More globals to the game structure.
This commit is contained in:
parent
c3add5c206
commit
f68f3a1205
4 changed files with 7 additions and 8 deletions
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@ -499,7 +499,7 @@ L8305: DATIME(I,K);
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SAVWDS(game.knfloc,game.limit,LL,game.lmwarn,LOC,game.newloc,game.numdie);
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SAVWDS(OBJ,game.oldlc2,game.oldloc,game.oldobj,game.panic,game.saved,game.setup);
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SAVWDS(game.spk,game.tally,game.thresh,game.trndex,game.trnluz,game.turns,OBJTXT[OYSTER]);
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SAVWDS(VERB,WD1,WD1X,WD2,game.wzdark,ZZWORD,OBJSND[BIRD]);
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SAVWDS(VERB,WD1,WD1X,WD2,game.wzdark,game.zzword,OBJSND[BIRD]);
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SAVWDS(OBJTXT[SIGN],CLSHNT,game.novice,K,K,K,K);
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SAVARR(ABB,LOCSIZ);
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SAVARR(ATLOC,LOCSIZ);
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@ -515,7 +515,7 @@ L8305: DATIME(I,K);
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SAVWRD(KK,K);
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if(K != 0) goto L8318;
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K=NUL;
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ZZWORD=RNDVOC(3,ZZWORD-MESH*2)+MESH*2;
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game.zzword=RNDVOC(3,game.zzword-MESH*2)+MESH*2;
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if(KK > 0) return(8);
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RSPEAK(266);
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exit(0);
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@ -562,7 +562,7 @@ L8330: game.spk=228;
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RSPEAK(IABS(K));
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if(K < 0) return(2012);
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game.spk=0;
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L8332: SETPRM(1,ZZWORD-MESH*2,0);
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L8332: SETPRM(1,game.zzword-MESH*2,0);
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/* 8335 */ for (I=1; I<=100; I++) {
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if(!HERE(I) || OBJSND[I] == 0 || PROP[I] < 0) goto L8335;
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PSPEAK(I,OBJSND[I]+PROP[I]);
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5
main.c
5
main.c
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@ -37,8 +37,7 @@ long ACTVERB[36], AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD,
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STREAM, TABNDX, THROW, TK[21], TRAVEL[886], TRIDNT,
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TRNSIZ = 5, TRNVAL[6], TRNVLS, TROLL, TROLL2, TRVS,
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TRVSIZ = 885, TTEXT[6], URN, V1, V2, VASE, VEND, VERB,
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VOLCAN, VRBSIZ = 35, VRSION = 25, WATER, WD1, WD1X, WD2, WD2X,
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ZZWORD;
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VOLCAN, VRBSIZ = 35, VRSION = 25, WATER, WD1, WD1X, WD2, WD2X;
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struct game_t game = {.blklin = true};
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FILE *logfp;
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bool oldstyle = false;
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@ -117,7 +116,7 @@ int main(int argc, char *argv[]) {
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L1: game.setup= -1;
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I=RAN(-1);
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ZZWORD=RNDVOC(3,0)+MESH*2;
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game.zzword=RNDVOC(3,0)+MESH*2;
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game.novice=YES(stdin, 65,1,0);
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game.newloc=1;
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LOC=1;
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1
main.h
1
main.h
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@ -48,6 +48,7 @@ struct game_t {
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long turns;
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/* more state will go here */
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long wzdark;
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long zzword;
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/* more state will go here */
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long novice;
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};
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3
share.h
3
share.h
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@ -19,5 +19,4 @@ extern long ACTVERB[], AMBER, ATTACK, AXE, BACK, BATTER, BEAR,
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STREAM, TABNDX, THROW, TK[], TRAVEL[], TRIDNT,
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TRNSIZ, TRNVAL[], TRNVLS, TROLL, TROLL2, TRVS,
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TRVSIZ, TTEXT[], URN, V1, V2, VASE, VEND, VERB,
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VOLCAN, VRBSIZ, VRSION, WATER, WD1, WD1X, WD2, WD2X,
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ZZWORD;
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VOLCAN, VRBSIZ, VRSION, WATER, WD1, WD1X, WD2, WD2X;
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