Move from random message numbers to ARB_* symbols generate from YAML.

This commit is contained in:
Eric S. Raymond 2017-06-14 17:36:30 -04:00
parent f38f286f39
commit fef9657e3e
5 changed files with 191 additions and 189 deletions

283
actions.c
View file

@ -2,6 +2,7 @@
#include <stdbool.h>
#include "advent.h"
#include "database.h"
#include "newdb.h"
/* Limit visibility of ugly globals. Eventually these should go away. */
extern long WD1, WD1X, WD2, WD2X;
@ -41,7 +42,7 @@ static int attack(FILE *input, long verb, token_t obj)
}
}
if (obj == BIRD) {
spk=137;
spk=ARB_137;
if (game.closed)
{
RSPEAK(spk);
@ -49,7 +50,7 @@ static int attack(FILE *input, long verb, token_t obj)
}
DSTROY(BIRD);
game.prop[BIRD]=0;
spk=45;
spk=ARB_45;
}
if (obj == VEND) {
PSPEAK(VEND,game.prop[VEND]+2);
@ -57,17 +58,17 @@ static int attack(FILE *input, long verb, token_t obj)
return GO_CLEAROBJ;
}
if (obj == 0)spk=44;
if (obj == CLAM || obj == OYSTER)spk=150;
if (obj == SNAKE)spk=46;
if (obj == DWARF)spk=49;
if (obj == 0)spk=ARB_44;
if (obj == CLAM || obj == OYSTER)spk=ARB_150;
if (obj == SNAKE)spk=ARB_46;
if (obj == DWARF)spk=ARB_49;
if (obj == DWARF && game.closed) return(19000);
if (obj == DRAGON)spk=167;
if (obj == TROLL)spk=157;
if (obj == OGRE)spk=203;
if (obj == DRAGON)spk=ARB_167;
if (obj == TROLL)spk=ARB_157;
if (obj == OGRE)spk=ARB_203;
if (obj == OGRE && i > 0) {
RSPEAK(spk);
RSPEAK(6);
RSPEAK(ARB_6);
DSTROY(OGRE);
int k=0;
for (i=1; i < PIRATE; i++) {
@ -81,13 +82,13 @@ static int attack(FILE *input, long verb, token_t obj)
RSPEAK(spk);
return GO_CLEAROBJ;
}
if (obj == BEAR)spk=165+(game.prop[BEAR]+1)/2;
if (obj == BEAR)spk=ARB_165+(game.prop[BEAR]+1)/2;
if (obj != DRAGON || game.prop[DRAGON] != 0) {RSPEAK(spk); return GO_CLEAROBJ;}
/* Fun stuff for dragon. If he insists on attacking it, win!
* Set game.prop to dead, move dragon to central loc (still
* fixed), move rug there (not fixed), and move him there,
* too. Then do a null motion to get new description. */
RSPEAK(49);
RSPEAK(ARB_49);
GETIN(input,&WD1,&WD1X,&WD2,&WD2X);
if (WD1 != MAKEWD(25) && WD1 != MAKEWD(250519))
return(2607);
@ -114,15 +115,15 @@ static int bigwords(long foo)
* word zips the eggs back to the giant room (unless already there). */
{
int k=VOCAB(foo,3);
int spk=42;
int spk=ARB_42;
if (game.foobar != 1-k) {
if (game.foobar != 0)spk=151;
if (game.foobar != 0)spk=ARB_151;
RSPEAK(spk);
return GO_CLEAROBJ;
} else {
game.foobar=k;
if (k != 4) {
RSPEAK(54);
RSPEAK(ARB_54);
return GO_CLEAROBJ;
}
game.foobar=0;
