859 lines
22 KiB
C
859 lines
22 KiB
C
#include <unistd.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/time.h>
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#include "advent.h"
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#include "funcs.h"
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#include "database.h"
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/* hack to ignore GCC Unused Result */
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#define IGNORE(r) do{if (r){}}while(0)
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#define PERCENT 63 /* partly hide the packed encoding */
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/* I/O routines (SPEAK, PSPEAK, RSPEAK, SETPRM, GETIN, YES) */
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void SPEAK(vocab_t msg)
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/* Print the message which starts at LINES[N]. Precede it with a blank line
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* unless game.blklin is false. */
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{
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long blank, casemake, i, nxt, neg, nparms, param, prmtyp, state;
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if (msg == 0)
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return;
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blank=game.blklin;
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nparms=1;
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do {
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nxt=labs(LINES[msg])-1;
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msg=msg+1;
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LNLENG=0;
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LNPOSN=1;
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state=0;
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for (i = msg; i <= nxt; i++) {
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PUTTXT(LINES[i],state,2);
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}
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LNPOSN=0;
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++LNPOSN;
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while (LNPOSN <= LNLENG) {
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if (INLINE[LNPOSN] != PERCENT) {
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++LNPOSN;
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continue;
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}
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prmtyp = INLINE[LNPOSN+1];
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/* A "%"; the next character determine the type of
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* parameter: 1 (!) = suppress message completely, 29 (S) = NULL
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* If PARAM=1, else 'S' (optional plural ending), 33 (W) = word
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* (two 30-bit values) with trailing spaces suppressed, 22 (L) or
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* 31 (U) = word but map to lower/upper case, 13 (C) = word in
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* lower case with first letter capitalised, 30 (T) = text ending
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* with a word of -1, 65-73 (1-9) = number using that many
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* characters, 12 (B) = variable number of blanks. */
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if (prmtyp == 1)
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return;
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if (prmtyp == 29) {
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SHFTXT(LNPOSN+2,-1);
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INLINE[LNPOSN] = 55;
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if (PARMS[nparms] == 1)
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SHFTXT(LNPOSN+1,-1);
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++nparms;
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continue;
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}
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if (prmtyp == 30) {
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SHFTXT(LNPOSN+2,-2);
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state=0;
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casemake=2;
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while (PARMS[nparms] > 0) {
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if (PARMS[nparms+1] < 0)
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casemake=0;
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PUTTXT(PARMS[nparms],state,casemake);
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nparms=nparms+1;
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}
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++nparms;
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continue;
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}
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if (prmtyp == 12) {
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prmtyp=PARMS[nparms];
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SHFTXT(LNPOSN+2,prmtyp-2);
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if (prmtyp != 0) {
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for (i=1; i<=prmtyp; i++) {
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INLINE[LNPOSN]=0;
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++LNPOSN;
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}
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}
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++nparms;
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continue;
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}
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if (prmtyp == 33 || prmtyp == 22 || prmtyp == 31 || prmtyp == 13) {
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SHFTXT(LNPOSN+2,-2);
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state = 0;
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casemake = -1;
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if (prmtyp == 31)
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casemake=1;
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if (prmtyp == 33)
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casemake=0;
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i = LNPOSN;
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PUTTXT(PARMS[nparms],state,casemake);
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PUTTXT(PARMS[nparms+1],state,casemake);
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if (prmtyp == 13 && INLINE[i] >= 37 && INLINE[i] <= 62)
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INLINE[i] -= 26;
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nparms += 2;
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continue;
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}
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prmtyp=prmtyp-64;
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if (prmtyp < 1 || prmtyp > 9) {
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++LNPOSN;
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continue;
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}
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SHFTXT(LNPOSN+2,prmtyp-2);
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LNPOSN += prmtyp;
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param=labs(PARMS[nparms]);
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neg=0;
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if (PARMS[nparms] < 0)
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neg=9;
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for (i=1; i <= prmtyp; i++) {
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--LNPOSN;
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INLINE[LNPOSN]=MOD(param,10)+64;
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if (i != 1 && param == 0) {
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INLINE[LNPOSN]=neg;
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neg=0;
