This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
Find a file
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tests More test coverage improvements. 2017-06-06 06:59:39 -04:00
.gitignore git-ignore MANIFEST. 2017-06-05 14:06:14 -07:00
.gitlab-ci.yml Create the public directory first. 2017-06-05 10:47:15 -07:00
.shipper Re-spin 1.0: same code, repaired website. 2017-06-05 14:56:16 -04:00
actions1.c Pack more globals into the game block structure. 2017-06-07 00:41:51 -04:00
actions2.c Pack more globals into the game block structure. 2017-06-07 00:41:51 -04:00
advent.adoc Add a bug warning. 2017-06-05 16:22:35 -04:00
advent.h Pack more globals into the game block structure. 2017-06-07 00:41:51 -04:00
adventure.text Documentation polishing. 2017-06-03 13:04:46 -04:00
compile.c More magic-number elimination, and some information hiding. 2017-06-07 00:05:03 -04:00
control Project name consistency. 2017-06-05 14:43:04 -04:00
COPYING Fix typo in COPYING. 2017-06-02 18:13:56 +00:00
funcs.h Capture clock variables into the game-state block. 2017-06-07 00:15:31 -04:00
hints.adoc More hints. 2017-06-05 16:08:42 -04:00
history.adoc Typo fix. 2017-06-06 13:52:08 -04:00
init.c Pack more globals into the game block structure. 2017-06-07 00:41:51 -04:00
main.c Pack more globals into the game block structure. 2017-06-07 00:41:51 -04:00
Makefile Fix for parallel make. 2017-06-06 06:34:46 -04:00
misc.c Pack more globals into the game block structure. 2017-06-07 00:41:51 -04:00
NEWS Note a dropped stitch. 2017-06-06 05:40:20 -04:00
README.adoc Use "adoc" extension for asciidoc, it's the GitLab convention. 2017-06-03 14:29:44 -04:00
score.c Pack more globals into the game block structure. 2017-06-07 00:41:51 -04:00
TODO Walktrough is accomplished. 2017-06-02 14:06:43 -04:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this release.

The file history.adoc contains a more detailed history of this game
and its ancestors.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

You can run a regression test on the code with 'make check'.