Improved behavior when magic words are said before they're seen.

Note: there is a tiny risk that this could break savefile
compatibility, as I swiped an unused int member in the game structure
and turned it into a bool. int and bool *should* be the same sixe...
This commit is contained in:
Eric S. Raymond 2023-04-05 19:49:38 -04:00
parent 4ce4de190e
commit fe378b9e13
7 changed files with 15 additions and 3 deletions

View file

@ -53,6 +53,11 @@ Bug fixes:
* Response to an attempt to unlock the oyster while carrying it was incorrect.
* Behavior when saying the giant's magic words before having seen them wasn't
quite correct - the game responded as though the player had already
read them ("...can't you read?"). The new message is "Nothing happens."
The -o option reverts this change.
* Attempting to extinguish an unlit urn caused it to lose its oil.
* "A crystal bridge now spans the fissure." (progressive present) was