As a side effect, ill-formed input consisting of "_\n" gives a slighty better error message.
697 lines
12 KiB
Text
697 lines
12 KiB
Text
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Welcome to Adventure!! Would you like instructions?
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> foo
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Please answer the question.
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Welcome to Adventure!! Would you like instructions?
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>
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Please answer the question.
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Welcome to Adventure!! Would you like instructions?
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> y
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Somewhere nearby is Colossal Cave, where others have found fortunes in
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treasure and gold, though it is rumored that some who enter are never
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seen again. Magic is said to work in the cave. I will be your eyes
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and hands. Direct me with commands of 1 or 2 words. I should warn
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you that I look at only the first five letters of each word, so you'll
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have to enter "northeast" as "ne" to distinguish it from "north".
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You can type "help" for some general hints. For information on how
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to end your adventure, scoring, etc., type "info".
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- - -
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This program was originally developed by Willie Crowther. Most of the
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features of the current program were added by Don Woods.
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You are standing at the end of a road before a small brick building.
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Around you is a forest. A small stream flows out of the building and
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down a gully.
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> seed 1635997320
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Seed set to 1635997320
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You're in front of building.
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> back
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You can't get there from here.
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You're in front of building.
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> version
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There is a puff of orange smoke; within it, fiery runes spell out:
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Open Adventure 1.2 - http://www.catb.org/esr/open-adventure/
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> help
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I know of places, actions, and things. Most of my vocabulary
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describes places and is used to move you there. To move, try words
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like forest, building, downstream, enter, east, west, north, south,
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up, or down. I know about a few special objects, like a black rod
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hidden in the cave. These objects can be manipulated using some of
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the action words that I know. Usually you will need to give both the
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object and action words (in either order), but sometimes I can infer
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the object from the verb alone. Some objects also imply verbs; in
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particular, "inventory" implies "take inventory", which causes me to
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give you a list of what you're carrying. Some objects have unexpected
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effects; the effects are not always desirable! Usually people having
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trouble moving just need to try a few more words. Usually people
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trying unsuccessfully to manipulate an object are attempting something
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beyond their (or my!) capabilities and should try a completely
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different tack. One point often confusing to beginners is that, when
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there are several ways to go in a certain direction (e.g., if there
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are several holes in a wall), choosing that direction in effect
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chooses one of the ways at random; often, though, by specifying the
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place you want to reach you can guarantee choosing the right path.
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Also, to speed the game you can sometimes move long distances with a
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single word. For example, "building" usually gets you to the building
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from anywhere above ground except when lost in the forest. Also, note
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that cave passages and forest paths turn a lot, so leaving one place
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heading north doesn't guarantee entering the next from the south.
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However (another important point), except when you've used a "long
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distance" word such as "building", there is always a way to go back
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where you just came from unless I warn you to the contrary, even
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though the direction that takes you back might not be the reverse of
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what got you here. Good luck, and have fun!
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> info
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For a summary of the most recent changes to the game, say "news".
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If you want to end your adventure early, say "quit". To suspend your
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adventure such that you can continue later, say "suspend" (or "pause"
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or "save"). To see how well you're doing, say "score". To get full
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credit for a treasure, you must have left it safely in the building,
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though you get partial credit just for locating it. You lose points
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for getting killed, or for quitting, though the former costs you more.
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There are also points based on how much (if any) of the cave you've
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managed to explore; in particular, there is a large bonus just for
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getting in (to distinguish the beginners from the rest of the pack),
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and there are other ways to determine whether you've been through some
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of the more harrowing sections. If you think you've found all the
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treasures, just keep exploring for a while. If nothing interesting
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happens, you haven't found them all yet. If something interesting
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*DOES* happen (incidentally, there *ARE* ways to hasten things along),
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it means you're getting a bonus and have an opportunity to garner many
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more points in the Master's section. I may occasionally offer hints
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if you seem to be having trouble. If I do, I'll warn you in advance
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how much it will affect your score to accept the hints. Finally, to
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save time, you may specify "brief", which tells me never to repeat the
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full description of a place unless you explicitly ask me to.
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> _
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Sorry, I don't know the word "_".
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> back
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Sorry, but I no longer seem to remember how it was you got here.
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You're in front of building.
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> eat grate
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Don't be ridiculous!
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> eat building
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You are inside a building, a well house for a large spring.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> in
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I don't know in from out here. Use compass points or name something
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in the general direction you want to go.
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You're inside building.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> say F'UNJ
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Nothing happens.
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> say fee
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I don't know how.
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> say fie
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I don't know how.
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> say foe
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I don't know how.
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> say fum
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I don't know how.
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> in
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I don't know in from out here. Use compass points or name something
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in the general direction you want to go.
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You're inside building.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> throw food
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You aren't carrying it!
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> nothing food
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OK
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> calm food
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I'm game. Would you care to explain how?
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> walk food
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Where?
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> score food
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Huh?
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> foo food
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I don't know how.
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> brief food
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On what?
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> blast food
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Blasting requires dynamite.
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> find grate
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I can only tell you what you see as you move about and manipulate
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things. I cannot tell you where remote things are.
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> light food
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I'm afraid I don't understand.
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> lock food
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I don't know how to lock or unlock such a thing.
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> unlock food
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I don't know how to lock or unlock such a thing.
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> extinguish food
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I'm afraid I don't understand.
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> suspend food
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Huh?
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> resume food
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Huh?
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> crawl
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Which way?
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You're inside building.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> out
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You're in front of building.
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> stream
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You are in a valley in the forest beside a stream tumbling along a
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rocky bed.
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> lock
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There is nothing here with a lock!
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> take water
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You have nothing in which to carry it.
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> blast
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Blasting requires dynamite.
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> building
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You are standing at the end of a road before a small brick building.
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Around you is a forest. A small stream flows out of the building and
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down a gully.
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> cave
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I don't know where the cave is, but hereabouts no stream can run on
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the surface for long. I would try the stream.
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You're in front of building.
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> enter stream
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Your feet are now wet.
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> try three words
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Please stick to 1- and 2-word commands.
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> listen
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The stream is gurgling placidly.
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> carry
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Carry what?
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> forward
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I am unsure how you are facing. Use compass points or nearby objects.
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You're in front of building.
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> eat
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Eat what?
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> drink
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You have taken a drink from the stream. The water tastes strongly of
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minerals, but is not unpleasant. It is extremely cold.
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> throw keys
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I see no keys here.
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> find keys
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I can only tell you what you see as you move about and manipulate
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things. I cannot tell you where remote things are.
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> inven keys
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I can only tell you what you see as you move about and manipulate
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things. I cannot tell you where remote things are.
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> nothing
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OK
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> in
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You're inside building.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> listen
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The stream is gurgling placidly.
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> keys
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What do you want to do with the keys?
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> find keys
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I believe what you want is right here with you.
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> unlock keys
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You can't unlock the keys.
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> find foo
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Well, that was remarkably pointless.
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> find bar
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Sorry, I don't know the word "bar".
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> carry
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Carry what?
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> blast
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Blasting requires dynamite.
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> take bottle
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OK
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> find bottle
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You are already carrying it!
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> drink water
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The bottle of water is now empty.
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> fill bottle
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Your bottle is now full of water.
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> throw axe
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I see no axe here.
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> throw knife
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I see no knife here.
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> lock
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There is nothing here with a lock!
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> unlock
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There is nothing here with a lock!
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> throw
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Throw what?
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> attack
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There is nothing here to attack.
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> unlock chain
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I see no chain here.
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> fill urn
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I see no urn here.
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> eat keys
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Don't be ridiculous!
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> discard keys
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You aren't carrying it!
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> drink keys
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Don't be ridiculous!
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> off keys
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I'm afraid I don't understand.
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> break keys
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It is beyond your power to do that.
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> wake keys
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Don't be ridiculous!
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> take keys
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OK
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> feed keys
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I'm game. Would you care to explain how?
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> fly keys
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I'm game. Would you care to explain how?
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> pour keys
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You can't pour that.
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> throw keys
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OK
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> foo up
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There is no way to go that direction.
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You are inside a building, a well house for a large spring.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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> eat food
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Thank you, it was delicious!
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> drink blood
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I see no blood here.
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> drink keys
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Don't be ridiculous!
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> light keys
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I'm afraid I don't understand.
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> brief
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Okay, from now on I'll only describe a place in full the first time
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you come to it. To get the full description, say "look".
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> frob grate
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Sorry, I don't know the word "frob".
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> read grate
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I'm afraid I don't understand.
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> grate
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What do you want to do with the grate?
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> pour bottle
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Your bottle is empty and the ground is wet.
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> fill bottle
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Your bottle is now full of water.
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> building
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I don't know how to apply that word here.
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You're inside building.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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> on
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Your lamp is now on.
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> pour bottle
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Your bottle is empty and the ground is wet.
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> xyzzy
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>>Foof!<<
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> take rod
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OK
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> wave rod
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Nothing happens.
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> listen
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All is silent.
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> quit
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Do you really want to quit now?
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> n
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OK
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> read
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Read what?
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> look
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> l
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> x
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> i
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You are currently holding the following:
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Black rod
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Small bottle
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> news
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Open Adventure is an author-approved open-source release of
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Version 2.5 with, as yet, no gameplay changes.
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Version 2.5 was essentially the same as Version II; the cave and the
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hazards therein are unchanged, and top score is still 430 points.
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There are a few more hints, especially for some of the more obscure
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puzzles. There are a few minor bugfixes and cosmetic changes. You
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can now save a game and resume it at once (formerly you had to wait a
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while first), but it now costs you a few points each time you save the
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game. Saved games are now stored in much smaller files than before.
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> go back
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>>Foof!<<
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You're inside building.
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There are some keys on the ground here.
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There is a lamp shining nearby.
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> fuck
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Watch it!
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> walk
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Where?
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> fly
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Though you flap your arms furiously, it is to no avail.
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> say boo
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Okay, "boo".
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> score
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You have garnered 27 out of a possible 430 points, using 111 turns.
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> z
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OK
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> score
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You have garnered 27 out of a possible 430 points, using 113 turns.
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> quit keys
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Huh?
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> out
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You're in front of building.
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> s
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You're in valley.
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> s
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At your feet all the water of the stream splashes into a 2-inch slit
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in the rock. Downstream the streambed is bare rock.
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> down
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You don't fit through a two-inch slit!
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You're at slit in streambed.
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> s
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You are in a 20-foot depression floored with bare dirt. Set into the
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dirt is a strong steel grate mounted in concrete. A dry streambed
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leads into the depression.
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The grate is locked.
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> in
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You can't go through a locked steel grate!
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You're outside grate.
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The grate is locked.
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> quit
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Do you really want to quit now?
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> yes
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OK
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You scored 27 out of a possible 430, using 121 turns.
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You are obviously a rank amateur. Better luck next time.
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To achieve the next higher rating, you need 19 more points.
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