open-adventure/dungeon.c
Bob Little d844c2a391 Added 'linty' target for make
"make linty" does lots of error checking while compiling.
Simplified the standard make's CFLAGS.
Cleaned up code to eliminate resulting warnings generated by "make linty".
2017-06-17 22:28:40 -04:00

591 lines
17 KiB
C

/*
* The dungeon compiler. Turns adventure.text into a set of C initializers
* defining (mostly) invariant state. A couple of slots are messed with
* at runtime.
*/
#include "common.h"
#define LINESIZE 100
#define RTXSIZ 277
#define CLSMAX 12
#define LINSIZ 12600
#define TRNSIZ 5
#define TABSIZ 330
#define VRBSIZ 35
#define TRVSIZ 885
#define TOKLEN 5
#define HINTLEN 5
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <unistd.h>
// Global variables for use in functions below that can gradually disappear as code is cleaned up
static long LNLENG;
static long LNPOSN;
static char INLINE[LINESIZE+1];
static long OLDLOC;
// Storage for what comes out of the database
long LINUSE;
long TRVS;
long CLSSES;
long TRNVLS;
long TABNDX;
long HNTMAX;
long PTEXT[NOBJECTS+1];
long RTEXT[RTXSIZ + 1];
long CTEXT[CLSMAX + 1];
long OBJSND[NOBJECTS+1];
long OBJTXT[NOBJECTS+1];
long STEXT[LOCSIZ + 1];
long LTEXT[LOCSIZ + 1];
long COND[LOCSIZ + 1];
long KEY[LOCSIZ + 1];
long LOCSND[LOCSIZ + 1];
long LINES[LINSIZ + 1];
long CVAL[CLSMAX + 1];
long TTEXT[TRNSIZ + 1];
long TRNVAL[TRNSIZ + 1];
long TRAVEL[TRVSIZ + 1];
long KTAB[TABSIZ + 1];
long ATAB[TABSIZ + 1];
long PLAC[NOBJECTS+1];
long FIXD[NOBJECTS+1];
long ACTSPK[VRBSIZ + 1];
long HINTS[HNTSIZ + 1][HINTLEN];
static bool is_set(long var, long position)
{
long mask = 1l << position;
bool result = (var & mask) == mask;
return(result);
}
static long GETTXT(long SKIP,long ONEWRD, long UPPER)
{
/* Take characters from an input line and pack them into 30-bit words.
* Skip says to skip leading blanks. ONEWRD says stop if we come to a
* blank. UPPER says to map all letters to uppercase. If we reach the
* end of the line, the word is filled up with blanks (which encode as 0's).
* If we're already at end of line when GETTXT is called, we return -1. */
long TEXT;
static long SPLITTING = -1;
if(LNPOSN != SPLITTING)
SPLITTING = -1;
TEXT= -1;
while (true) {
if(LNPOSN > LNLENG)
return(TEXT);
if((!SKIP) || INLINE[LNPOSN] != 0)
break;
LNPOSN=LNPOSN+1;
}
TEXT=0;
for (int I=1; I<=TOKLEN; I++) {
TEXT=TEXT*64;
if(LNPOSN > LNLENG || (ONEWRD && INLINE[LNPOSN] == 0))
continue;
char current=INLINE[LNPOSN];
if(current < 63) {
SPLITTING = -1;
if(UPPER && current >= 37)
current=current-26;
TEXT=TEXT+current;
LNPOSN=LNPOSN+1;
continue;
}
if(SPLITTING != LNPOSN) {
TEXT=TEXT+63;
SPLITTING = LNPOSN;
continue;
}
TEXT=TEXT+current-63;
SPLITTING = -1;
LNPOSN=LNPOSN+1;
}
return(TEXT);
}
static void BUG(long NUM) {
/* The following conditions are currently considered fatal bugs. Numbers < 20
* are detected while reading the database; the others occur at "run time".