@ -149,10 +150,10 @@ static int bivalve(token_t verb, token_t obj)
{
int spk, k=0;
if (obj == OYSTER)k=1;
spk=124+k;
if (TOTING(obj))spk=120+k;
if (!TOTING(TRIDNT))spk=122+k;
if (verb == LOCK)spk=61;
spk=ARB_124+k;
if (TOTING(obj))spk=ARB_120+k;
if (!TOTING(TRIDNT))spk=ARB_122+k;
if (verb == LOCK)spk=ARB_61;
if (spk == 124) {
DSTROY(CLAM);
DROP(OYSTER,game.loc);
@ -167,7 +168,7 @@ static int blast(void)
{
if (game.prop[ROD2] < 0 || !game.closed)
{
RSPEAK(67);
RSPEAK(ARB_67);
return GO_CLEAROBJ;
}
game.bonus=133;
@ -184,15 +185,15 @@ static int vbreak(token_t verb, token_t obj)
/* Break. Only works for mirror in repository and, of course, the vase. */
{
int spk = ACTSPK[verb];
if (obj == MIRROR)spk=148;
if (obj == MIRROR)spk=ARB_148;
if (obj == VASE && game.prop[VASE] == 0) {
if (TOTING(VASE))DROP(VASE,game.loc);
game.prop[VASE]=2;
game.fixed[VASE]= -1;
spk=198;
spk=ARB_198;
} else {
if (obj == MIRROR && game.closed) {
RSPEAK(197);
RSPEAK(ARB_197);
return GO_DWARFWAKE;
}
}
@ -205,7 +206,7 @@ static int brief(void)
{
game.abbnum=10000;
game.detail=3;
RSPEAK(156);
RSPEAK(ARB_156);
return GO_CLEAROBJ;
}
@ -224,18 +225,18 @@ static int carry(token_t verb, token_t obj)
obj=game.atloc[game.loc];
}
if (TOTING(obj)) {RSPEAK(24); return GO_CLEAROBJ;}
spk=25;
if (obj == PLANT && game.prop[PLANT] <= 0)spk=115;
if (obj == BEAR && game.prop[BEAR] == 1)spk=169;
if (obj == CHAIN && game.prop[BEAR] != 0)spk=170;
if (obj == URN)spk=215;
if (obj == CAVITY)spk=217;
if (obj == BLOOD)spk=239;
if (obj == RUG && game.prop[RUG] == 2)spk=222;
if (obj == SIGN)spk=196;
if (TOTING(obj)) {RSPEAK(ARB_24); return GO_CLEAROBJ;}
spk=ARB_25;
if (obj == PLANT && game.prop[PLANT] <= 0)spk=ARB_115;
if (obj == BEAR && game.prop[BEAR] == 1)spk=ARB_169;
if (obj == CHAIN && game.prop[BEAR] != 0)spk=ARB_170;
if (obj == URN)spk=ARB_215;
if (obj == CAVITY)spk=ARB_217;
if (obj == BLOOD)spk=ARB_239;
if (obj == RUG && game.prop[RUG] == 2)spk=ARB_222;
if (obj == SIGN)spk=ARB_196;
if (obj == MESSAG) {
RSPEAK(190);
RSPEAK(ARB_190);
DSTROY(MESSAG);
return GO_CLEAROBJ;
}
@ -247,15 +248,15 @@ static int carry(token_t verb, token_t obj)
if (!HERE(BOTTLE) || LIQUID() != obj) {
if (TOTING(BOTTLE) && game.prop[BOTTLE] == 1)
return(fill(verb, BOTTLE));
if (game.prop[BOTTLE] != 1)spk=105;
if (!TOTING(BOTTLE))spk=104;
if (game.prop[BOTTLE] != 1)spk=ARB_105;
if (!TOTING(BOTTLE))spk=ARB_104;
RSPEAK(spk);
return GO_CLEAROBJ;
}
obj = BOTTLE;
}
spk=92;
spk=ARB_92;
if (game.holdng >= INVLIMIT) {
RSPEAK(spk);
return GO_CLEAROBJ;
