For a project this small size with a small type ontology, it's better C style to have one header where all the assumptions about types and structures are immediately visible. This is a first step towards turning all that global state into a handful of structures - probably just two, one saveable as a binary game state.
66 lines
1.5 KiB
Makefile
66 lines
1.5 KiB
Makefile
# Makefile for the open-source release of adventure 2.5
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CC?=gcc
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CCFLAGS=-std=c99
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LIBS=
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Linux)
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LIBS=-lrt
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endif
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OBJS=main.o init.o actions1.o actions2.o score.o misc.o database.o
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SOURCES=$(OBJS:.o=.c) COPYING NEWS README TODO adventure.text advent.text control advent.h funcs.h
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.c.o:
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$(CC) $(CCFLAGS) -O $(DBX) -c $<
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advent: $(OBJS) database.o
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$(CC) $(CCFLAGS) -O $(DBX) -o advent $(OBJS) $(LIBS)
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main.o: advent.h funcs.h database.h
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init.o: advent.h funcs.h database.h
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actions1.o: advent.h funcs.h database.h
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actions2.o: advent.h funcs.h
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score.o: advent.h database.h
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misc.o: advent.h database.h
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database.o: database.h
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funcs.h: database.h
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compile: compile.c
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$(CC) $(CCFLAGS) -o $@ $<
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database.c database.h: compile adventure.text
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./compile
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$(CC) $(CCFLAGS) -O $(DBX) -c database.c
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clean:
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rm -f *.o advent advent.html advent.6 database.[ch] compile
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cd tests; $(MAKE) --quiet clean
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check: advent
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cd tests; $(MAKE) --quiet
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# Requires asciidoc and xsltproc/docbook stylesheets.
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.asc.6: advent.txt
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a2x --doctype manpage --format manpage $<
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.asc.html: advent.txt
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a2x --doctype manpage --format xhtml -D . $<
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rm -f docbook-xsl.css
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advent-$(VERS).tar.gz: $(SOURCES) advent.6
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tar --transform='s:^:advent-$(VERS)/:' --show-transformed-names -cvzf advent-$(VERS).tar.gz $(SOURCES) advent.6
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dist: advent-$(VERS).tar.gz
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release: advent-$(VERS).tar.gz advent.html
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shipper version=$(VERS) | sh -e -x
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refresh: advent.html
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shipper -N -w version=$(VERS) | sh -e -x
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