Eric S. Raymond
b1fafc4d4d
Eliminate an unused global.
2017-06-09 11:23:04 -04:00
Eric S. Raymond
0a4325ce45
Eliminate a global variable.
2017-06-09 11:19:47 -04:00
Eric S. Raymond
42b339a1b6
Abolish global variable L.
2017-06-09 11:14:04 -04:00
Eric S. Raymond
4df8fac952
Abolish global variable J.
2017-06-09 11:13:03 -04:00
Eric S. Raymond
37117f20e0
Eliminate objectionable use of global.
2017-06-09 10:17:13 -04:00
Eric S. Raymond
e7576855df
One more goto gone.
2017-06-08 08:26:10 -04:00
Eric S. Raymond
ecc6caab4e
Factor out the croak() function for player death.
2017-06-08 08:15:35 -04:00
Eric S. Raymond
d48001d64c
Yet more gotoectomy.
2017-06-08 08:02:55 -04:00
Eric S. Raymond
c9cc36c681
De-gotoize hint machine.
2017-06-08 07:49:27 -04:00
Eric S. Raymond
fc0c48f0f2
Factor out the state machine for hints.
2017-06-08 07:19:44 -04:00
Eric S. Raymond
75c2aa57aa
Resolve a particularly gnarly foto in dwarfmove.
2017-06-08 06:44:25 -04:00
Eric S. Raymond
e3f3c86d1d
Refactor of dwarfmove logic.
2017-06-08 06:25:52 -04:00
Eric S. Raymond
af453777d4
More gotoectomies.
2017-06-08 06:15:08 -04:00
Eric S. Raymond
897bb2cdb5
Clean up dwarfmove()
2017-06-08 05:52:32 -04:00
Eric S. Raymond
86e75219e3
Gotoectomy.
2017-06-08 05:21:20 -04:00
Eric S. Raymond
a8e8967814
More main.c cleanup.
2017-06-08 05:11:52 -04:00
Eric S. Raymond
30ac7894e7
De-gotoifying main.c
2017-06-08 05:01:51 -04:00
Eric S. Raymond
8bf31a9c19
Localize V1 and V2 in main.c
2017-06-08 04:31:06 -04:00
Eric S. Raymond
46cd836df0
Abolish funcs.h.
2017-06-08 04:25:20 -04:00
Eric S. Raymond
ff36dff18f
Attempt to repair GitLab build breakage.
2017-06-07 21:26:45 -04:00
Eric S. Raymond
ed80d6dd2f
Move MAXDIE computation to dungeonmaker.
2017-06-07 15:33:22 -04:00
Eric S. Raymond
7555eb7de3
Global-variable elimination.
2017-06-07 14:45:30 -04:00
Eric S. Raymond
14fee6b979
Eliminate globals.
2017-06-07 14:03:33 -04:00
Eric S. Raymond
2deb1b9f7f
Localize TK.
2017-06-07 10:38:18 -04:00
Eric S. Raymond
8a256a6e37
Narrow the scope of IGO.
2017-06-07 10:33:38 -04:00
Eric S. Raymond
48363ba536
Localize K2.
2017-06-07 10:25:59 -04:00
Eric S. Raymond
dad1df9796
Localize KK.
2017-06-07 10:23:06 -04:00
Eric S. Raymond
8d90b03ee4
Fully localize VERB.
2017-06-07 10:06:14 -04:00
Eric S. Raymond
0e3456069f
Further narrow the scope of VERB.
2017-06-07 09:57:23 -04:00
Eric S. Raymond
cc618146e8
Localize a variable.
2017-06-07 09:46:25 -04:00
Eric S. Raymond
b2c85b36f8
OBJ is completely localized.
2017-06-07 09:03:14 -04:00
Eric S. Raymond
aba35733e7
OBJ has become local in actions1.c and diesn't have to be saved.
2017-06-07 08:59:50 -04:00
Eric S. Raymond
4fe6286cc6
LOC pulled into game structure block.
2017-06-07 07:50:09 -04:00
Eric S. Raymond
a38b61638c
Global LL becomes local to command interpreter toplevel...
...
...and doesn't have to be saved.
2017-06-07 07:30:56 -04:00
Eric S. Raymond
2d95c3f4f5
Finish moving state arrays into game structure block.
2017-06-07 07:10:07 -04:00
Eric S. Raymond
0b02763bf0
More collecting of globals.
2017-06-07 06:38:40 -04:00
Eric S. Raymond
c1f1f2f79f
Magic-number cleanup.
2017-06-07 06:24:18 -04:00
Eric S. Raymond
7f4cff1188
Bring SETUP variable into game state block
...
Saved separately because the kogic around this variable looks
a bit dubious and may need review.
2017-06-07 05:24:48 -04:00
Eric S. Raymond
dda636bbc1
Pull more globals into the game state block.
2017-06-07 05:10:20 -04:00
Eric S. Raymond
91ad0185ff
Move more globals into the game state block.
2017-06-07 01:12:49 -04:00
Eric S. Raymond
62ee15c892
Pack more globals into the game block structure.
2017-06-07 00:41:51 -04:00
Eric S. Raymond
bb78ca96ce
Capture clock variables into the game-state block.
2017-06-07 00:15:31 -04:00
Eric S. Raymond
ab04fe4d41
More more globals into the game state block.
2017-06-06 21:46:17 -04:00
Eric S. Raymond
07c0020a7a
First step in game state encapsulation: the dwarf & pirate locations.
2017-06-06 21:34:11 -04:00
Eric S. Raymond
e4f8218d9c
Gotoectomy+.
2017-06-06 20:32:00 -04:00
Eric S. Raymond
d8e8bc8e89
Gotoectomy.
2017-06-06 20:01:01 -04:00
Eric S. Raymond
978168523a
Magic-number elimination.
2017-06-06 11:12:00 -04:00
Eric S. Raymond
fd10d380df
Abstract out NOBJECTS (formerly magic number 100).
2017-06-06 10:44:25 -04:00
Eric S. Raymond
4d6078d8a8
Replace homebrew IABS() with C kubrary labs(3).
2017-06-06 09:21:46 -04:00
Eric S. Raymond
d402e09411
Header consolidation - main.h, misc.h, and share.h merge to advent.h.
...
For a project this small size with a small type ontology, it's better
C style to have one header where all the assumptions about types and
structures are immediately visible.
This is a first step towards turning all that global state into a handful
of structures - probably just two, one saveable as a binary game state.
2017-06-02 15:06:33 -04:00