First stage cleanup of YAML dungeon generator. Less hard-coded stuff.
Next stage will be rewrite so report object contains all of the keys and coverage values, so we're not scribbling over DB all the time, and we don't have to walk over things multiple times, and can keep HTML generation in one place
This commit is contained in:
parent
fefc1ff486
commit
fb86d64b20
2 changed files with 183 additions and 296 deletions
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@ -21,202 +21,62 @@
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}}
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</style>
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</head>
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<body>
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<table width="100%" border=0 cellspacing=0 cellpadding=0>
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<tr><td class="title">adventure.yaml Coverage report</td></tr>
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<tr><td class="ruler"><img src="glass.png" width=3 height=3 alt=""></td></tr>
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<tr>
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<td width="100%">
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<table cellpadding=1 border=0 width="100%">
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<tr>
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<td width="10%"></td>
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<td width="35%"></td>
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<td width="20%"></td>
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<td width="5%"></td>
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<td width="10%" class="headerCovTableHead">Total</td>
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<td width="10%" class="headerCovTableHead">Covered</td>
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<td width="10%" class="headerCovTableHead">% Coverage</td>
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<td class="title" colspan="2">adventure.yaml Coverage report</td>
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</tr>
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<tr>
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<td class="headerItem">Test:</a></td>
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<td class="headerValue">adventure.yaml</td>
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<td></td>
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<td class="headerItem"><a href="#locations">Locations:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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<td class="ruler" colspan="2"><img src="glass.png" width=3 height=3 alt=""></td>
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</tr>
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<tr valign="top">
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<td>
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<table cellpadding=1 border=0 width="100%">
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<tr>
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<td width="10%" class="headerItem">Test:</a></td>
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<td width="35%" class="headerValue">adventure.yaml</td>
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<td width="65%"></td>
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</tr>
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<tr>
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<td class="headerItem">Date:</a></td>
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<td class="headerValue">2017-07-07 21:47:56</td>
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<td></td>
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<td class="headerItem"><a href="#arbitrary_messages">Arbitrary Messages:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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</table>
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</td>
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<td>
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<table cellpadding=1 border=0 width="100%">
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem"><a href="#objects">Objects:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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<td width="55%"></td>
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<td width="15%" class="headerCovTableHead">Total</td>
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<td width="15%" class="headerCovTableHead">Covered</td>
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<td width="15%" class="headerCovTableHead">% Coverage</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem"><a href="#hints">Hints:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem"><a href="#classes">Classes:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem"><a href="#turn_thresholds">Turn threshold:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem"><a href="#obituaries">Obituaries:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem"><a href="#actions">Actions:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem"><a href="#specials">Specials:</a></td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr><td><img src="glass.png" width=3 height=3 alt=""></td></tr>
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{summary}
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</table>
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</td>
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</tr>
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<tr><td class="ruler"><img src="glass.png" width=3 height=3 alt=""></td></tr>
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<tr>
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<td><img src="glass.png" width=3 height=3 alt=""></td>
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</tr>
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<tr>
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<td class="ruler" colspan="2"><img src="glass.png" width=3 height=3 alt=""></td>
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</tr>
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</table>
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<br>
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<center>
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<table id="locations" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Location</td>
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<td class="tableHead">long</td>
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<td class="tableHead">short</td>
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</tr>
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{}
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<table width="60%" border=0 cellpadding=1 cellspacing=1>
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{categories}
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</table>
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<br>
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<table id="arbitrary_messages" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Arbitrary Message</td>
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<td class="tableHead">Covered?</td>
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</tr>
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{}
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</table>
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<br>
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<table id="objects" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Objects</td>
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<td class="tableHead">Covered?</td>
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</tr>
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{}
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</table>
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<br>
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<table id="hints" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Hint Name</td>
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<td class="tableHead">Question</td>
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<td class="tableHead">Hint</td>
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</tr>
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{}
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</table>
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<br>
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<table id="classes" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Class threshold</td>
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<td class="tableHead">Message</td>
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</tr>
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{}
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</table>
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<br>
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<table id="turn_thresholds" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Turn threshold</td>
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<td class="tableHead">Message</td>
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</tr>
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{}
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</table>
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<br>
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<table id="obituaries" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Obituary</td>
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<td class="tableHead">Query</td>
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<td class="tableHead">Yes Response</td>
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</tr>
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{}
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</table>
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<br>
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<table id="actions" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Action ID</td>
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<td class="tableHead">Message</td>
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</tr>
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{}
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</table>
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<br>
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<table id="specials" width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Special ID</td>
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<td class="tableHead">Message</td>
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</tr>
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{}
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</table>
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</center>
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<br>
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<table width="100%" border=0 cellspacing=0 cellpadding=0>
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<tr><td class="ruler"><img src="glass.png" width=3 height=3 alt=""></td></tr>
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<tr><td class="versionInfo">Generated by: <a href="https://gitlab.com/esr/open-adventure/blob/master/tests/coverage_dungeon.py">Open Adventure Dungeon Coverage Generator</a></td></tr>
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<tr>
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<td class="ruler"><img src="glass.png" width=3 height=3 alt=""></td>
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</tr>
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<tr>
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<td class="versionInfo">Generated by: <a href="https://gitlab.com/esr/open-adventure/blob/master/tests/coverage_dungeon.py">Open Adventure Dungeon Coverage Generator</a></td>
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</tr>
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</table>
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<br>
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</body>
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@ -12,12 +12,46 @@ import sys
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import yaml
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import re
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test_dir = "."
