Commit graph

12 commits

Author SHA1 Message Date
Eric S. Raymond
f2043034e5 Use C99 moode of compiler. 2017-05-26 14:03:17 -04:00
NHOrus
df23b58032 Different, correct fix of tests
Now without caching .data and extended cleanup
2017-05-26 09:41:54 +03:00
Eric S. Raymond
894724d1c8 First version of regression tests.
Only one test so far but the framework for more is in place.
2017-05-26 00:22:51 -04:00
Eric S. Raymond
76527321b5 Repair CentOS 6 build (fails due to clock_gettime() being undefined)
GitLab issue #2.
2017-05-25 09:09:11 -04:00
Eric S. Raymond
e3e01af7fa Remove cached data on clean.
We've had two instances now of database compilation getting silently
broken and that not noticed because of the caching. Attempt to
forestall this.
2017-05-24 18:29:26 -04:00
Eric S. Raymond
8e86d0dca3 Documentation polishing. Add TODO. 2017-05-19 13:30:12 -04:00
Eric S. Raymond
23f2dbe814 Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims.
The thinking here is that we simplify life by going pure ANSI/POSIX.
This is a text game.  If it ever runs on anything but Unix again it's
almost certain to be on something like WSL that supplies a
POSIX-conformant text console.
2017-05-18 17:18:16 -04:00
Eric S. Raymond
c1635d7378 Add control file for shipper. 2017-05-18 07:30:04 -04:00
Eric S. Raymond
8e73ebf31b Consistent use of 'advent' to avoid collision with BSD Games.
Manual page added.
2017-05-18 07:18:53 -04:00
Eric S. Raymond
13d4f5bda0 Relicense to 2-clause BSD. Befin the history document. 2017-05-15 01:57:17 -04:00
Eric S. Raymond
50ab7b9d47 Minimal forward-port to modern C - just enough to get it to compile. 2017-02-16 13:14:57 -05:00
Eric S. Raymond
24d7aeaf8a Don Wood's 430-point Adventure 2.5 from 1995, from rec.games.int-fiction. 2017-02-16 11:59:50 -05:00