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}
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param=param/10;
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}
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LNPOSN += prmtyp;
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++nparms;
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continue;
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}
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if (blank)
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TYPE0();
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blank=false;
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TYPE();
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msg = nxt + 1;
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} while
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(LINES[msg] >= 0);
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}
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void PSPEAK(vocab_t msg,int skip)
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/* Find the skip+1st message from msg and print it. msg should be
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* the index of the inventory message for object. (INVEN+N+1 message
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* is game.prop=N message). */
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{
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long i, m;
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m=PTEXT[msg];
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if (skip >= 0) {
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for (i=0; i <=skip; i++) {
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do {
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m=labs(LINES[m]);
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} while
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(LINES[m] >= 0);
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}
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}
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SPEAK(m);
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}
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void RSPEAK(vocab_t i)
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/* Print the i-th "random" message (section 6 of database). */
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{
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if (i != 0)
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SPEAK(RTEXT[i]);
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}
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void SETPRM(long first, long p1, long p2)
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/* Stores parameters into the PRMCOM parms array for use by speak. P1 and P2
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* are stored into PARMS(first) and PARMS(first+1). */
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{
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if (first >= MAXPARMS)
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BUG(29);
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else {
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PARMS[first] = p1;
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PARMS[first+1] = p2;
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}
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}
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bool fGETIN(FILE *input,
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long *pword1, long *pword1x,
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long *pword2, long *pword2x)
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/* Get a command from the adventurer. Snarf out the first word, pad it with
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* blanks, and return it in WORD1. Chars 6 thru 10 are returned in WORD1X, in
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* case we need to print out the whole word in an error message. Any number of
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* blanks may follow the word. If a second word appears, it is returned in
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* WORD2 (chars 6 thru 10 in WORD2X), else WORD2 is -1. */
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{
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long junk;
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for (;;) {
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if (game.blklin)
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TYPE0();
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MAPLIN(input);
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if (feof(input))
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return false;
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*pword1=GETTXT(true,true,true);
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if (game.blklin && *pword1 < 0)
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continue;
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*pword1x=GETTXT(false,true,true);
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do {
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junk=GETTXT(false,true,true);
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} while
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(junk > 0);
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*pword2=GETTXT(true,true,true);
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*pword2x=GETTXT(false,true,true);
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do {
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junk=GETTXT(false,true,true);
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} while
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(junk > 0);
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if (GETTXT(true,true,true) <= 0)
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return true;
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RSPEAK(53);
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}
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}
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long YES(FILE *input, vocab_t x, vocab_t y, vocab_t z)
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/* Print message X, wait for yes/no answer. If yes, print Y and return true;
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* if no, print Z and return false. */
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{
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token_t reply, junk1, junk2, junk3;
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for (;;) {
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RSPEAK(x);
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GETIN(input, reply,junk1,junk2,junk3);
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if (reply == MAKEWD(250519) || reply == MAKEWD(25)) {
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RSPEAK(y);
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return true;
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}
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if (reply == MAKEWD(1415) || reply == MAKEWD(14)) {
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RSPEAK(z);
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return false;
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}
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RSPEAK(185);
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}
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}
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/* Line-parsing routines (GETTXT, MAKEWD, PUTTXT, SHFTXT, TYPE0) */
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long GETTXT(bool skip, bool onewrd, bool upper)
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/* Take characters from an input line and pack them into 30-bit words.
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* Skip says to skip leading blanks. ONEWRD says stop if we come to a
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* blank. UPPER says to map all letters to uppercase. If we reach the
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* end of the line, the word is filled up with blanks (which encode as 0's).
