Improve test coverage, simplify code.
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6 changed files with 21 additions and 17 deletions
20
actions.c
20
actions.c
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@ -925,19 +925,13 @@ static int throw (FILE *cmdin, long verb, token_t obj)
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return (discard(verb, obj, false));
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int i = ATDWRF(game.loc);
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if (i <= 0) {
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if (AT(DRAGON) && game.prop[DRAGON] == 0) {
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spk = DRAGON_SCALES;
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return throw_support(spk);
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}
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if (AT(TROLL)) {
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spk = TROLL_RETURNS;
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return throw_support(spk);
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}
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if (AT(OGRE)) {
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spk = OGRE_DODGE;
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return throw_support(spk);
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}
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if (HERE(BEAR) && game.prop[BEAR] == 0) {
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if (AT(DRAGON) && game.prop[DRAGON] == 0)
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return throw_support(DRAGON_SCALES);
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if (AT(TROLL))
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return throw_support(TROLL_RETURNS);
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else if (AT(OGRE))
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return throw_support(OGRE_DODGE);
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else if (HERE(BEAR) && game.prop[BEAR] == 0) {
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/* This'll teach him to throw the axe at the bear! */
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DROP(AXE, game.loc);
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game.fixed[AXE] = -1;
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