Reindent and cleanup.
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parent
5341a3e2ee
commit
fd02259c7f
5 changed files with 93 additions and 99 deletions
24
main.c
24
main.c
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@ -104,15 +104,15 @@ int main(int argc, char *argv[])
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break;
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default:
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fprintf(stderr,
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"Usage: %s [-l logfilename] [-o] [-r restorefilename] [-s] \n", argv[0]);
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"Usage: %s [-l logfilename] [-o] [-r restorefilename] [-s] \n", argv[0]);
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fprintf(stderr,
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" where -l creates a log file of your game named as specified'\n");
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" where -l creates a log file of your game named as specified'\n");
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fprintf(stderr,
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" -o 'oldstyle' (no prompt, no command editing, displays 'Initialising...')\n");
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" -o 'oldstyle' (no prompt, no command editing, displays 'Initialising...')\n");
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fprintf(stderr,
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" -r indicates restoring from specified saved game file\n");
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" -r indicates restoring from specified saved game file\n");
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fprintf(stderr,
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" -s indicates playing with command editing suppressed\n");
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" -s indicates playing with command editing suppressed\n");
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exit(-1);
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break;
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}
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@ -636,10 +636,10 @@ static bool playermove(token_t verb, int motion)
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/* else fall through */
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} else if (game.prop[motion] != game.newloc / 100 - 3)
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break;
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L12:
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L12:
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do {
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if (TRAVEL[kk] < 0)
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BUG(CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION);
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BUG(CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION);
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++kk;
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game.newloc = labs(TRAVEL[kk]) / 1000;
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} while
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@ -661,9 +661,9 @@ static bool playermove(token_t verb, int motion)
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/* FIXME: Arithmetic on location numbers */
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game.newloc = 99 + 100 - game.loc;
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if (game.holdng > 1 || (game.holdng == 1 && !TOTING(EMRALD))) {
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game.newloc = game.loc;
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RSPEAK(MUST_DROP);
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}
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game.newloc = game.loc;
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RSPEAK(MUST_DROP);
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}
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return true;
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case 2:
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/* Travel 302. Plover transport. Drop the emerald (only use
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@ -671,7 +671,7 @@ static bool playermove(token_t verb, int motion)
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* plover-passage to get it out. Having dropped it, go back and
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* pretend he wasn't carrying it after all. */
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DROP(EMRALD, game.loc);
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goto L12;
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goto L12;
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case 3:
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/* Travel 303. Troll bridge. Must be done only as special
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* motion so that dwarves won't wander across and encounter
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@ -707,7 +707,7 @@ static bool playermove(token_t verb, int motion)
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BUG(SPECIAL_TRAVEL_500_GT_L_GT_300_EXCEEDS_GOTO_LIST);
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}
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} while
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(false);
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(false);
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/* FIXME: Arithmetic on location number, becoming a message number */
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RSPEAK(game.newloc - 500);
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game.newloc = game.loc;
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