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yaml_name = "../adventure.yaml"
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html_template_path = "coverage_dungeon.html.tpl"
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html_output_path = "../coverage/adventure.yaml.html"
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TEST_DIR = "."
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YAML_PATH = "../adventure.yaml"
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HTML_TEMPLATE_PATH = "coverage_dungeon.html.tpl"
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DEFAULT_HTML_OUTPUT_PATH = "../coverage/adventure.yaml.html"
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row_3_fields = """
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STDOUT_REPORT_CATEGORY = " {name:.<19}: {percent}% covered ({covered} of {total}))\n"
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HTML_SUMMARY_ROW = """
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<tr>
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<td class="headerItem"><a href="#{name}">{name}:</a></td>
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<td class="headerCovTableEntry">{total}</td>
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<td class="headerCovTableEntry">{covered}</td>
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<td class="headerCovTableEntry">{percent}%</td>
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</tr>
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"""
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HTML_CATEGORY_TABLE = """
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<tr id="{id}"></tr>
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{rows}
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<tr>
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<td> </td>
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</tr>
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"""
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HTML_CATEGORY_TABLE_HEADER_3_FIELDS = """
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<tr>
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<td class="tableHead" width="60%">{}</td>
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<td class="tableHead" width="20%">{}</td>
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<td class="tableHead" width="20%">{}</td>
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</tr>
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"""
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HTML_CATEGORY_TABLE_HEADER_2_FIELDS = """
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<tr>
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<td class="tableHead" colspan="2">{}</td>
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<td class="tableHead">{}</td>
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</tr>
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"""
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HTML_CATEGORY_ROW_3_FIELDS = """
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<tr>
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<td class="coverFile">{}</td>
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<td class="{}"> </td>
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</tr>
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"""
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row_2_fields = """
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HTML_CATEGORY_ROW_2_FIELDS = """
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<tr>
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<td class="coverFile">{}</td>
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<td class="coverFile" colspan="2">{}</td>
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<td class="{}"> </td>
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</tr>
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"""
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def hint_coverage(hints, text):
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# hints have a "question" where the hint is offered, followed
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# by the actual hint if the player requests it
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for name, hint in hints:
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if hint["question"] != True:
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if search(hint["question"], text):
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hint["question"] = True
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if hint["hint"] != True:
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if search(hint["hint"], text):
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hint["hint"] = True
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for i, hint in enumerate(hints):
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if hint["hint"]["question"] != True:
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if search(hint["hint"]["question"], text):
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hint["hint"]["question"] = True
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if hint["hint"]["hint"] != True:
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if search(hint["hint"]["hint"], text):
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hint["hint"]["hint"] = True
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def obit_coverage(obituaries, text):
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# obituaries have a "query" where it asks the player for a resurrection,
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@ -127,29 +161,34 @@ def specials_actions_coverage(items, text):