@ -263,11 +264,11 @@ static int carry(token_t verb, token_t obj)
else if (obj == BIRD && game.prop[BIRD] != 1 && -1-game.prop[BIRD] != 1) {
if (game.prop[BIRD] == 2) {
DSTROY(BIRD);
RSPEAK(238);
RSPEAK(ARB_238);
return GO_CLEAROBJ;
}
if (!TOTING(CAGE))spk=27;
if (TOTING(ROD))spk=26;
if (!TOTING(CAGE))spk=ARB_27;
if (TOTING(ROD))spk=ARB_26;
if (spk/2 == 13) {
RSPEAK(spk);
return GO_CLEAROBJ;
@ -283,7 +284,7 @@ static int carry(token_t verb, token_t obj)
game.prop[obj]=0;
game.prop[CAVITY]=1;
}
RSPEAK(54);
RSPEAK(ARB_54);
return GO_CLEAROBJ;
}
@ -292,18 +293,18 @@ static int chain(token_t verb)
{
int spk;
if (verb != LOCK) {
spk=171;
if (game.prop[BEAR] == 0)spk=41;
if (game.prop[CHAIN] == 0)spk=37;
spk=ARB_171;
if (game.prop[BEAR] == 0)spk=ARB_41;
if (game.prop[CHAIN] == 0)spk=ARB_37;
if (spk != 171) {RSPEAK(spk); return GO_CLEAROBJ;}
game.prop[CHAIN]=0;
game.fixed[CHAIN]=0;
if (game.prop[BEAR] != 3)game.prop[BEAR]=2;
game.fixed[BEAR]=2-game.prop[BEAR];
} else {
spk=172;
if (game.prop[CHAIN] != 0)spk=34;
if (game.loc != PLAC[CHAIN])spk=173;
spk=ARB_172;
if (game.prop[CHAIN] != 0)spk=ARB_34;
if (game.loc != PLAC[CHAIN])spk=ARB_173;
if (spk != 172) {RSPEAK(spk); return GO_CLEAROBJ;}
game.prop[CHAIN]=2;
if (TOTING(CHAIN))DROP(CHAIN,game.loc);
@ -323,21 +324,21 @@ static int discard(token_t verb, token_t obj, bool just_do_it)
if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj=ROD2;
if (!TOTING(obj)) {RSPEAK(spk); return GO_CLEAROBJ;}
if (obj == BIRD && HERE(SNAKE)) {
RSPEAK(30);
RSPEAK(ARB_30);
if (game.closed) return(19000);
DSTROY(SNAKE);
/* Set game.prop for use by travel options */
game.prop[SNAKE]=1;
} else if ((GSTONE(obj) && AT(CAVITY) && game.prop[CAVITY] != 0)) {
RSPEAK(218);
RSPEAK(ARB_218);
game.prop[obj]=1;
game.prop[CAVITY]=0;
if (HERE(RUG) && ((obj == EMRALD && game.prop[RUG] != 2) || (obj == RUBY &&
game.prop[RUG] == 2))) {
spk=219;
if (TOTING(RUG))spk=220;
if (obj == RUBY)spk=221;
spk=ARB_219;
if (TOTING(RUG))spk=ARB_220;
if (obj == RUBY)spk=ARB_221;
RSPEAK(spk);
if (spk != 220) {
int k = 2-game.prop[RUG];
@ -352,12 +353,12 @@ static int discard(token_t verb, token_t obj, bool just_do_it)
PSPEAK(BATTER,0);
return GO_CLEAROBJ;
} else if (obj == BIRD && AT(DRAGON) && game.prop[DRAGON] == 0) {
RSPEAK(154);
RSPEAK(ARB_154);
DSTROY(BIRD);
game.prop[BIRD]=0;
return GO_CLEAROBJ;
} else if (obj == BEAR && AT(TROLL)) {
RSPEAK(163);
RSPEAK(ARB_163);
MOVE(TROLL,0);
MOVE(TROLL+NOBJECTS,0);
MOVE(TROLL2,PLAC[TROLL]);
@ -365,7 +366,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it)
