#include #include #include "sizes.h" #define LINESIZE 100 #define NDWARVES 6 #define PIRATE NDWARVES /* must be NDWARVES-1 when zero-origin */ typedef struct lcg_state { unsigned long a, c, m, x; } lcg_state; typedef long token_t; /* word token - someday this will be char[TOKLEN+1] */ typedef long vocab_t; /* index into a vocabulary array */ struct game_t { long abbnum; long blklin; long bonus; long chloc; long chloc2; long clock1; long clock2; long clshnt; long closed; long closng; long conds; long detail; long dflag; long dkill; long dtotal; long foobar; long holdng; long iwest; long knfloc; long limit; long lmwarn; long loc; long newloc; long novice; long numdie; long oldloc; long oldlc2; long oldobj; long panic; long saved; long setup; long tally; long thresh; long trndex; long trnluz; long turns; long wzdark; long zzword; long abbrev[LOCSIZ+1]; long atloc[LOCSIZ+1]; long dseen[NDWARVES+1]; long dloc[NDWARVES+1]; long odloc[NDWARVES+1]; long fixed[NOBJECTS+1]; long link[NOBJECTS*2 + 1]; long place[NOBJECTS+1]; long hinted[HNTSIZ+1]; long hintlc[HNTSIZ+1]; long prop[NOBJECTS+1]; }; extern struct game_t game; extern long LNLENG, LNPOSN, PARMS[]; extern char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[], MAP2[]; extern FILE *logfp; extern bool oldstyle; extern lcg_state lcgstate; /* b is not needed for POSIX but harmless */ #define READ_MODE "rb" #define WRITE_MODE "wb" extern void SPEAK(vocab_t); extern void PSPEAK(vocab_t,int); extern void RSPEAK(vocab_t); extern void SETPRM(long,long,long); extern bool fGETIN(FILE *,token_t*,token_t*,token_t*,token_t*); #define GETIN(input,WORD1,WORD1X,WORD2,WORD2X) fGETIN(input,&WORD1,&WORD1X,&WORD2,&WORD2X) extern long YES(FILE *,vocab_t,vocab_t,vocab_t); extern long GETTXT(bool,bool,bool); extern token_t MAKEWD(long); extern void fPUTTXT(token_t,long*,long); #define PUTTXT(WORD,STATE,CASE) fPUTTXT(WORD,&STATE,CASE) extern void SHFTXT(long,long); extern void TYPE0(void); extern void fSAVWDS(long*,long*,long*,long*,long*,long*,long*); #define SAVWDS(W1,W2,W3,W4,W5,W6,W7) fSAVWDS(&W1,&W2,&W3,&W4,&W5,&W6,&W7) extern void fSAVARR(long*,long); #define SAVARR(ARR,N) fSAVARR(ARR,N) extern void fSAVWRD(long,long*); #define SAVWRD(OP,WORD) fSAVWRD(OP,&WORD) extern long VOCAB(long,long); extern void DSTROY(long); extern void JUGGLE(long); extern void MOVE(long,long); extern long PUT(long,long,long); extern void CARRY(long,long); extern void DROP(long,long); extern long ATDWRF(long); extern long SETBIT(long); extern bool TSTBIT(long,int); extern long RNDVOC(long,long); extern void BUG(long); extern void MAPLIN(FILE *); extern void TYPE(void); extern void MPINIT(void); extern void fSAVEIO(long,long,long*); #define SAVEIO(OP,IN,ARR) fSAVEIO(OP,IN,ARR) extern void DATIME(long*, long*); extern long MOD(long,long); extern void set_seed(long); extern unsigned long get_next_lcg_value(void); extern long randrange(long); extern void score(long); extern long AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST, CLAM, COINS, DALTLC, DOOR, DPRSSN, DRAGON, DWARF, EGGS, EMRALD, ENTER, ENTRNC, FIND, FISSUR, FOOD, GRATE, HINT, I, INVENT, IGO, J, JADE, K, K2, KEYS, KK, KNIFE, KQ, L, LAMP, LOCK, LOOK, MAGZIN, MAXDIE, MAXTRS, MESSAG, MIRROR, MXSCOR, NUGGET, NUL, OBJ, OGRE, OIL, OLDOBJ, OYSTER, PANIC, PEARL, PILLOW, PLANT, PLANT2, PYRAM, RESER, ROD, ROD2, RUBY, RUG, SAPPH, SAY, SCORE, SECT, SIGN, SNAKE, SPK, STEPS, STICK, STREAM, THROW, TK[], TRIDNT, TROLL, TROLL2, URN, V1, V2, VASE, VEND, VERB, VOLCAN, VRSION, WATER, WD1, WD1X, WD2, WD2X;