Commit graph

8 commits

Author SHA1 Message Date
Eric S. Raymond
6c175164cf Documentation polishing. 2017-06-13 20:43:43 +03:00
Eric S. Raymond
7bf56ac60e Simplify build: nested makefiles considered harmful. 2017-06-13 20:43:42 +03:00
Jason S. Ninneman
0b02f361de Move database compilation out into its own tool (for now). 2017-06-13 20:43:42 +03:00
Eric S. Raymond
06795f691f Revert SEED handling and comment orocessing. It broke database compilation.
This code is remarkably like the game it implements - a maze of twisty
little FORTRANisms, all alike.  Very easy to get lost.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
1c4150055a Implement stub handler for SEED command. Not hooked up to PRNG yet. 2017-06-13 20:43:40 +03:00
Eric S. Raymond
aa7e291bc6 Revert structurization changes, they broke database compilation...
...bug showing only if adventure.data was absent.  We'll need to sneak up
on this more carefully.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
91bfd55c1c Begin gathering saveable game state into a structure. Not yet complete.
No logic changes.  A bunch of globals turn into fields (with the same names
except for lowercasing) in struct game_t.

Eventually this will allow drastic simplification of the save/load logic.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
f16343f8dc Don Wood's 430-point Adventure 2.5 from 1995, from rec.games.int-fiction. 2017-06-13 20:43:39 +03:00