Attempt to repair GitLab build breakage.
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parent
a45f297dc7
commit
ff36dff18f
3 changed files with 15 additions and 16 deletions
1
advent.h
1
advent.h
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@ -9,6 +9,7 @@
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#define DALTLC 18 /* alternate dwarf location; low room */
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#define MINTRS 50
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#define MAXTRS 79
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#define MAXPARMS 25
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typedef struct lcg_state
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{
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2
main.c
2
main.c
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@ -14,7 +14,7 @@
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struct game_t game;
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long LNLENG, LNPOSN, PARMS[26];
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long LNLENG, LNPOSN, PARMS[MAXPARMS+1];
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char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[129], MAP2[129];
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long AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD,
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18
misc.c
18
misc.c
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@ -521,12 +521,9 @@ void MOVE(long object, long where)
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long from;
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if (object > NOBJECTS)
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goto L1;
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from=game.place[object];
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goto L2;
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L1:
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from=game.fixed[object-NOBJECTS];
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L2:
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else
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from=game.place[object];
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if (from > 0 && from <= 300)
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CARRY(object,from);
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DROP(object,where);
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@ -570,13 +567,14 @@ void DROP(long object, long where)
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* game.holdng if the object was being toted. */
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{
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if (object > NOBJECTS)
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goto L1;
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game.fixed[object-NOBJECTS] = where;
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else
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{
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if (game.place[object] == -1)
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game.holdng=game.holdng-1;
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--game.holdng;
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game.place[object] = where;
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goto L2;
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L1: game.fixed[object-NOBJECTS]=where;
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L2: if (where <= 0)
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}
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if (where <= 0)
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return;
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game.link[object] = game.atloc[where];
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game.atloc[where] = object;
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