JUGGLE(CHASM);
game.prop[TROLL]=2;
} else if (obj != VASE || game.loc == PLAC[PILLOW]) {
RSPEAK(54);
RSPEAK(ARB_54);
} else {
game.prop[VASE]=2;
if (AT(PILLOW))game.prop[VASE]=0;
@ -393,17 +394,17 @@ static int drink(token_t verb, token_t obj)
if (obj == 0 && LIQLOC(game.loc) != WATER && (LIQUID() != WATER || !HERE(BOTTLE)))
return GO_UNKNOWN;
if (obj != BLOOD) {
if (obj != 0 && obj != WATER)spk=110;
if (obj != 0 && obj != WATER)spk=ARB_110;
if (spk != 110 && LIQUID() == WATER && HERE(BOTTLE)) {
game.prop[BOTTLE]=1;
game.place[WATER]=0;
spk=74;
spk=ARB_74;
}
} else {
DSTROY(BLOOD);
game.prop[DRAGON]=2;
OBJSND[BIRD]=OBJSND[BIRD]+3;
spk=240;
spk=ARB_240;
}
RSPEAK(spk);
return GO_CLEAROBJ;
@ -418,15 +419,15 @@ static int eat(token_t verb, token_t obj)
if (!HERE(FOOD))
return GO_UNKNOWN;
DSTROY(FOOD);
spk=72;
spk=ARB_72;
} else {
if (obj == FOOD) {
DSTROY(FOOD);
spk=72;
spk=ARB_72;
}
if (obj == BIRD || obj == SNAKE || obj == CLAM || obj == OYSTER || obj ==
DWARF || obj == DRAGON || obj == TROLL || obj == BEAR || obj ==
OGRE)spk=71;
OGRE)spk=ARB_71;
}
RSPEAK(spk);
return GO_CLEAROBJ;
@ -444,15 +445,15 @@ static int extinguish(token_t verb, int obj)
if (obj == URN) {
game.prop[URN]=game.prop[URN]/2;
spk=210;
spk=ARB_210;
}
else if (obj == LAMP) {
game.prop[LAMP]=0;
RSPEAK(40);
RSPEAK(ARB_40);
spk = DARK(game.loc) ? 16 : 0;
}
else if (obj == DRAGON || obj == VOLCAN)
spk=146;
spk=ARB_146;
RSPEAK(spk);
return GO_CLEAROBJ;
}
@ -463,41 +464,41 @@ static int feed(token_t verb, token_t obj)
{
int spk = ACTSPK[verb];
if (obj == BIRD) {
RSPEAK(100);
RSPEAK(ARB_100);
return GO_CLEAROBJ;
}
else if (obj == SNAKE || obj == DRAGON || obj == TROLL) {
spk=102;
if (obj == DRAGON && game.prop[DRAGON] != 0)spk=110;
if (obj == TROLL)spk=182;
spk=ARB_102;
if (obj == DRAGON && game.prop[DRAGON] != 0)spk=ARB_110;
if (obj == TROLL)spk=ARB_182;
if (obj == SNAKE && !game.closed && HERE(BIRD)) {
DSTROY(BIRD);
game.prop[BIRD]=0;
spk = 101;
spk = ARB_101;
}
}
else if (obj == DWARF) {
if (HERE(FOOD)) {
game.dflag += 2;
spk = 103;
spk = ARB_103;
}
}
else if (obj == BEAR) {
if (game.prop[BEAR] == 0)spk=102;
if (game.prop[BEAR] == 3)spk=110;
if (game.prop[BEAR] == 0)spk=ARB_102;
if (game.prop[BEAR] == 3)spk=ARB_110;
if (HERE(FOOD)) {
DSTROY(FOOD);
game.prop[BEAR]=1;
game.fixed[AXE]=0;
game.prop[AXE]=0;
spk=168;
spk=ARB_168;
}
}
else if (obj == OGRE) {
if (HERE(FOOD))
spk=202;
spk=ARB_202;
} else {
spk=14;
spk=ARB_14;
}
RSPEAK(spk);
return GO_CLEAROBJ;
@ -510,27 +511,27 @@ int fill(token_t verb, token_t obj)