* 0 Message line > 70 characters
* 1 Null line in message
* 2 Too many words of messages
* 3 Too many travel options
* 4 Too many vocabulary words
* 5 Required vocabulary word not found
* 6 Too many RTEXT messages
* 7 Too many hints
* 8 Location has cond bit being set twice
* 9 Invalid section number in database
* 10 Too many locations
* 11 Too many class or turn messages
* 20 Special travel (500>L>300) exceeds goto list
* 21 Ran off end of vocabulary table
* 22 Vocabulary type (N/1000) not between 0 and 3
* 23 Intransitive action verb exceeds goto list
* 24 Transitive action verb exceeds goto list
* 25 Conditional travel entry with no alternative
* 26 Location has no travel entries
* 27 Hint number exceeds goto list
* 28 Invalid month returned by date function
* 29 Too many parameters given to SETPRM */
fprintf(stderr, "Fatal error %ld. See source code for interpretation.\n", NUM);
exit(EXIT_FAILURE);
}
static void MAPLIN(FILE *OPENED) {
/* Read a line of input, from the specified input source,
* translate the chars to integers in the range 0-126 and store
* them in the common array "INLINE". Integer values are as follows:
* 0 = space [ASCII CODE 40 octal, 32 decimal]
* 1-2 = !" [ASCII 41-42 octal, 33-34 decimal]
* 3-10 = '()*+,-. [ASCII 47-56 octal, 39-46 decimal]
* 11-36 = upper-case letters
* 37-62 = lower-case letters
* 63 = percent (%) [ASCII 45 octal, 37 decimal]
* 64-73 = digits, 0 through 9
* Remaining characters can be translated any way that is convenient;
* The "TYPE" routine below is used to map them back to characters when
* necessary. The above mappings are required so that certain special
* characters are known to fit in 6 bits and/or can be easily spotted.
* Array elements beyond the end of the line should be filled with 0,
* and LNLENG should be set to the index of the last character.
*
* If the data file uses a character other than space (e.g., tab) to
* separate numbers, that character should also translate to 0.
*
* This procedure may use the map1,map2 arrays to maintain static data for
* the mapping. MAP2(1) is set to 0 when the program starts
* and is not changed thereafter unless the routines on this page choose
* to do so. */
do {
if (NULL == fgets(INLINE + 1, sizeof(INLINE) - 1, OPENED)) {
printf("Failed fgets()\n");
}
}
while (!feof(OPENED) && INLINE[1] == '#');
LNLENG = 0;
for (size_t i = 1; i < sizeof(INLINE) && INLINE[i] != 0; ++i)
{
char val = INLINE[i];
INLINE[i] = ascii_to_advent[(unsigned)val];
if (INLINE[i] != 0)
LNLENG = i;
}
LNPOSN = 1;
}
static long GETNUM(FILE *source) {
/* Obtain the next integer from an input line. If K>0, we first read a
* new input line from a file; if K<0, we read a line from the keyboard;