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* If we're already at end of line when TEXT is called, we return -1. */
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{
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long text;
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static long splitting = -1;
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if (LNPOSN != splitting)
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splitting = -1;
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text= -1;
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while (true) {
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if (LNPOSN > LNLENG)
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return(text);
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if ((!skip) || INLINE[LNPOSN] != 0)
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break;
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LNPOSN=LNPOSN+1;
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}
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text=0;
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for (int I=1; I<=TOKLEN; I++) {
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text=text*64;
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if (LNPOSN > LNLENG || (onewrd && INLINE[LNPOSN] == 0))
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continue;
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char current=INLINE[LNPOSN];
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if (current < PERCENT) {
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splitting = -1;
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if (upper && current >= 37)
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current=current-26;
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text=text+current;
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LNPOSN=LNPOSN+1;
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continue;
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}
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if (splitting != LNPOSN) {
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text=text+PERCENT;
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splitting = LNPOSN;
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continue;
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}
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text=text+current-PERCENT;
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splitting = -1;
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LNPOSN=LNPOSN+1;
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}
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return text;
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}
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token_t MAKEWD(long letters)
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/* Combine TOKLEN (currently 5) uppercase letters (represented by
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* pairs of decimal digits in lettrs) to form a 30-bit value matching
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* the one that GETTXT would return given those characters plus
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* trailing blanks. Caution: lettrs will overflow 31 bits if
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* 5-letter word starts with V-Z. As a kludgey workaround, you can
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* increment a letter by 5 by adding 50 to the next pair of
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* digits. */
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{
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long i = 1, word = 0;
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for (long k=letters; k != 0; k=k/100) {
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word=word+i*(MOD(k,50)+10);
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i=i*64;
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if (MOD(k,100) > 50)word=word+i*5;
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}
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i=64L*64L*64L*64L*64L/i;
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word=word*i;
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return word;
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}
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void fPUTTXT(token_t word, long *state, long casemake)
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/* Unpack the 30-bit value in word to obtain up to TOKLEN (currently
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* 5) integer-encoded chars, and store them in inline starting at
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* LNPOSN. If LNLENG>=LNPOSN, shift existing characters to the right
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* to make room. STATE will be zero when puttxt is called with the
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* first of a sequence of words, but is thereafter unchanged by the
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* caller, so PUTTXT can use it to maintain state across calls.
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* LNPOSN and LNLENG are incremented by the number of chars stored.
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* If CASEMAKE=1, all letters are made uppercase; if -1, lowercase; if 0,
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* as is. any other value for case is the same as 0 but also causes
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* trailing blanks to be included (in anticipation of subsequent
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* additional text). */
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{
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long alph1, alph2, byte, div, i, w;
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alph1=13*casemake+24;
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alph2=26*labs(casemake)+alph1;
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if (labs(casemake) > 1)
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alph1=alph2;
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/* alph1&2 define range of wrong-case chars, 11-36 or 37-62 or empty. */
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div=64L*64L*64L*64L;
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w=word;
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for (i=1; i<=TOKLEN; i++)
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{
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if (w <= 0 && *state == 0 && labs(casemake) <= 1)
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return;
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byte=w/div;
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w=(w-byte*div)*64;
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if (!(*state != 0 || byte != PERCENT)) {
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*state=PERCENT;
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continue;
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}
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SHFTXT(LNPOSN,1);
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*state=*state+byte;
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if (*state < alph2 && *state >= alph1)*state=*state-26*casemake;
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INLINE[LNPOSN]=*state;
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LNPOSN=LNPOSN+1;
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*state=0;
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}