int k;
int spk = ACTSPK[verb];
if (obj == VASE) {
spk=29;
if (LIQLOC(game.loc) == 0)spk=144;
spk=ARB_29;
if (LIQLOC(game.loc) == 0)spk=ARB_144;
if (LIQLOC(game.loc) == 0 || !TOTING(VASE)) {
RSPEAK(spk);
return GO_CLEAROBJ;
}
RSPEAK(145);
RSPEAK(ARB_145);
game.prop[VASE]=2;
game.fixed[VASE]= -1;
return(discard(verb, obj, true));
}
else if (obj == URN) {
spk=213;
spk=ARB_213;
if (game.prop[URN] != 0) {RSPEAK(spk); return GO_CLEAROBJ;}
spk=144;
spk=ARB_144;
k=LIQUID();
if (k == 0 || !HERE(BOTTLE)) {RSPEAK(spk); return GO_CLEAROBJ;}
game.place[k]=0;
game.prop[BOTTLE]=1;
if (k == OIL)game.prop[URN]=1;
spk=211+game.prop[URN];
spk=ARB_211+game.prop[URN];
RSPEAK(spk);
return GO_CLEAROBJ;
}
@ -540,20 +541,20 @@ int fill(token_t verb, token_t obj)
}
else if (obj == 0 && !HERE(BOTTLE))
return GO_UNKNOWN;
spk=107;
spk=ARB_107;
if (LIQLOC(game.loc) == 0)
spk=106;
spk=ARB_106;
if (HERE(URN) && game.prop[URN] != 0)
spk=214;
spk=ARB_214;
if (LIQUID() != 0)
spk=105;
spk=ARB_105;
if (spk == 107) {
game.prop[BOTTLE]=MOD(COND[game.loc],4)/2*2;
k=LIQUID();
if (TOTING(BOTTLE))
game.place[k]= -1;
if (k == OIL)
spk=108;
spk=ARB_108;
}
RSPEAK(spk);
return GO_CLEAROBJ;
@ -567,9 +568,9 @@ static int find(token_t verb, token_t obj)
(LIQUID() == obj && AT(BOTTLE)) ||
obj == LIQLOC(game.loc) ||
(obj == DWARF && ATDWRF(game.loc) > 0))
spk=94;
if (game.closed)spk=138;
if (TOTING(obj))spk=24;
spk=ARB_94;
if (game.closed)spk=ARB_138;
if (TOTING(obj))spk=ARB_24;
RSPEAK(spk);
return GO_CLEAROBJ;
}
@ -579,8 +580,8 @@ static int fly(token_t verb, token_t obj)
{
int spk = ACTSPK[verb];
if (obj == INTRANSITIVE) {
if (game.prop[RUG] != 2)spk=224;
if (!HERE(RUG))spk=225;
if (game.prop[RUG] != 2)spk=ARB_224;
if (!HERE(RUG))spk=ARB_225;
if (spk/2 == 112) {
RSPEAK(spk);
return GO_CLEAROBJ;
@ -592,13 +593,13 @@ static int fly(token_t verb, token_t obj)
RSPEAK(spk);
return GO_CLEAROBJ;
}
spk=223;
spk=ARB_223;
if (game.prop[RUG] != 2) {RSPEAK(spk); return GO_CLEAROBJ;}
game.oldlc2=game.oldloc;
game.oldloc=game.loc;
game.newloc=game.place[RUG]+game.fixed[RUG]-game.loc;
spk=226;
if (game.prop[SAPPH] >= 0)spk=227;
spk=ARB_226;
if (game.prop[SAPPH] >= 0)spk=ARB_227;
RSPEAK(spk);
return GO_TERMINATE;
}
@ -607,19 +608,19 @@ static int inven(token_t obj)
/* Inventory. If object, treat same as find. Else report on current burden. */
{
int i;
int spk=98;
int spk=ARB_98;
for (i=1; i<=NOBJECTS; i++) {
if (i == BEAR || !TOTING(i))
continue;
if (spk == 98)
RSPEAK(99);
RSPEAK(ARB_99);
game.blklin=false;
PSPEAK(i,-1);