* if K=0 we use a line that has already been read (and perhaps partially
* scanned). If we're at the end of the line or encounter an illegal
* character (not a digit, hyphen, or blank), we return 0. */
long DIGIT, GETNUM, SIGN;
if(source != NULL) MAPLIN(source);
GETNUM = 0;
while (INLINE[LNPOSN] == 0) {
if (LNPOSN > LNLENG) return(GETNUM);
++LNPOSN;
}
if(INLINE[LNPOSN] != 9)
{
SIGN=1;
}
else
{
SIGN= -1;
LNPOSN=LNPOSN+1;
}
while (!(LNPOSN > LNLENG || INLINE[LNPOSN] == 0))
{
DIGIT=INLINE[LNPOSN]-64;
if(DIGIT < 0 || DIGIT > 9)
{
GETNUM=0;
break;
}
GETNUM=GETNUM*10+DIGIT;
LNPOSN=LNPOSN+1;
}
GETNUM=GETNUM*SIGN;
LNPOSN=LNPOSN+1;
return(GETNUM);
}
/* Sections 1, 2, 5, 6, 10, 14. Read messages and set up pointers. */
static void read_messages(FILE* database, long sect)
{
long KK=LINUSE;
while(true)
{
long loc;
LINUSE=KK;
loc=GETNUM(database);
if(LNLENG >= LNPOSN+70)BUG(0);
if(loc == -1) return;
if(LNLENG < LNPOSN)BUG(1);
do {
KK=KK+1;
if(KK >= LINSIZ)BUG(2);
LINES[KK]=GETTXT(false,false,false);
}
while(LINES[KK] != -1);
LINES[LINUSE]=KK;
if(loc == OLDLOC) continue;
OLDLOC=loc;
LINES[LINUSE]= -KK;
if(sect == 14)
{
TRNVLS=TRNVLS+1;
if(TRNVLS > TRNSIZ)BUG(11);
TTEXT[TRNVLS]=LINUSE;
TRNVAL[TRNVLS]=loc;
continue;
}
if(sect == 10)
{
CLSSES=CLSSES+1;
if(CLSSES > CLSMAX)BUG(11);
CTEXT[CLSSES]=LINUSE;
CVAL[CLSSES]=loc;
continue;
}
if(sect == 6)
{
if(loc > RTXSIZ)BUG(6);
RTEXT[loc]=LINUSE;
continue;
}
if(sect == 5)
{
if(loc > 0 && loc <= NOBJECTS)PTEXT[loc]=LINUSE;
continue;
}
if(loc > LOCSIZ)BUG(10);
if(sect == 1)
{
LTEXT[loc]=LINUSE;
continue;
}
STEXT[loc]=LINUSE;
}
}
/* The stuff for section 3 is encoded here. Each "from-location" gets a
* contiguous section of the "TRAVEL" array. Each entry in travel is
* newloc*1000 + KEYWORD (from section 4, motion verbs), and is negated if
* this is the last entry for this location. KEY(N) is the index in travel
* of the first option at location N. */
static void read_section3_stuff(FILE* database)
{
long loc;
while((loc=GETNUM(database)) != -1)
{
long newloc=GETNUM(NULL);
long L;
if(KEY[loc] == 0)
{
KEY[loc]=TRVS;
}
else
{
TRAVEL[TRVS-1]= -TRAVEL[TRVS-1];
}
while((L=GETNUM(NULL)) != 0)
{
TRAVEL[TRVS]=newloc*1000+L;
TRVS=TRVS+1;
if(TRVS == TRVSIZ)BUG(3);
}
TRAVEL[TRVS-1]= -TRAVEL[TRVS-1];
}
}
/* Here we read in the vocabulary. KTAB(N) is the word number, ATAB(N) is
* the corresponding word. The -1 at the end of section 4 is left in KTAB
* as an end-marker. */
static void read_vocabulary(FILE* database)
{
for (TABNDX=1; TABNDX<=TABSIZ; TABNDX++)
{
KTAB[TABNDX]=GETNUM(database);
if(KTAB[TABNDX] == -1) return;
ATAB[TABNDX]=GETTXT(true,true,true);
} /* end loop */
BUG(4);
}
/* Read in the initial locations for each object. Also the immovability info.