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item["message"] = True
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if __name__ == "__main__":
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with open(yaml_name, "r") as f:
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with open(YAML_PATH, "r") as f:
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db = yaml.load(f)
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with open(html_template_path, "r") as f:
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html_template = f.read()
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# Create report for each catagory, including HTML table, total items,
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# and number of items covered
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report = {}
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for name in db.keys():
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# initialize each catagory
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report[name] = {
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"name" : name, # convenience for string formatting
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"html" : "",
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"total" : 0,
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"covered" : 0
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}
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motions = db["motions"]
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locations = db["locations"]
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arb_msgs = db["arbitrary_messages"]
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objects = db["objects"]
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hintsraw = db["hints"]
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hints = db["hints"]
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classes = db["classes"]
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turn_thresholds = db["turn_thresholds"]
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obituaries = db["obituaries"]
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actions = db["actions"]
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specials = db["specials"]
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hints = []
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for hint in hintsraw:
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hints.append((hint["hint"]["name"], {"question" : hint["hint"]["question"],"hint" : hint["hint"]["hint"]}))
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text = ""
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for filename in os.listdir(test_dir):
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for filename in os.listdir(TEST_DIR):
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if filename.endswith(".chk"):
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with open(filename, "r") as chk:
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text = chk.read()
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@ -163,9 +202,8 @@ if __name__ == "__main__":
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specials_actions_coverage(actions, text)
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specials_actions_coverage(specials, text)
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location_html = ""
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location_total = len(locations) * 2
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location_covered = 0
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report["locations"]["total"] = len(locations) * 2
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report["locations"]["html"] = HTML_CATEGORY_TABLE_HEADER_3_FIELDS.format("Location ID", "long", "short")
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locations.sort()
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for locouter in locations:
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locname = locouter[0]
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@ -174,157 +212,146 @@ if __name__ == "__main__":
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long_success = "uncovered"
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else:
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long_success = "covered"
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location_covered += 1
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report["locations"]["covered"] += 1
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if loc["description"]["short"] != True:
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short_success = "uncovered"
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else:
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short_success = "covered"
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location_covered += 1
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report["locations"]["covered"] += 1
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location_html += row_3_fields.format(locname, long_success, short_success)
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location_percent = round((location_covered / float(location_total)) * 100, 1)
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report["locations"]["html"] += HTML_CATEGORY_ROW_3_FIELDS.format(locname, long_success, short_success)
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arb_msgs.sort()
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arb_msg_html = ""
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arb_total = len(arb_msgs)
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arb_covered = 0
