Attempt to repair GitLab build breakage.

This commit is contained in:
Eric S. Raymond 2017-06-07 21:26:45 -04:00
parent a45f297dc7
commit ff36dff18f
3 changed files with 15 additions and 16 deletions

28
misc.c
View file

@ -521,12 +521,9 @@ void MOVE(long object, long where)
long from;
if (object > NOBJECTS)
goto L1;
from=game.place[object];
goto L2;
L1:
from=game.fixed[object-NOBJECTS];
L2:
from=game.fixed[object-NOBJECTS];
else
from=game.place[object];
if (from > 0 && from <= 300)
CARRY(object,from);
DROP(object,where);
@ -570,16 +567,17 @@ void DROP(long object, long where)
* game.holdng if the object was being toted. */
{
if (object > NOBJECTS)
goto L1;
if (game.place[object] == -1)
game.holdng=game.holdng-1;
game.place[object]=where;
goto L2;
L1: game.fixed[object-NOBJECTS]=where;
L2: if (where <= 0)
game.fixed[object-NOBJECTS] = where;
else
{
if (game.place[object] == -1)
--game.holdng;
game.place[object] = where;
}
if (where <= 0)
return;
game.link[object]=game.atloc[where];
game.atloc[where]=object;
game.link[object] = game.atloc[where];
game.atloc[where] = object;
}
long ATDWRF(long where)