#define LINESIZE 100 #define RTXSIZ 277 #define CLSMAX 12 #define LOCSIZ 185 #define LINSIZ 12600 #define TRNSIZ 5 #define TABSIZ 330 #define VRBSIZ 35 #define HNTSIZ 20 #define TRVSIZ 885 #define TOKLEN 5 #define HINTLEN 5 #include #include #include #include /* hard limit, will be propagated to database.h */ #define NOBJECTS 100 const char advent_to_ascii[] = {0, 32, 33, 34, 39, 40, 41, 42, 43, 44, 45, 46, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 37, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 35, 36, 38, 47, 58, 59, 60, 61, 62, 63, 64, 91, 92, 93, 94, 95, 96, 123, 124, 125, 126, 0}; /* Rendered from the now-gone MPINIT() function */ const char ascii_to_advent[] = {0, 74, 75, 76, 77, 78, 79, 80, 81, 82, 0, 0, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 0, 1, 2, 106, 107, 63, 108, 3, 4, 5, 6, 7, 8, 9, 10, 109, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 110, 111, 112, 113, 114, 115, 116, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 117, 118, 119, 120, 121, 122, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 123, 124, 125, 126, 83}; // Global variables for use in functions below that can gradually disappear as code is cleaned up static long LNLENG; static long LNPOSN; static char INLINE[LINESIZE+1]; static long NEWLOC; static long OLDLOC; // Storage for what comes out of the database long LINUSE; long TRVS; long CLSSES; long TRNVLS; long TABNDX; long HNTMAX; long PTEXT[NOBJECTS+1]; long RTEXT[RTXSIZ + 1]; long CTEXT[CLSMAX + 1]; long OBJSND[NOBJECTS+1]; long OBJTXT[NOBJECTS+1]; long STEXT[LOCSIZ + 1]; long LTEXT[LOCSIZ + 1]; long COND[LOCSIZ + 1]; long KEY[LOCSIZ + 1]; long LOCSND[LOCSIZ + 1]; long LINES[LINSIZ + 1]; long CVAL[CLSMAX + 1]; long TTEXT[TRNSIZ + 1]; long TRNVAL[TRNSIZ + 1]; long TRAVEL[TRVSIZ + 1]; long KTAB[TABSIZ + 1]; long ATAB[TABSIZ + 1]; long PLAC[NOBJECTS+1]; long FIXD[NOBJECTS+1]; long ACTSPK[VRBSIZ + 1]; long HINTS[HNTSIZ + 1][HINTLEN]; bool is_set(long, long); long GETTXT(long, long, long); void BUG(long); void MAPLIN(FILE*); long GETNUM(FILE*); int read_database(FILE*); void read_messages(FILE*, long); void read_section3_stuff(FILE*); void read_vocabulary(FILE*); void read_initial_locations(FILE*); void read_action_verb_message_nr(FILE*); void read_conditions(FILE*); void read_hints(FILE*); void read_sound_text(FILE*); void write_0d(FILE*, FILE*, long, char*); void write_1d(FILE*, FILE*, long[], long, char*); void write_hints(FILE*, FILE*, long[][HINTLEN], long, long, char*); void write_files(FILE*, FILE*); bool is_set(long var, long position) { long mask = 1l << position; bool result = (var & mask) == mask; return(result); } long GETTXT(long SKIP,long ONEWRD, long UPPER) { /* Take characters from an input line and pack them into 30-bit words. * Skip says to skip leading blanks. ONEWRD says stop if we come to a * blank. UPPER says to map all letters to uppercase. If we reach the * end of the line, the word is filled up with blanks (which encode as 0's). * If we're already at end of line when GETTXT is called, we return -1. */ long TEXT; static long SPLITTING = -1; if(LNPOSN != SPLITTING) SPLITTING = -1; TEXT= -1; while (true) { if(LNPOSN > LNLENG) return(TEXT); if((!SKIP) || INLINE[LNPOSN] != 0) break; LNPOSN=LNPOSN+1; } TEXT=0; for (int I=1; I<=TOKLEN; I++) { TEXT=TEXT*64; if(LNPOSN > LNLENG || (ONEWRD && INLINE[LNPOSN] == 0)) continue; char current=INLINE[LNPOSN]; if(current < 63) { SPLITTING = -1; if(UPPER && current >= 37) current=current-26; TEXT=TEXT+current; LNPOSN=LNPOSN+1; continue; } if(SPLITTING != LNPOSN) { TEXT=TEXT+63; SPLITTING = LNPOSN; continue; } TEXT=TEXT+current-63; SPLITTING = -1; LNPOSN=LNPOSN+1; } return(TEXT); } void BUG(long NUM) { /* The following conditions are currently considered fatal bugs. Numbers < 20 * are detected while reading the database; the others occur at "run time". * 0 Message line > 70 characters * 1 Null line in message * 2 Too many words of messages * 3 Too many travel options * 4 Too many vocabulary words * 5 Required vocabulary word not found * 6 Too many RTEXT messages * 7 Too many hints * 8 Location has cond bit being set twice * 9 Invalid section number in database * 10 Too many locations * 11 Too many class or turn messages * 20 Special travel (500>L>300) exceeds goto list * 21 Ran off end of vocabulary table * 22 Vocabulary type (N/1000) not between 0 and 3 * 23 Intransitive action verb exceeds goto list * 24 Transitive action verb exceeds goto list * 25 Conditional travel entry with no alternative * 26 Location has no travel entries * 27 Hint number exceeds goto list * 28 Invalid month returned by date function * 29 Too many parameters given to SETPRM */ fprintf(stderr, "Fatal error %ld. See source code for interpretation.\n", NUM); exit(EXIT_FAILURE); } void MAPLIN(FILE *OPENED) { /* Read a line of input, from the specified input source, * translate the chars to integers in the range 0-126 and store * them in the common array "INLINE". Integer values are as follows: * 0 = space [ASCII CODE 40 octal, 32 decimal] * 1-2 = !" [ASCII 41-42 octal, 33-34 decimal] * 3-10 = '()*+,-. [ASCII 47-56 octal, 39-46 decimal] * 11-36 = upper-case letters * 37-62 = lower-case letters * 63 = percent (%) [ASCII 45 octal, 37 decimal] * 64-73 = digits, 0 through 9 * Remaining characters can be translated any way that is convenient; * The "TYPE" routine below is used to map them back to characters when * necessary. The above mappings are required so that certain special * characters are known to fit in 6 bits and/or can be easily spotted. * Array elements beyond the end of the line should be filled with 0, * and LNLENG should be set to the index of the last character. * * If the data file uses a character other than space (e.g., tab) to * separate numbers, that character should also translate to 0. * * This procedure may use the map1,map2 arrays to maintain static data for * the mapping. MAP2(1) is set to 0 when the program starts * and is not changed thereafter unless the routines on this page choose * to do so. */ do { fgets(INLINE + 1, sizeof(INLINE) - 1, OPENED); } while (!feof(OPENED) && INLINE[1] == '#'); LNLENG = 0; for (size_t i = 1; i <= sizeof(INLINE) && INLINE[i] != 0; ++i) { char val = INLINE[i] + 1; INLINE[i] = ascii_to_advent[(unsigned)val]; if (INLINE[i] != 0) LNLENG = i; } LNPOSN = 1; } long GETNUM(FILE *source) { /* Obtain the next integer from an input line. If K>0, we first read a * new input line from a file; if K<0, we read a line from the keyboard; * if K=0 we use a line that has already been read (and perhaps partially * scanned). If we're at the end of the line or encounter an illegal * character (not a digit, hyphen, or blank), we return 0. */ long DIGIT, GETNUM, SIGN; if(source != NULL) MAPLIN(source); GETNUM = 0; while (INLINE[LNPOSN] == 0) { if (LNPOSN > LNLENG) return(GETNUM); ++LNPOSN; } if(INLINE[LNPOSN] != 9) { SIGN=1; } else { SIGN= -1; LNPOSN=LNPOSN+1; } while (!