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report["arbitrary_messages"]["total"] = len(arb_msgs)
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report["arbitrary_messages"]["html"] = HTML_CATEGORY_TABLE_HEADER_2_FIELDS.format("Arbitrary Message ID", "covered")
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for name, msg in arb_msgs:
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if msg != True:
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success = "uncovered"
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else:
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success = "covered"
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arb_covered += 1
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arb_msg_html += row_2_fields.format(name, success)
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arb_percent = round((arb_covered / float(arb_total)) * 100, 1)
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report["arbitrary_messages"]["covered"] += 1
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report["arbitrary_messages"]["html"] += HTML_CATEGORY_ROW_2_FIELDS.format(name, success)
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|
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object_html = ""
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objects_total = 0
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objects_covered = 0
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objects.sort()
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report["objects"]["html"] = HTML_CATEGORY_TABLE_HEADER_2_FIELDS.format("Object ID", "covered")
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for (obj_name, obj) in objects:
|
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if obj["descriptions"]:
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for j, desc in enumerate(obj["descriptions"]):
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objects_total += 1
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report["objects"]["total"] += 1
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if desc != True:
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success = "uncovered"
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else:
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success = "covered"
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objects_covered += 1
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object_html += row_2_fields.format("%s[%d]" % (obj_name, j), success)
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objects_percent = round((objects_covered / float(objects_total)) * 100, 1)
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report["objects"]["covered"] += 1
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report["objects"]["html"] += HTML_CATEGORY_ROW_2_FIELDS.format("%s[%d]" % (obj_name, j), success)
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|
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hints.sort()
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hints_html = "";
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hints_total = len(hints) * 2
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hints_covered = 0
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for name, hint in hints:
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if hint["question"] != True:
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report["hints"]["total"] = len(hints) * 2
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report["hints"]["html"] = HTML_CATEGORY_TABLE_HEADER_3_FIELDS.format("Hint ID", "question", "hint")
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for i, hint in enumerate(hints):
|
||||
hintname = hint["hint"]["name"]
|
||||
if hint["hint"]["question"] != True:
|
||||
question_success = "uncovered"
|
||||
else:
|
||||
question_success = "covered"
|
||||
hints_covered += 1
|
||||
if hint["hint"] != True:
|
||||
report["hints"]["covered"] += 1
|
||||
if hint["hint"]["hint"] != True:
|
||||
hint_success = "uncovered"
|
||||
else:
|
||||
hint_success = "covered"
|
||||
hints_covered += 1
|
||||
hints_html += row_3_fields.format(name, question_success, hint_success)
|
||||
hints_percent = round((hints_covered / float(hints_total)) * 100, 1)
|
||||
report["hints"]["covered"] += 1
|
||||
report["hints"]["html"] += HTML_CATEGORY_ROW_3_FIELDS.format(name, question_success, hint_success)
|
||||
|
||||
class_html = ""
|
||||
class_total = len(classes)
|
||||
class_covered = 0
|
||||
report["classes"]["total"] = len(classes)
|
||||
report["classes"]["html"] = HTML_CATEGORY_TABLE_HEADER_2_FIELDS.format("Adventurer Class #", "covered")
|
||||
for name, msg in enumerate(classes):
|
||||
if msg["message"] != True:
|
||||
success = "uncovered"
|
||||
else:
|
||||
success = "covered"
|
||||
class_covered += 1
|
||||
class_html += row_2_fields.format(msg["threshold"], success)
|
||||
class_percent = round((class_covered / float(class_total)) * 100, 1)
|
||||
report["classes"]["covered"] += 1
|
||||
report["classes"]["html"] += HTML_CATEGORY_ROW_2_FIELDS.format(msg["threshold"], success)
|
||||
|
||||
turn_html = ""
|
||||
turn_total = len(turn_thresholds)
|
||||
turn_covered = 0
|
||||
report["turn_thresholds"]["total"] = len(turn_thresholds)
|
||||
report["turn_thresholds"]["html"] = HTML_CATEGORY_TABLE_HEADER_2_FIELDS.format("Turn Threshold", "covered")
|
||||
for name, msg in enumerate(turn_thresholds):
|
||||
if msg["message"] != True:
|
||||
success = "uncovered"
|
||||
else:
|
||||
success = "covered"
|
||||
turn_covered += 1
|
||||
turn_html += row_2_fields.format(msg["threshold"], success)
|
||||
turn_percent = round((turn_covered / float(turn_total)) * 100, 1)
|
||||