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}
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#define PUTTXT(WORD,STATE,CASE) fPUTTXT(WORD,&STATE,CASE)
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void SHFTXT(long from, long delta)
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/* Move INLINE(N) to INLINE(N+DELTA) for N=FROM,LNLENG. Delta can be
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* negative. LNLENG is updated; LNPOSN is not changed. */
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{
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long I, k, j;
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if (!(LNLENG < from || delta == 0)) {
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for (I=from; I<=LNLENG; I++) {
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k=I;
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if (delta > 0)
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k=from+LNLENG-I;
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j=k+delta;
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INLINE[j]=INLINE[k];
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}
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}
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LNLENG=LNLENG+delta;
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}
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void TYPE0(void)
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/* Type a blank line. This procedure is provided as a convenience for callers
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* who otherwise have no use for MAPCOM. */
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{
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long temp;
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temp=LNLENG;
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LNLENG=0;
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TYPE();
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LNLENG=temp;
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return;
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}
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/* Suspend/resume I/O routines (SAVWDS, SAVARR, SAVWRD) */
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void fSAVWDS(long *W1, long *W2, long *W3, long *W4,
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long *W5, long *W6, long *W7)
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/* Write or read 7 variables. See SAVWRD. */
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{
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SAVWRD(0,(*W1));
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SAVWRD(0,(*W2));
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SAVWRD(0,(*W3));
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SAVWRD(0,(*W4));
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SAVWRD(0,(*W5));
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SAVWRD(0,(*W6));
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SAVWRD(0,(*W7));
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}
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void fSAVARR(long arr[], long n)
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/* Write or read an array of n words. See SAVWRD. */
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{
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long i;
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for (i=1; i<=n; i++) {
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SAVWRD(0,arr[i]);
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}
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return;
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}
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void fSAVWRD(long op, long *pword)
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/* If OP<0, start writing a file, using word to initialise encryption; save
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* word in the file. If OP>0, start reading a file; read the file to find
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* the value with which to decrypt the rest. In either case, if a file is
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* already open, finish writing/reading it and don't start a new one. If OP=0,
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* read/write a single word. Words are buffered in case that makes for more
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* efficient disk use. We also compute a simple checksum to catch elementary
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* poking within the saved file. When we finish reading/writing the file,
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* we store zero into *PWORD if there's no checksum error, else nonzero. */
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{
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static long buf[250], cksum = 0, h1, hash = 0, n = 0, state = 0;
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if (op != 0)
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{
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long ifvar = state;
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switch (ifvar<0 ? -1 : (ifvar>0 ? 1 : 0))
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{
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case -1:
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case 1:
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if (n == 250)SAVEIO(1,state > 0,buf);
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n=MOD(n,250)+1;
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if (state <= 0) {
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n--; buf[n]=cksum; n++;
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SAVEIO(1,false,buf);
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}
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n--; *pword=buf[n]-cksum; n++;
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SAVEIO(-1,state > 0,buf);
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state=0;
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break;
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case 0: /* FIXME: Huh? should be impossible */
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state=op;
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SAVEIO(0,state > 0,buf);
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n=1;
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if (state <= 0) {
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hash=MOD(*pword,1048576L);
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buf[0]=1234L*5678L-hash;
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}
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SAVEIO(1,true,buf);
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hash=MOD(1234L*5678L-buf[0],1048576L);
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cksum=buf[0];
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return;
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}
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}
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if (state == 0)
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return;
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if (n == 250)
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SAVEIO(1,state > 0,buf);
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n=MOD(n,250)+1;
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h1=MOD(hash*1093L+221573L,1048576L);
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hash=MOD(h1*1093L+221573L,1048576L);