game.blklin=true;
spk=0;
spk=ARB_0;
}
if (TOTING(BEAR))
spk=141;
spk=ARB_141;
RSPEAK(spk);
return GO_CLEAROBJ;
}
@ -635,10 +636,10 @@ int light(token_t verb, token_t obj)
}
if (obj == URN) {
spk=38;
spk=ARB_38;
if (game.prop[URN] == 0)
{RSPEAK(spk); return GO_CLEAROBJ;}
spk=209;
spk=ARB_209;
game.prop[URN]=2;
RSPEAK(spk);
return GO_CLEAROBJ;
@ -648,13 +649,13 @@ int light(token_t verb, token_t obj)
RSPEAK(spk);
return GO_CLEAROBJ;
}
spk=184;
spk=ARB_184;
if (game.limit < 0) {
RSPEAK(spk);
return GO_CLEAROBJ;
}
game.prop[LAMP]=1;
RSPEAK(39);
RSPEAK(ARB_39);
if (game.wzdark)
return GO_TOP;
else
@ -666,19 +667,19 @@ static int listen(void)
/* Listen. Intransitive only. Print stuff based on objsnd/locsnd. */
{
int i, k;
int spk=228;
int spk=ARB_228;
k=LOCSND[game.loc];
if (k != 0) {
RSPEAK(labs(k));
if (k < 0) return GO_CLEAROBJ;
spk=0;
spk=ARB_0;
}
SETPRM(1,game.zzword,0);
for (i=1; i<=NOBJECTS; i++) {
if (!HERE(i) || OBJSND[i] == 0 || game.prop[i] < 0)
continue;
PSPEAK(i,OBJSND[i]+game.prop[i]);
spk=0;
spk=ARB_0;
if (i == BIRD && OBJSND[i]+game.prop[i] == 8)
DSTROY(BIRD);
}
@ -691,7 +692,7 @@ static int lock(token_t verb, token_t obj)
{
int spk = ACTSPK[verb];
if (obj == INTRANSITIVE) {
spk=28;
spk=ARB_28;
if (HERE(CLAM))obj=CLAM;
if (HERE(OYSTER))obj=OYSTER;
if (AT(DOOR))obj=DOOR;
@ -705,21 +706,21 @@ static int lock(token_t verb, token_t obj)
* and for chain. */
if (obj == CLAM || obj == OYSTER)
return bivalve(verb, obj);
if (obj == DOOR)spk=111;
if (obj == DOOR && game.prop[DOOR] == 1)spk=54;
if (obj == CAGE)spk=32;
if (obj == KEYS)spk=55;
if (obj == DOOR)spk=ARB_111;
if (obj == DOOR && game.prop[DOOR] == 1)spk=ARB_54;
if (obj == CAGE)spk=ARB_32;
if (obj == KEYS)spk=ARB_55;
if (obj == GRATE || obj == CHAIN) {
spk=31;
spk=ARB_31;
if (HERE(KEYS)) {
if (obj == CHAIN)
return chain(verb);
if (game.closng) {
spk=130;
spk=ARB_130;
if (!game.panic)game.clock2=15;
game.panic=true;
} else {
spk=34+game.prop[GRATE];
spk=ARB_34+game.prop[GRATE];
game.prop[GRATE]=1;
if (verb == LOCK)game.prop[GRATE]=0;
spk=spk+2*game.prop[GRATE];
@ -738,17 +739,17 @@ static int pour(token_t verb, token_t obj)
if (obj == BOTTLE || obj == 0)obj=LIQUID();
if (obj == 0) return GO_UNKNOWN;
if (!TOTING(obj)) {RSPEAK(spk); return GO_CLEAROBJ;}
spk=78;
spk=ARB_78;
if (obj != OIL && obj != WATER) {RSPEAK(spk); return GO_CLEAROBJ;}
if (HERE(URN) && game.prop[URN] == 0)
return fill(verb, URN);
game.prop[BOTTLE]=1;
game.place[obj]=0;
spk=77;
spk=ARB_77;
if (!(AT(PLANT) || AT(DOOR)))
{RSPEAK(spk); return GO_CLEAROBJ;}
if (!AT(DOOR)) {
spk=112;
spk=ARB_112;
if (obj != WATER) {RSPEAK(spk); return GO_CLEAROBJ;}
PSPEAK(PLANT,game.prop[PLANT]+3);
game.prop[PLANT]=MOD(game.prop[PLANT]+1,3);
@ -757,7 +758,7 @@ static int pour(token_t verb, token_t obj)
} else {
game.prop[DOOR]=0;
if (obj == OIL)game.prop[DOOR]=1;
spk=113+game.prop[DOOR];
spk=ARB_113+game.prop[DOOR];
RSPEAK(spk);
return GO_CLEAROBJ;
}
@ -786,7 +787,7 @@ static int read(FILE *input, token_t verb, token_t obj)
if (DARK(game.loc)) {
SETPRM(1,WD1,WD1X);
RSPEAK(256);
RSPEAK(ARB_256);
return GO_CLEAROBJ;
}
if (OBJTXT[obj] == 0 || game.prop[obj] < 0) {
@ -805,7 +806,7 @@ static int reservoir(void)
/* Z'ZZZ (word gets recomputed at startup; different each game). */
{
if (!AT(RESER) && game.loc != game.fixed[RESER]-1) {
RSPEAK(75);
RSPEAK(ARB_75);
return GO_CLEAROBJ;
} else {
PSPEAK(RESER,game.prop[RESER]+1);
@ -813,7 +814,7 @@ static int reservoir(void)
if (AT(RESER)) return GO_CLEAROBJ;
game.oldlc2=game.loc;
game.newloc=0;
RSPEAK(241);
RSPEAK(ARB_241);
return GO_TERMINATE;
}
}
@ -823,14 +824,14 @@ static int rub(token_t verb, token_t obj)
{
int spk = ACTSPK[verb];
if (obj != LAMP)
spk=76;
spk=ARB_76;
if (obj == URN && game.prop[URN] == 2) {
DSTROY(URN);
DROP(AMBER,game.loc);
game.prop[AMBER]=1;
--game.tally;
DROP(CAVITY,game.loc);
spk=216;
spk=ARB_216;
}
RSPEAK(spk);
return GO_CLEAROBJ;
@ -850,7 +851,7 @@ static int say(void)
WD2=0;
return GO_LOOKUP;
}
RSPEAK(258);
RSPEAK(ARB_258);
return GO_CLEAROBJ;
}
@ -875,7 +876,7 @@ static int throw(FILE *cmdin, long verb, token_t obj)
return GO_CLEAROBJ;
}
if (obj >= 50 && obj <= MAXTRS && AT(TROLL)) {
spk=159;
spk=ARB_159;
/* Snarf a treasure for the troll. */
DROP(obj,0);
MOVE(TROLL,0);
@ -896,20 +897,20 @@ static int throw(FILE *cmdin, long verb, token_t obj)
int i=ATDWRF(game.loc);
if (i <= 0) {
if (AT(DRAGON) && game.prop[DRAGON] == 0) {
spk=152;
spk=ARB_152;
return throw_support(spk);
}
if (AT(TROLL)) {
spk=158;
spk=ARB_158;
return throw_support(spk);
}
if (AT(OGRE)) {
spk=203;
spk=ARB_203;
return throw_support(spk);
}
if (HERE(BEAR) && game.prop[BEAR] == 0) {
/* This'll teach him to throw the axe at the bear! */
spk=164;
spk=ARB_164;
DROP(AXE,game.loc);
game.fixed[AXE]= -1;
game.prop[AXE]=1;
@ -920,14 +921,14 @@ static int throw(FILE *cmdin, long verb, token_t obj)
}
if (randrange(NDWARVES+1) < game.dflag) {
spk=48;
spk=ARB_48;
return throw_support(spk);
}
game.dseen[i]=false;
game.dloc[i]=0;
spk=47;
spk=ARB_47;
++game.dkill;
if (game.dkill == 1)spk=149;
if (game.dkill == 1)spk=ARB_149;
