make_zzword() moved to initialize. Pruned unused stuff from cheat.c
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3 changed files with 15 additions and 12 deletions
3
main.c
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main.c
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@ -110,9 +110,6 @@ int main(int argc, char *argv[])
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/* Initialize game variables */
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long seedval = initialise();
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/* Start-up, dwarf stuff */
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make_zzword(game.zzword);
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#ifndef ADVENT_NOSAVE
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if (!rfp) {
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game.novice = yes(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]);
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