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h1=MOD(h1,1234)*765432+MOD(hash,123);
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n--;
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if (state > 0)
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*pword=buf[n]+h1;
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buf[n]=*pword-h1;
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n++;
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cksum=MOD(cksum*13+*pword,1000000000L);
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}
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/* Data structure routines */
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long VOCAB(long id, long init)
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/* Look up ID in the vocabulary (ATAB) and return its "definition" (KTAB), or
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* -1 if not found. If INIT is positive, this is an initialisation call setting
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* up a keyword variable, and not finding it constitutes a bug. It also means
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* that only KTAB values which taken over 1000 equal INIT may be considered.
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* (Thus "STEPS", which is a motion verb as well as an object, may be located
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* as an object.) And it also means the KTAB value is taken modulo 1000. */
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{
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long i, lexeme;
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for (i=1; i<=TABSIZ; i++) {
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if (KTAB[i] == -1) {
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lexeme= -1;
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if (init < 0)
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return(lexeme);
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BUG(5);
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}
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if (init >= 0 && KTAB[i]/1000 != init)
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continue;
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if (ATAB[i] == id) {
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lexeme=KTAB[i];
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if (init >= 0)
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lexeme=MOD(lexeme,1000);
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return(lexeme);
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}
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}
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BUG(21);
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}
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void DSTROY(long object)
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/* Permanently eliminate "object" by moving to a non-existent location. */
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{
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|
MOVE(object,0);
|
|
}
|
|
|
|
void JUGGLE(long object)
|
|
/* Juggle an object by picking it up and putting it down again, the purpose
|
|
* being to get the object to the front of the chain of things at its loc. */
|
|
{
|
|
long i, j;
|
|
|
|
i=game.place[object];
|
|
j=game.fixed[object];
|
|
MOVE(object,i);
|
|
MOVE(object+NOBJECTS,j);
|
|
}
|
|
|
|
void MOVE(long object, long where)
|
|
/* Place any object anywhere by picking it up and dropping it. May
|
|
* already be toting, in which case the carry is a no-op. Mustn't
|
|
* pick up objects which are not at any loc, since carry wants to
|
|
* remove objects from game.atloc chains. */
|
|
{
|
|
long from;
|
|
|
|
if (object > NOBJECTS)
|
|
from=game.fixed[object-NOBJECTS];
|
|
else
|
|
from=game.place[object];
|
|
if (from > 0 && from <= 300)
|
|
CARRY(object,from);
|
|
DROP(object,where);
|
|
}
|
|
|
|
long PUT(long object, long where, long pval)
|
|
/* PUT is the same as MOVE, except it returns a value used to set up the
|
|
* negated game.prop values for the repository objects. */
|
|
{
|
|
MOVE(object,where);
|
|
return (-1)-pval;;
|
|
}
|
|
|
|
void CARRY(long object, long where)
|
|
/* Start toting an object, removing it from the list of things at its former
|
|
* location. Incr holdng unless it was already being toted. If object>NOBJECTS
|
|
* (moving "fixed" second loc), don't change game.place or game.holdng. */
|
|
{
|
|
long temp;
|
|
|
|
if (object <= NOBJECTS) {
|
|
if (game.place[object] == -1)
|
|
return;
|
|
game.place[object]= -1;
|
|
game.holdng=game.holdng+1;
|
|
}
|
|
if (game.atloc[where] == object) {
|
|
game.atloc[where]=game.link[object];
|
|
return;
|
|
}
|
|
temp=game.atloc[where];
|
|
while (game.link[temp] != object) {
|
|
temp=game.link[temp];
|
|
}
|
|
game.link[temp]=game.link[object];
|
|
}
|
|
|
|
void DROP(long object, long where)
|
|
/* Place an object at a given loc, prefixing it onto the game.atloc list. Decr
|
|
* game.holdng if the object was being toted. */
|
|
{
|
|
if (object > NOBJECTS)
|
|
game.fixed[object-NOBJECTS] = where;
|
|
else
|
|
{
|
|
if (game.place[object] == -1)
|
|
--game.holdng;
|
|
game.place[object] = where;
|
|
}
|
|
if (where <= 0)
|
|
return;
|
|
game.link[object] = game.atloc[where];
|
|
game.atloc[where] = object;
|
|
}
|
|
|
|
long ATDWRF(long where)
|
|
/* Return the index of first dwarf at the given location, zero if no dwarf is
|
|
* there (or if dwarves not active yet), -1 if all dwarves are dead. Ignore
|
|
* the pirate (6th dwarf). */
|
|
{
|
|
long at, i;
|
|
|
|
at =0;
|
|
if (game.dflag < 2)
|
|
return(at);
|
|
at = -1;
|
|
for (i=1; i<=NDWARVES-1; i++) {
|
|
if (game.dloc[i] == where)
|
|
return i;
|
|
if (game.dloc[i] != 0)
|
|
at=0;
|
|
}
|
|
return(at);
|
|
}
|
|
|
|
/* Utility routines (SETBIT, TSTBIT, set_seed, get_next_lcg_value,
|
|
* randrange, RNDVOC, BUG) */
|
|
|
|
long SETBIT(long bit)
|
|
/* Returns 2**bit for use in constructing bit-masks. */
|
|
{
|
|
return(2 << bit);
|
|
}
|
|
|
|
bool TSTBIT(long mask, int bit)
|
|
/* Returns true if the specified bit is set in the mask. */
|
|
{
|
|
return (mask & (1 << bit)) != 0;
|
|
}
|
|
|
|
void set_seed(long seedval)
|
|
/* Set the LCG seed */
|
|
{
|
|
lcgstate.x = (unsigned long) seedval % lcgstate.m;
|
|
}
|
|
|
|
unsigned long get_next_lcg_value(void)
|
|
/* Return the LCG's current value, and then iterate it. */
|
|
{
|
|
unsigned long old_x = lcgstate.x;
|
|
lcgstate.x = (lcgstate.a * lcgstate.x + lcgstate.c) % lcgstate.m;
|
|
return old_x;
|
|
}
|
|
|
|
long randrange(long range)
|
|
/* Return a random integer from [0, range). */
|
|
{
|
|
return range * get_next_lcg_value() / lcgstate.m;
|
|
}
|
|
|
|
long RNDVOC(long second, long force)
|
|
/* Searches the vocabulary ATAB for a word whose second character is
|
|
* char, and changes that word such that each of the other four
|
|
* characters is a random letter. If force is non-zero, it is used
|
|
* as the new word. Returns the new word. */
|
|
{
|
|
long rnd = force;
|
|
|
|
if (rnd == 0) {
|
|
for (int i = 1; i <= 5; i++) {
|
|
long j = 11 + randrange(26);
|
|
if (i == 2)
|
|
j = second;
|
|
rnd = rnd * 64 + j;
|
|
}
|
|
}
|
|
|
|
long div = 64L * 64L * 64L;
|
|
for (int i = 1; i <= TABSIZ; i++) {
|
|
if (MOD(ATAB[i]/div, 64L) == second)
|
|
{
|
|
ATAB[i] = rnd;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return rnd;
|
|
}
|
|
|
|
void BUG(long num)
|
|
/* The following conditions are currently considered fatal bugs. Numbers < 20
|
|
* are detected while reading the database; the others occur at "run time".