report["turn_thresholds"]["covered"] += 1
|
||||
report["turn_thresholds"]["html"] += HTML_CATEGORY_ROW_2_FIELDS.format(msg["threshold"], success)
|
||||
|
||||
obituaries_html = "";
|
||||
obituaries_total = len(obituaries) * 2
|
||||
obituaries_covered = 0
|
||||
report["obituaries"]["total"] = len(obituaries) * 2
|
||||
report["obituaries"]["html"] = HTML_CATEGORY_TABLE_HEADER_3_FIELDS.format("Obituary #", "query", "yes_response")
|
||||
for i, obit in enumerate(obituaries):
|
||||
if obit["query"] != True:
|
||||
query_success = "uncovered"
|
||||
else:
|
||||
query_success = "covered"
|
||||
obituaries_covered += 1
|
||||
report["obituaries"]["covered"] += 1
|
||||
if obit["yes_response"] != True:
|
||||
obit_success = "uncovered"
|
||||
else:
|
||||
obit_success = "covered"
|
||||
obituaries_covered += 1
|
||||
obituaries_html += row_3_fields.format(i, query_success, obit_success)
|
||||
obituaries_percent = round((obituaries_covered / float(obituaries_total)) * 100, 1)
|
||||
report["obituaries"]["covered"] += 1
|
||||
report["obituaries"]["html"] += HTML_CATEGORY_ROW_3_FIELDS.format(i, query_success, obit_success)
|
||||
|
||||
actions.sort()
|
||||
actions_html = "";
|
||||
actions_total = len(actions)
|
||||
actions_covered = 0
|
||||
report["actions"]["total"] = len(actions)
|
||||
report["actions"]["html"] = HTML_CATEGORY_TABLE_HEADER_2_FIELDS.format("Action ID", "covered")
|
||||
for name, action in actions:
|
||||
if action["message"] != True:
|
||||
success = "uncovered"
|
||||
else:
|
||||
success = "covered"
|
||||
actions_covered += 1
|
||||
actions_html += row_2_fields.format(name, success)
|
||||
actions_percent = round((actions_covered / float(actions_total)) * 100, 1)
|
||||
report["actions"]["covered"] += 1
|
||||
report["actions"]["html"] += HTML_CATEGORY_ROW_2_FIELDS.format(name, success)
|
||||
|
||||
special_html = ""
|
||||
special_total = len(specials)
|
||||
special_covered = 0
|
||||
report["specials"]["total"] = len(specials)
|
||||
report["specials"]["html"] = HTML_CATEGORY_TABLE_HEADER_2_FIELDS.format("Special ID", "covered")
|
||||
for name, special in specials:
|
||||
if special["message"] != True:
|
||||
success = "uncovered"
|
||||
else:
|
||||
success = "covered"
|
||||
special_covered += 1
|
||||
special_html += row_2_fields.format(name, success)
|
||||
special_percent = round((special_covered / float(special_total)) * 100, 1)
|
||||
report["specials"]["covered"] += 1
|
||||
report["specials"]["html"] += HTML_CATEGORY_ROW_2_FIELDS.format(name, success)
|
||||
|
||||
# calculate percentages for each catagory and HTML for category tables
|
||||
categories_html = ""
|
||||
summary_html = ""
|
||||
summary_stdout = "adventure.yaml coverage rate:\n"
|
||||
for name, category in sorted(report.items()):
|
||||
if(category["total"] > 0):
|
||||
report[name]["percent"] = round((category["covered"] / float(category["total"])) * 100, 1)
|
||||
summary_stdout += STDOUT_REPORT_CATEGORY.format(**report[name])
|
||||
categories_html += HTML_CATEGORY_TABLE.format(id=name, rows=category["html"])
|
||||
summary_html += HTML_SUMMARY_ROW.format(**report[name])
|
||||
else:
|
||||
report[name]["percent"] = 100;
|
||||
|
||||
# output some quick report stats
|
||||
print("\nadventure.yaml coverage rate:")
|
||||
print(" locations..........: {}% covered ({} of {})".format(location_percent, location_covered, location_total))
|
||||
print(" arbitrary_messages.: {}% covered ({} of {})".format(arb_percent, arb_covered, arb_total))
|
||||
print(" objects............: {}% covered ({} of {})".format(objects_percent, objects_covered, objects_total))
|
||||
print(" hints..............: {}% covered ({} of {})".format(hints_percent, hints_covered, hints_total))
|
||||
print(" classes............: {}% covered ({} of {})".format(class_percent, class_covered, class_total))
|
||||
print(" turn_thresholds....: {}% covered ({} of {})".format(turn_percent, turn_covered, turn_total))
|
||||
print(" obituaries.........: {}% covered ({} of {})".format(obituaries_percent, obituaries_covered, obituaries_total))
|
||||
print(" actions............: {}% covered ({} of {})".format(actions_percent, actions_covered, actions_total))
|
||||
print(" specials...........: {}% covered ({} of {})".format(special_percent, special_covered, special_total))
|
||||
print(summary_stdout)
|
||||
|
||||
if len(sys.argv) > 1:
|
||||
html_output_path = sys.argv[1]
|
||||
else:
|
||||
html_output_path = DEFAULT_HTML_OUTPUT_PATH
|
||||
|
||||
# render HTML report
|
||||
try:
|
||||
with open(HTML_TEMPLATE_PATH, "r") as f:
|
||||
# read in HTML template
|
||||
html_template = f.read()
|
||||
except IOError as e:
|
||||
print 'ERROR: reading HTML report template failed (%s)' % e.strerror
|
||||
exit(-1)
|
||||
|
||||
# parse template with report and write it out
|
||||
try:
|
||||
with open(html_output_path, "w") as f:
|
||||
f.write(html_template.format(
|
||||
location_total, location_covered, location_percent,
|
||||
arb_total, arb_covered, arb_percent,
|
||||
objects_total, objects_covered, objects_percent,
|
||||
hints_total, hints_covered, hints_percent,
|
||||
class_total, class_covered, class_percent,
|
||||
turn_total, turn_covered, turn_percent,
|
||||
obituaries_total, obituaries_covered, obituaries_percent,
|
||||
actions_total, actions_covered, actions_percent,
|
||||
special_total, special_covered, special_percent,
|
||||
location_html, arb_msg_html, object_html, hints_html,
|
||||
class_html, turn_html, obituaries_html, actions_html, special_html
|
||||
))
|
||||
f.write(html_template.format(categories=categories_html, summary=summary_html))
|
||||
except IOError as e:
|
||||
print 'ERROR: writing HTML report failed (%s)' % e.strerror
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue