This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
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2017-07-01 15:39:37 +03:00
linenoise@2105ce4458 Upstream linenoise rebased their project. 2017-06-29 09:34:23 -07:00
tests Putting cleanup in the right place, too 2017-07-01 15:39:37 +03:00
.gitignore Finish newdb -> dungeon renaming. 2017-06-29 08:54:55 -07:00
.gitlab-ci.yml Fixed automated testing 2017-06-29 10:16:41 -04:00
.gitmodules Submodularize the linenoise library. 2017-06-07 20:19:24 -07:00
.shipper Re-spin 1.0: same code, repaired website. 2017-06-05 14:56:16 -04:00
actions.c Less magical numbers. 2017-06-30 12:10:26 -04:00
advent.adoc Implement 'version' command. 2017-06-29 17:52:26 -04:00
advent.h Stop leaking memory 2017-06-30 23:26:18 -04:00
adventure.yaml Magic-number elimination. 2017-07-01 01:59:06 -04:00
cheat.c Various cleanups. 2017-07-01 03:19:33 +00:00
control Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
COPYING Fix typo in COPYING. 2017-06-02 18:13:56 +00:00
hints.adoc More hints. 2017-06-05 16:08:42 -04:00
history.adoc New notes.adoc file; major documentation update. 2017-06-12 22:05:44 -04:00
init.c Unshadowed k2 into k3 in main.c 2017-06-29 20:11:53 +03:00
lamp.png Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
main.c Magic-number elimination. 2017-07-01 01:59:06 -04:00
make_dungeon.py Clean out the now-disused vocabulary structure. 2017-06-29 15:30:33 -04:00
Makefile Fix make debug check 2017-07-01 15:39:37 +03:00
misc.c Magic-number elimination. 2017-07-01 01:59:06 -04:00
NEWS Fix date typo. 2017-06-30 10:46:59 -04:00
notes.adoc Typo fix. 2017-06-29 16:46:36 -04:00
README.adoc Typo fix. 2017-06-16 16:20:36 -04:00
saveresume.c Without IGNORE, -Wunused-result throws a warning on fread(2). 2017-07-01 08:35:05 -04:00
score.c Various cleanups. 2017-07-01 03:19:33 +00:00
TODO WD* globals abolished. They're now members of the command block. 2017-06-20 20:06:32 -04:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this release.

The file history.adoc contains a more detailed history of this game
and its ancestors.  The file notes.adoc is the maintainer's notes,
describing project goals and recent changes.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

The distribution has three build-time depedencies: Python 3, Python 3
YAML, and the linenoise library.  It builds a pure C executable.

You can run a regression test on the code with 'make check'. Extreme
care has been taken to not silently change gameplay. By policy, all
user-visible changes from 2.5 are revertible with the -o (oldstyle)
option.

If you encounter a bug (not likely; this code is old and well tested)
please try to make a test log that reproduces it, using the -l option,
and ship it to the maintainers.

// end