* plac contains initial locations of objects. FIXD is -1 for immovable
* objects (including the snake), or = second loc for two-placed objects. */
static void read_initial_locations(FILE* database)
{
long OBJ;
while((OBJ=GETNUM(database)) != -1)
{
PLAC[OBJ]=GETNUM(NULL);
FIXD[OBJ]=GETNUM(NULL);
}
}
/* Read default message numbers for action verbs, store in ACTSPK. */
static void read_action_verb_message_nr(FILE* database)
{
long verb;
while((verb=GETNUM(database)) != -1)
{
ACTSPK[verb]=GETNUM(NULL);
}
}
/* Read info about available liquids and other conditions, store in COND. */
static void read_conditions(FILE* database)
{
long K;
while((K=GETNUM(database)) != -1)
{
long loc;
while((loc=GETNUM(NULL)) != 0)
{
if(is_set(COND[loc],K)) BUG(8);
COND[loc]=COND[loc] + (1l << K);
}
}
}
/* Read data for hints. */
static void read_hints(FILE* database)
{
long K;
HNTMAX=0;
while((K=GETNUM(database)) != -1)
{
if(K <= 0 || K > HNTSIZ)BUG(7);
for (int I=1; I<=4; I++)
{
HINTS[K][I] =GETNUM(NULL);
} /* end loop */
HNTMAX=(HNTMAX>K ? HNTMAX : K);
}
}
/* Read the sound/text info, store in OBJSND, OBJTXT, LOCSND. */
static void read_sound_text(FILE* database)
{
long K;
while((K=GETNUM(database)) != -1)
{
long KK=GETNUM(NULL);
long I=GETNUM(NULL);
if(I != 0)
{
OBJSND[K]=(KK>0 ? KK : 0);
OBJTXT[K]=(I>0 ? I : 0);
continue;
}
LOCSND[K]=KK;
}
}
static int read_database(FILE* database) {
/* Clear out the various text-pointer arrays. All text is stored in array
* lines; each line is preceded by a word pointing to the next pointer (i.e.
* the word following the end of the line). The pointer is negative if this is
* first line of a message. The text-pointer arrays contain indices of
* pointer-words in lines. STEXT(N) is short description of location N.
* LTEXT(N) is long description. PTEXT(N) points to message for game.prop(N)=0.
* Successive prop messages are found by chasing pointers. RTEXT contains
* section 6's stuff. CTEXT(N) points to a player-class message. TTEXT is for
* section 14. We also clear COND (see description of section 9 for details). */
for (int I=1; I<=NOBJECTS; I++) {
PTEXT[I] = 0;
OBJSND[I] = 0;
OBJTXT[I] = 0;
}
for (int I=1; I<=RTXSIZ; I++) {
RTEXT[I] = 0;
}
for (int I=1; I<=CLSMAX; I++) {
CTEXT[I] = 0;
}
for (int I=1; I<=LOCSIZ; I++) {
STEXT[I] = 0;
LTEXT[I] = 0;
COND[I] = 0;
KEY[I] = 0;
LOCSND[I] = 0;
}
LINUSE = 1;
TRVS = 1;
CLSSES = 0;
TRNVLS = 0;
/* Start new data section. Sect is the section number. */
while(true)
{
long sect=GETNUM(database);
OLDLOC= -1;
switch (sect)
{
case 0: return(0);
case 1: read_messages(database, sect); break;
case 2: read_messages(database, sect); break;
case 3: read_section3_stuff(database); break;
case 4: read_vocabulary(database); break;
case 5: read_messages(database, sect); break;
case 6: read_messages(database, sect); break;
case 7: read_initial_locations(database); break;
case 8: read_action_verb_message_nr(database); break;
case 9: read_conditions(database); break;
case 10: read_messages(database, sect); break;
case 11: read_hints(database); break;
case 12: break;
case 13: read_sound_text(database); break;
case 14: read_messages(database, sect); break;
default: BUG(9);
}
}
}
/* Finish constructing internal data format */
/* Having read in the database, certain things are now constructed.
* game.propS are set to zero. We finish setting up COND by checking for
* forced-motion travel entries. The PLAC and FIXD arrays are used
* to set up game.atloc(N) as the first object at location N, and
* game.link(OBJ) as the next object at the same location as OBJ.