|
|
* 0 Message line > 70 characters
|
|
* 1 Null line in message
|
|
* 2 Too many words of messages
|
|
* 3 Too many travel options
|
|
* 4 Too many vocabulary words
|
|
* 5 Required vocabulary word not found
|
|
* 6 Too many RTEXT messages
|
|
* 7 Too many hints
|
|
* 8 Location has cond bit being set twice
|
|
* 9 Invalid section number in database
|
|
* 10 Too many locations
|
|
* 11 Too many class or turn messages
|
|
* 20 Special travel (500>L>300) exceeds goto list
|
|
* 21 Ran off end of vocabulary table
|
|
* 22 Vocabulary type (N/1000) not between 0 and 3
|
|
* 23 Intransitive action verb exceeds goto list
|
|
* 24 Transitive action verb exceeds goto list
|
|
* 25 Conditional travel entry with no alternative
|
|
* 26 Location has no travel entries
|
|
* 27 Hint number exceeds goto list
|
|
* 28 Invalid month returned by date function
|
|
* 29 Too many parameters given to SETPRM */
|
|
{
|
|
|
|
printf("Fatal error %ld. See source code for interpretation.\n", num);
|
|
exit(0);
|
|
}
|
|
|
|
/* Machine dependent routines (MAPLIN, TYPE, MPINIT, SAVEIO) */
|
|
|
|
void MAPLIN(FILE *fp)
|
|
{
|
|
long i, val;
|
|
|
|
/* Read a line of input, from the specified input source,
|
|
* translate the chars to integers in the range 0-126 and store
|
|
* them in the common array "INLINE". Integer values are as follows:
|
|
* 0 = space [ASCII CODE 40 octal, 32 decimal]
|
|
* 1-2 = !" [ASCII 41-42 octal, 33-34 decimal]
|
|
* 3-10 = '()*+,-. [ASCII 47-56 octal, 39-46 decimal]
|
|
* 11-36 = upper-case letters
|
|
* 37-62 = lower-case letters
|
|
* 63 = percent (%) [ASCII 45 octal, 37 decimal]
|
|
* 64-73 = digits, 0 through 9
|
|
* Remaining characters can be translated any way that is convenient;
|
|
* The "TYPE" routine below is used to map them back to characters when
|
|
* necessary. The above mappings are required so that certain special
|
|
* characters are known to fit in 6 bits and/or can be easily spotted.
|
|
* Array elements beyond the end of the line should be filled with 0,
|
|
* and LNLENG should be set to the index of the last character.
|
|
*
|
|
* If the data file uses a character other than space (e.g., tab) to
|
|
* separate numbers, that character should also translate to 0.
