -29,8 +29,7 @@
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/*
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/*
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* If you change the first three members, the resume function may not properly
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* If you change the first three members, the resume function may not properly
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* reject saves from older versions. Yes, this glues us to a hardware-
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* reject saves from older versions. Later members can change, but bump the version
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* dependent length of int. Later members can change, but bump the version
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* when you do that.
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* when you do that.
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*/
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*/
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struct save_t {
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struct save_t {
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@ -123,8 +122,7 @@ int resume(void)
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#endif
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#endif
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FILE *fp = NULL;
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FILE *fp = NULL;
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if (game.loc != 1 ||
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if (game.loc != LOC_START || game.abbrev[LOC_START] != 1) {
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game.abbrev[1] != 1) {
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rspeak(RESUME_ABANDON);
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rspeak(RESUME_ABANDON);
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if (!yes_or_no(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
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if (!yes_or_no(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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