return throw_support(spk);
}
@ -947,7 +948,7 @@ static int wake(token_t verb, token_t obj)
RSPEAK(ACTSPK[verb]);
return GO_CLEAROBJ;
}
RSPEAK(199);
RSPEAK(ARB_199);
return(19000);
}
@ -955,19 +956,19 @@ static int wave(token_t verb, token_t obj)
/* Wave. No effect unless waving rod at fissure or at bird. */
{
int spk = ACTSPK[verb];
if ((!TOTING(obj)) && (obj != ROD || !TOTING(ROD2)))spk=29;
if ((!TOTING(obj)) && (obj != ROD || !TOTING(ROD2)))spk=ARB_29;
if (obj != ROD ||
!TOTING(obj) ||
(!HERE(BIRD) && (game.closng || !AT(FISSUR)))) {
RSPEAK(spk);
return GO_CLEAROBJ;
}
if (HERE(BIRD))spk=206+MOD(game.prop[BIRD],2);
if (HERE(BIRD))spk=ARB_206+MOD(game.prop[BIRD],2);
if (spk == 206 && game.loc == game.place[STEPS] && game.prop[JADE] < 0) {
DROP(JADE,game.loc);
game.prop[JADE]=0;
--game.tally;
spk=208;
spk=ARB_208;
RSPEAK(spk);
return GO_CLEAROBJ;
} else {
@ -1023,7 +1024,7 @@ int action(FILE *input, enum speechpart part, long verb, token_t obj)
}
else if (obj == KNIFE && game.knfloc == game.loc) {
game.knfloc= -1;
spk=116;
spk=ARB_116;
RSPEAK(spk);
return GO_CLEAROBJ;
}
@ -1035,7 +1036,7 @@ int action(FILE *input, enum speechpart part, long verb, token_t obj)
/* FALL THROUGH */;
else {
SETPRM(1,WD1,WD1X);
RSPEAK(256);
RSPEAK(ARB_256);
return GO_CLEAROBJ;
}
@ -1057,7 +1058,7 @@ int action(FILE *input, enum speechpart part, long verb, token_t obj)
case 1: /* DROP */ return GO_UNKNOWN;
case 2: /* SAY */ return GO_UNKNOWN;
case 3: /* UNLOC */ return lock(verb, INTRANSITIVE);
case 4: /* NOTHI */ {RSPEAK(54); return(GO_CLEAROBJ);}
case 4: /* NOTHI */ {RSPEAK(ARB_54); return(GO_CLEAROBJ);}
case 5: /* LOCK */ return lock(verb, INTRANSITIVE);
case 6: /* LIGHT */ return light(verb, INTRANSITIVE);
case 7: /* EXTIN */ return extinguish(verb, INTRANSITIVE);
@ -1098,7 +1099,7 @@ int action(FILE *input, enum speechpart part, long verb, token_t obj)
case 1: /* DROP */ return discard(verb, obj, false);
case 2: /* SAY */ return say();
case 3: /* UNLOC */ return lock(verb, obj);
case 4: /* NOTHI */ {RSPEAK(54); return(GO_CLEAROBJ);}
case 4: /* NOTHI */ {RSPEAK(ARB_54); return(GO_CLEAROBJ);}
case 5: /* LOCK */ return lock(verb, obj);
case 6: /* LIGHT */ return light(verb, obj);
case 7: /* EXTI */ return extinguish(verb, obj);
@ -1133,7 +1134,7 @@ int action(FILE *input, enum speechpart part, long verb, token_t obj)
case unknown:
/* Unknown verb, couldn't deduce object - might need hint */
SETPRM(1,WD1,WD1X);
RSPEAK(255);
RSPEAK(ARB_255);
return GO_CHECKHINT;
default:
BUG(99);