|
|
*
|
|
* This procedure may use the map1,map2 arrays to maintain static data for
|
|
* the mapping. MAP2(1) is set to 0 when the program starts
|
|
* and is not changed thereafter unless the routines on this page choose
|
|
* to do so. */
|
|
|
|
if (MAP2[1] == 0)
|
|
MPINIT();
|
|
|
|
if (!oldstyle && fp == stdin)
|
|
fputs("> ", stdout);
|
|
do {
|
|
IGNORE(fgets(rawbuf,sizeof(rawbuf)-1,fp));
|
|
} while
|
|
(!feof(fp) && rawbuf[0] == '#');
|
|
if (feof(fp)) {
|
|
if (logfp && fp == stdin)
|
|
fclose(logfp);
|
|
} else {
|
|
if (logfp && fp == stdin)
|
|
IGNORE(fputs(rawbuf, logfp));
|
|
else if (!isatty(0))
|
|
IGNORE(fputs(rawbuf, stdout));
|
|
strcpy(INLINE+1, rawbuf);
|
|
LNLENG=0;
|
|
for (i=1; i<=(long)sizeof(INLINE) && INLINE[i]!=0; i++) {
|
|
val=INLINE[i]+1;
|
|
INLINE[i]=MAP1[val];
|
|
if (INLINE[i] != 0)
|
|
LNLENG=i;
|
|
}
|
|
LNPOSN=1;
|
|
}
|
|
}
|
|
|
|
void TYPE(void)
|
|
/* Type the first "LNLENG" characters stored in inline, mapping them
|
|
* from integers to text per the rules described above. INLINE
|
|
* may be changed by this routine. */
|
|
{
|
|
long i;
|
|
|
|
if (LNLENG == 0) {
|
|
printf("\n");
|
|
return;
|
|
}
|
|
|
|
if (MAP2[1] == 0)
|
|
MPINIT();
|
|
for (i=1; i<=LNLENG; i++) {
|
|
INLINE[i]=MAP2[INLINE[i]+1];
|
|
}
|
|
INLINE[LNLENG+1]=0;
|
|
printf("%s\n", INLINE+1);
|
|
return;
|
|
}
|
|
|
|
void MPINIT(void)
|
|
{
|
|
long first, i, j, last, val;
|
|
static long RUNS[7][2] = { {32,34}, {39,46}, {65,90}, {97,122},
|
|
{37,37}, {48,57}, {0,126} };
|
|
for (i=1; i<=128; i++) {
|
|
MAP1[i]= -1;
|
|
}
|
|
val=0;
|
|
for (i=0; i<7; i++) {
|
|
first =RUNS[i][0];
|
|
last = RUNS[i][1];
|
|
for (j=first; j<=last; j++) {
|
|
j++;
|
|
if (MAP1[j] < 0) {
|
|
MAP1[j]=val;
|
|
++val;
|
|
}
|
|
j--;
|
|
}
|
|
}
|
|
MAP1[128]=MAP1[10];
|
|
/* For this version, tab (9) maps to space (32), so del (127)
|
|
* uses tab's value */
|
|
MAP1[10]=MAP1[33];
|
|
MAP1[11]=MAP1[33];
|
|
|
|
for (i=0; i<=126; i++) {
|
|
i++; val=MAP1[i]+1; i--;
|
|
MAP2[val] = i*('B'-'A');
|
|
if (i >= 64)
|
|
MAP2[val]=(i-64)*('B'-'A')+'@';
|
|
}
|
|
}
|
|
|
|
void fSAVEIO(long op, long in, long arr[])
|
|
/* If OP=0, ask for a file name and open a file. (If IN=true, the file is for
|
|
* input, else output.) If OP>0, read/write ARR from/into the previously-opened
|
|
* file. (ARR is a 250-integer array.) If OP<0, finish reading/writing the
|
|
* file. (Finishing writing can be a no-op if a "stop" statement does it
|
|
* automatically. Finishing reading can be a no-op as long as a subsequent
|
|
* SAVEIO(0,false,X) will still work.) */
|
|
{
|
|
static FILE *fp = NULL;
|
|
char name[50];
|
|
|
|
switch (op < 0 ? -1 : (op > 0 ? 1 : 0))
|
|
{
|
|
case -1:
|
|
fclose(fp);
|
|
break;
|
|
case 0:
|
|
while (fp == NULL) {
|
|
printf("\nFile name: ");
|
|
IGNORE(fgets(name, sizeof(name), stdin));
|
|
fp = fopen(name,(in ? READ_MODE : WRITE_MODE));
|
|
if (fp == NULL)
|
|
printf("Can't open file %s, try again.\n", name);
|
|
}
|
|
break;
|
|
case 1:
|
|
if (in)
|
|
IGNORE(fread(arr,sizeof(long),250,fp));
|
|
else
|
|
IGNORE(fwrite(arr,sizeof(long),250,fp));
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DATIME(long* d, long* t)
|
|
{
|
|
struct timeval tv;
|
|
gettimeofday(&tv, NULL);
|
|
*d = (long) tv.tv_sec;
|
|
*t = (long) tv.tv_usec;
|
|
}
|
|
|
|
long MOD(long n, long m)
|
|
{
|
|
return(n%m);
|
|
}
|