* (OBJ>NOBJECTS indicates that game.fixed(OBJ-NOBJECTS)=LOC; game.link(OBJ) is
* still the correct link to use.) game.abbrev is zeroed; it controls
* whether the abbreviated description is printed. Counts modulo 5
* unless "LOOK" is used. */
static void write_0d(FILE* header_file, long single, const char* varname)
{
fprintf(header_file, "LOCATION long %s INITIALIZE(= %ld);\n", varname, single);
}
static void write_1d(FILE* header_file, long array[], long dim, const char* varname)
{
fprintf(header_file, "LOCATION long %s[] INITIALIZE(= {\n", varname);
for (int i = 0; i < dim; ++i)
{
if (i % 10 == 0)
{
if (i > 0)
fprintf(header_file, "\n");
fprintf(header_file, " ");
}
fprintf(header_file, "%ld, ", array[i]);
}
fprintf(header_file, "\n});\n");
}
static void write_hints(FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, const char* varname)
{
fprintf(header_file, "LOCATION long %s[][%ld] INITIALIZE(= {\n", varname, dim2);
for (int i = 0; i < dim1; ++i)
{
fprintf(header_file, " {");
for (int j = 0; j < dim2; ++j)
{
fprintf(header_file, "%ld, ", matrix[i][j]);
}
fprintf(header_file, "},\n");
}
fprintf(header_file, "});\n");
}
static void write_file(FILE* header_file)
{
int MAXDIE;
for (int i=0; i<=4; i++) {
long x = 2*i+81;
if(RTEXT[x] != 0)
MAXDIE=i+1;
}
fprintf(header_file, "#ifndef DATABASE_H\n");
fprintf(header_file, "#define DATABASE_H\n");
fprintf(header_file, "\n");
fprintf(header_file, "#include \"common.h\"\n");
fprintf(header_file, "#define TABSIZ 330\n");
fprintf(header_file, "#define HNTSIZ 20\n");
fprintf(header_file, "#define TOKLEN %d\n", TOKLEN);
fprintf(header_file, "#define MAXDIE %d\n", MAXDIE);
fprintf(header_file, "\n");
fprintf(header_file, "\n");
fprintf(header_file, "#ifdef DEFINE_GLOBALS_FROM_INCLUDES\n");
fprintf(header_file, "#define LOCATION\n");
fprintf(header_file, "#define INITIALIZE(...) __VA_ARGS__\n");
fprintf(header_file, "#else\n");
fprintf(header_file, "#define LOCATION extern\n");
fprintf(header_file, "#define INITIALIZE(...)\n");
fprintf(header_file, "#endif\n");
fprintf(header_file, "\n");
// content variables
write_0d(header_file, TRNVLS, "TRNVLS");
write_0d(header_file, HNTMAX, "HNTMAX");
write_1d(header_file, OBJSND, NOBJECTS + 1, "OBJSND");
write_1d(header_file, OBJTXT, NOBJECTS + 1, "OBJTXT");
write_1d(header_file, COND, LOCSIZ + 1, "COND");
write_1d(header_file, KEY, LOCSIZ + 1, "KEY");
write_1d(header_file, LOCSND, LOCSIZ + 1, "LOCSND");
write_1d(header_file, CVAL, CLSMAX + 1, "CVAL");
write_1d(header_file, TRNVAL, TRNSIZ + 1, "TRNVAL");
write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL");
write_1d(header_file, KTAB, TABSIZ + 1, "KTAB");
write_1d(header_file, ATAB, TABSIZ + 1, "ATAB");
write_1d(header_file, PLAC, NOBJECTS + 1, "PLAC");
write_1d(header_file, FIXD, NOBJECTS + 1, "FIXD");
write_1d(header_file, ACTSPK, VRBSIZ + 1, "ACTSPK");
write_hints(header_file, HINTS, HNTSIZ + 1, 5, "HINTS");
fprintf(header_file, "#undef LOCATION\n");
fprintf(header_file, "#undef INITIALIZE\n");
fprintf(header_file, "#endif\n");
}
int main(void)
{
FILE* database = fopen("adventure.text", "r");
read_database(database);
fclose(database);
FILE* header_file = fopen("database.h", "w");
write_file(header_file);
fclose(header_file);
return(EXIT_SUCCESS);
}