This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
Find a file
Eric S. Raymond 23f2dbe814 Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims.
The thinking here is that we simplify life by going pure ANSI/POSIX.
This is a text game.  If it ever runs on anything but Unix again it's
almost certain to be on something like WSL that supplies a
POSIX-conformant text console.
2017-05-18 17:18:16 -04:00
.gitignore Consistent use of 'advent' to avoid collision with BSD Games. 2017-05-18 07:18:53 -04:00
actions1.c Use prototypes and bools. 2017-05-18 09:06:32 -04:00
actions2.c Use prototypes and bools. 2017-05-18 09:06:32 -04:00
advent.txt Consistent use of 'advent' to avoid collision with BSD Games. 2017-05-18 07:18:53 -04:00
adventure.text Don Wood's 430-point Adventure 2.5 from 1995, from rec.games.int-fiction. 2017-02-16 11:59:50 -05:00
control Typo fix. 2017-05-18 07:31:10 -04:00
COPYING Relicense to 2-clause BSD. Befin the history document. 2017-05-15 01:57:17 -04:00
funcs.h Use prototypes and bools. 2017-05-18 09:06:32 -04:00
history.txt Consistent use of 'advent' to avoid collision with BSD Games. 2017-05-18 07:18:53 -04:00
init.c Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims. 2017-05-18 17:18:16 -04:00
main.c Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims. 2017-05-18 17:18:16 -04:00
main.h Partially ANSIfy C, fix compiler warnings. 2017-05-18 08:55:38 -04:00
Makefile Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims. 2017-05-18 17:18:16 -04:00
misc.c Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims. 2017-05-18 17:18:16 -04:00
misc.h Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims. 2017-05-18 17:18:16 -04:00
NEWS Consistent use of 'advent' to avoid collision with BSD Games. 2017-05-18 07:18:53 -04:00
README Consistent use of 'advent' to avoid collision with BSD Games. 2017-05-18 07:18:53 -04:00
score.c Use prototypes and bools. 2017-05-18 09:06:32 -04:00
share.h Don Wood's 430-point Adventure 2.5 from 1995, from rec.games.int-fiction. 2017-02-16 11:59:50 -05:00

= README for Open Advent =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement to this release.

The file history.txt contains a more detailed history of this game
and its ancestors.

This project is called "Open Advent" because it's not at all clear
to number Adventure past 2.5 without misleading or causing collisions
or both.  See the history file for discussion.  The original 6-character
name on the PDP-10 has been reverted to in order to avoid a collision
with the BSD games pport of the anecestral 196 version.