(LNPOSN > LNLENG || INLINE[LNPOSN] == 0)) { DIGIT=INLINE[LNPOSN]-64; if(DIGIT < 0 || DIGIT > 9) { GETNUM=0; break; } GETNUM=GETNUM*10+DIGIT; LNPOSN=LNPOSN+1; } GETNUM=GETNUM*SIGN; LNPOSN=LNPOSN+1; return(GETNUM); } int read_database(FILE* database) { /* Clear out the various text-pointer arrays. All text is stored in array * lines; each line is preceded by a word pointing to the next pointer (i.e. * the word following the end of the line). The pointer is negative if this is * first line of a message. The text-pointer arrays contain indices of * pointer-words in lines. STEXT(N) is short description of location N. * LTEXT(N) is long description. PTEXT(N) points to message for PROP(N)=0. * Successive prop messages are found by chasing pointers. RTEXT contains * section 6's stuff. CTEXT(N) points to a player-class message. TTEXT is for * section 14. We also clear COND (see description of section 9 for details). */ for (int I=1; I<=300; I++) { if(I <= NOBJECTS) PTEXT[I] = 0; if(I <= RTXSIZ) RTEXT[I] = 0; if(I <= CLSMAX) CTEXT[I] = 0; if(I <= NOBJECTS) OBJSND[I] = 0; if(I <= NOBJECTS) OBJTXT[I] = 0; if(I > LOCSIZ) break; STEXT[I] = 0; LTEXT[I] = 0; COND[I] = 0; KEY[I] = 0; LOCSND[I] = 0; } LINUSE = 1; TRVS = 1; CLSSES = 0; TRNVLS = 0; /* Start new data section. Sect is the section number. */ while(true) { long SECT=GETNUM(database); OLDLOC= -1; switch (SECT) { case 0: return(0); case 1: read_messages(database, SECT); break; case 2: read_messages(database, SECT); break; case 3: read_section3_stuff(database); break; case 4: read_vocabulary(database); break; case 5: read_messages(database, SECT); break; case 6: read_messages(database, SECT); break; case 7: read_initial_locations(database); break; case 8: read_action_verb_message_nr(database); break; case 9: read_conditions(database); break; case 10: read_messages(database, SECT); break; case 11: read_hints(database); break; case 12: break; case 13: read_sound_text(database); break; case 14: read_messages(database, SECT); break; default: BUG(9); } } } /* Sections 1, 2, 5, 6, 10, 14. Read messages and set up pointers. */ void read_messages(FILE* database, long SECT) { long KK=LINUSE; while(true) { long LOC; LINUSE=KK; LOC=GETNUM(database); if(LNLENG >= LNPOSN+70)BUG(0); if(LOC == -1) return; if(LNLENG < LNPOSN)BUG(1); do { KK=KK+1; if(KK >= LINSIZ)BUG(2); LINES[KK]=GETTXT(false,false,false); } while(LINES[KK] != -1); LINES[LINUSE]=KK; if(LOC == OLDLOC) continue; OLDLOC=LOC; LINES[LINUSE]= -KK; if(SECT == 14) { TRNVLS=TRNVLS+1; if(TRNVLS > TRNSIZ)BUG(11); TTEXT[TRNVLS]=LINUSE; TRNVAL[TRNVLS]=LOC; continue; } if(SECT == 10) { CLSSES=CLSSES+1; if(CLSSES > CLSMAX)BUG(11); CTEXT[CLSSES]=LINUSE; CVAL[CLSSES]=LOC; continue; } if(SECT == 6) { if(LOC > RTXSIZ)BUG(6); RTEXT[LOC]=LINUSE; continue; } if(SECT == 5) { if(LOC > 0 && LOC <= NOBJECTS)PTEXT[LOC]=LINUSE; continue; } if(LOC > LOCSIZ)BUG(10); if(SECT == 1) { LTEXT[LOC]=LINUSE; continue; } STEXT[LOC]=LINUSE; } } /* The stuff for section 3 is encoded here. Each "from-location" gets a * contiguous section of the "TRAVEL" array. Each entry in travel is * NEWLOC*1000 + KEYWORD (from section 4, motion verbs), and is negated if * this is the last entry for this location. KEY(N) is the index in travel * of the first option at location N. */ void read_section3_stuff(FILE* database) { long LOC; while((LOC=GETNUM(database)) != -1) { long NEWLOC=GETNUM(NULL); long L; if(KEY[LOC] == 0) { KEY[LOC]=TRVS; } else { TRAVEL[TRVS-1]= -TRAVEL[TRVS-1]; } while((L=GETNUM(NULL)) != 0) { TRAVEL[TRVS]=NEWLOC*1000+L; TRVS=TRVS+1; if(TRVS == TRVSIZ)BUG(3); } TRAVEL[TRVS-1]= -TRAVEL[TRVS-1]; } } /* Here we read in the vocabulary. KTAB(N) is the word number, ATAB(N) is * the corresponding word. The -1 at the end of section 4 is left in KTAB * as an end-marker. */ void read_vocabulary(FILE* database) { for (TABNDX=1; TABNDX<=TABSIZ; TABNDX++) { KTAB[TABNDX]=GETNUM(database); if(KTAB[TABNDX] == -1) return; ATAB[TABNDX]=GETTXT(true,true,true); } /* end loop */ BUG(4); } /* Read in the initial locations for each object. Also the immovability info. * plac contains initial locations of objects. FIXD is -1 for immovable * objects (including the snake), or = second loc for two-placed objects. */ void read_initial_locations(FILE* database) { long OBJ; while((OBJ=GETNUM(database)) != -1) { PLAC[OBJ]=GETNUM(NULL); FIXD[OBJ]=GETNUM(NULL); } } /* Read default message numbers for action verbs, store in ACTSPK. */ void read_action_verb_message_nr(FILE* database) { long VERB; while((VERB=GETNUM(database)) != -1) { ACTSPK[VERB]=GETNUM(NULL); } } /* Read info about available liquids and other conditions, store in COND. */ void read_conditions(FILE* database) { long K; while((K=GETNUM(database)) != -1) { long LOC; while((LOC=GETNUM(NULL)) != 0) { if(is_set(COND[LOC],K)) BUG(8); COND[LOC]=COND[LOC] + (1l << K); } } } /* Read data for hints. */ void read_hints(FILE* database) { long K; HNTMAX=0; while((K=GETNUM(database)) != -1) { if(K <= 0 || K > HNTSIZ)BUG(7); for (int I=1; I<=4; I++) { HINTS[K][I] =GETNUM(NULL); } /* end loop */ HNTMAX=(HNTMAX>K ? HNTMAX : K); } } /* Read the sound/text info, store in OBJSND, OBJTXT, LOCSND. */ void read_sound_text(FILE* database) { long K; while((K=GETNUM(database)) != -1) { long KK=GETNUM(NULL); long I=GETNUM(NULL); if(I != 0) { OBJSND[K]=(KK>0 ? KK : 0); OBJTXT[K]=(I>0 ? I : 0); continue; } LOCSND[K]=KK; } } /* Finish constructing internal data format */ /* Having read in the database, certain things are now constructed. * PROPS are set to zero. We finish setting up COND by checking for * forced-motion travel entries. The PLAC and FIXD arrays are used * to set up ATLOC(N) as the first object at location N, and * LINK(OBJ) as the next object at the same location as OBJ. * (OBJ>NOBJECTS indicates that FIXED(OBJ-NOBJECTS)=LOC; LINK(OBJ) is * still the correct link to use.) game.abbrev is zeroed; it controls * whether the abbreviated description is printed. Counts modulo 5 * unless "LOOK" is used. */ void write_0d(FILE* c_file, FILE* header_file, long single, char* varname) { fprintf(c_file, "long %s = %ld;\n", varname, single); fprintf(header_file, "extern long %s;\n", varname); } void write_1d(FILE* c_file, FILE* header_file, long array[], long dim, char* varname) { fprintf(c_file, "long %s[] = {\n", varname); for (int i = 0; i < dim; ++i) { if (i % 10 == 0) { if (i > 0) fprintf(c_file, "\n"); fprintf(c_file, " "); } fprintf(c_file, "%ld, ", array[i]); } fprintf(c_file, "\n};\n"); fprintf(header_file, "extern long %s[%ld];\n", varname, dim); } void write_hints(FILE* c_file, FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, char* varname) { fprintf(c_file, "long %s[][%ld] = {\n", varname, dim2); for (int i = 0; i < dim1; ++i) { fprintf(c_file, " {"); for (int j = 0; j < dim2; ++j) { fprintf(c_file, "%ld, ", matrix[i][j]); } fprintf(c_file, "},\n"); } fprintf(c_file, "};\n"); fprintf(header_file, "extern long %s[%ld][%ld];\n", varname, dim1, dim2); } void write_files(FILE* c_file, FILE* header_file) { // preprocessor defines for the header fprintf(header_file, "#define NOBJECTS %d\n", NOBJECTS); fprintf(header_file, "#define RTXSIZ 277\n"); fprintf(header_file, "#define CLSMAX 12\n"); fprintf(header_file, "#define LOCSIZ 185\n"); fprintf(header_file, "#define LINSIZ %d\n", LINSIZ); fprintf(header_file, "#define TRNSIZ 5\n"); fprintf(header_file, "#define TABSIZ 330\n"); fprintf(header_file, "#define VRBSIZ 35\n"); fprintf(header_file, "#define HNTSIZ 20\n"); fprintf(header_file, "#define TRVSIZ 885\n"); fprintf(header_file, "#define TOKLEN %d\n", TOKLEN); fprintf(header_file, "#define HINTLEN %d\n", HINTLEN); fprintf(header_file, "\n"); // include the header in the C file fprintf(c_file, "#include \"database.h\"\n"); fprintf(c_file, "\n"); // content variables write_0d(c_file, header_file, LINUSE, "LINUSE"); write_0d(c_file, header_file, TRVS, "TRVS"); write_0d(c_file, header_file, CLSSES, "CLSSES"); write_0d(c_file, header_file, TRNVLS, "TRNVLS"); write_0d(c_file, header_file, TABNDX, "TABNDX"); write_0d(c_file, header_file, HNTMAX, "HNTMAX"); write_1d(c_file, header_file, PTEXT, NOBJECTS + 1, "PTEXT"); write_1d(c_file, header_file, RTEXT, RTXSIZ + 1, "RTEXT"); write_1d(c_file, header_file, CTEXT, CLSMAX + 1, "CTEXT"); write_1d(c_file, header_file, OBJSND, NOBJECTS + 1, "OBJSND"); write_1d(c_file, header_file, OBJTXT, NOBJECTS + 1, "OBJTXT"); write_1d(c_file, header_file, STEXT, LOCSIZ + 1, "STEXT"); write_1d(c_file, header_file, LTEXT, LOCSIZ + 1, "LTEXT"); write_1d(c_file, header_file, COND, LOCSIZ + 1, "COND"); write_1d(c_file, header_file, KEY, LOCSIZ + 1, "KEY"); write_1d(c_file, header_file, LOCSND, LOCSIZ + 1, "LOCSND"); write_1d(c_file, header_file, LINES, LINSIZ + 1, "LINES"); write_1d(c_file, header_file, CVAL, CLSMAX + 1, "CVAL"); write_1d(c_file, header_file, TTEXT, TRNSIZ + 1, "TTEXT"); write_1d(c_file, header_file, TRNVAL, TRNSIZ + 1, "TRNVAL"); write_1d(c_file, header_file, TRAVEL, TRVSIZ + 1, "TRAVEL"); write_1d(c_file, header_file, KTAB, TABSIZ + 1, "KTAB"); write_1d(c_file, header_file, ATAB, TABSIZ + 1, "ATAB"); write_1d(c_file, header_file, PLAC, NOBJECTS + 1, "PLAC"); write_1d(c_file, header_file, FIXD, NOBJECTS + 1, "FIXD"); write_1d(c_file, header_file, ACTSPK, VRBSIZ + 1, "ACTSPK"); write_hints(c_file, header_file, HINTS, HNTSIZ + 1, 5, "HINTS"); } int main() { FILE* database = fopen("adventure.text", "r"); read_database(database); fclose(database); FILE* c_file = fopen("database.c", "w"); FILE* header_file = fopen("database.h", "w"); write_files(c_file, header_file); fclose(c_file); fclose(header_file); return(EXIT_SUCCESS); }