open-adventure/newdungeon.py
Eric S. Raymond d6cb6f0d8d Create a cheater to test strange save/resume cases.
Patch due to Aaron Traas, but needed modification because of code
drift since submission.
2017-06-26 15:07:09 -04:00

462 lines
12 KiB
Python
Executable file

#!/usr/bin/python3
# This is the new open-adventure dungeon generator. It'll eventually
# replace the existing dungeon.c It currently outputs a .h and .c pair
# for C code.
import yaml
yaml_name = "adventure.yaml"
h_name = "newdb.h"
c_name = "newdb.c"
statedefines = ""
h_template = """/* Generated from adventure.yaml - do not hand-hack! */
#ifndef NEWDB_H
#define NEWDB_H
#include <stdio.h>
#include <stdbool.h>
#define SILENT -1 /* no sound */
/* Symbols for cond bits */
#define COND_LIT 0 /* Light */
#define COND_OILY 1 /* If bit 2 is on: on for oil, off for water */
#define COND_FLUID 2 /* Liquid asset, see bit 1 */
#define COND_NOARRR 3 /* Pirate doesn't go here unless following */
#define COND_NOBACK 4 /* Cannot use "back" to move away */
#define COND_ABOVE 5
#define COND_DEEP 6 /* Deep - e.g where dwarves are active */
#define COND_FOREST 7 /* In the forest */
#define COND_FORCED 8 /* Only one way in or out of here */
/* Bits past 10 indicate areas of interest to "hint" routines */
#define COND_HBASE 10 /* Base for location hint bits */
#define COND_HCAVE 11 /* Trying to get into cave */
#define COND_HBIRD 12 /* Trying to catch bird */
#define COND_HSNAKE 13 /* Trying to deal with snake */
#define COND_HMAZE 14 /* Lost in maze */
#define COND_HDARK 15 /* Pondering dark room */
#define COND_HWITT 16 /* At Witt's End */
#define COND_HCLIFF 17 /* Cliff with urn */
#define COND_HWOODS 18 /* Lost in forest */
#define COND_HOGRE 19 /* Trying to deal with ogre */
#define COND_HJADE 20 /* Found all treasures except jade */
typedef struct {{
const char* inventory;
int plac, fixd;
bool is_treasure;
const char** longs;
const char** sounds;
const char** texts;
}} object_t;
typedef struct {{
const char* small;
const char* big;
}} descriptions_t;
typedef struct {{
descriptions_t description;
const long sound;
const bool loud;
}} location_t;
typedef struct {{
const char* query;
const char* yes_response;
}} obituary_t;
typedef struct {{
const int threshold;
const int point_loss;
const char* message;
}} turn_threshold_t;
typedef struct {{
const int threshold;
const char* message;
}} class_t;
typedef struct {{
const int number;
const int turns;
const int penalty;
const char* question;
const char* hint;
}} hint_t;
typedef struct {{
const char* word;
const int type;
const int value;
}} vocabulary_t;
extern const location_t locations[];
extern const object_t objects[];
extern const char* arbitrary_messages[];
extern const class_t classes[];
extern const turn_threshold_t turn_thresholds[];
extern const obituary_t obituaries[];
extern const hint_t hints[];
extern long conditions[];
extern const vocabulary_t vocabulary[];
extern const long actspk[];
#define NLOCATIONS {}
#define NOBJECTS {}
#define NHINTS {}
#define NCLASSES {}
#define NDEATHS {}
#define NTHRESHOLDS {}
#define NVERBS {}
#define NVOCAB {}
enum arbitrary_messages_refs {{
{}
}};
enum locations_refs {{
{}
}};
enum object_refs {{
{}
}};
/* State definitions */
{}
#endif /* end NEWDB_H */
"""
c_template = """/* Generated from adventure.yaml - do not hand-hack! */
#include "common.h"
#include "{}"
const char* arbitrary_messages[] = {{
{}
}};
const class_t classes[] = {{
{}
}};
const turn_threshold_t turn_thresholds[] = {{
{}
}};
const location_t locations[] = {{
{}
}};
const object_t objects[] = {{
{}
}};
const obituary_t obituaries[] = {{
{}
}};
const hint_t hints[] = {{
{}
}};
long conditions[] = {{
{}
}};
const vocabulary_t vocabulary[] = {{
{}
}};
const long actspk[] = {{
NO_MESSAGE,
{}
}};
/* end */
"""
def make_c_string(string):
"""Render a Python string into C string literal format."""
if string == None:
return "NULL"
string = string.replace("\n", "\\n")
string = string.replace("\t", "\\t")
string = string.replace('"', '\\"')
string = string.replace("'", "\\'")
string = '"' + string + '"'
return string
def get_refs(l):
reflist = [x[0] for x in l]
ref_str = ""
for ref in reflist:
ref_str += " {},\n".format(ref)
ref_str = ref_str[:-1] # trim trailing newline
return ref_str
def get_arbitrary_messages(arb):
template = """ {},
"""
arb_str = ""
for item in arb:
arb_str += template.format(make_c_string(item[1]))
arb_str = arb_str[:-1] # trim trailing newline
return arb_str
def get_class_messages(cls):
template = """ {{
.threshold = {},
.message = {},
}},
"""
cls_str = ""
for item in cls:
threshold = item["threshold"]
message = make_c_string(item["message"])
cls_str += template.format(threshold, message)
cls_str = cls_str[:-1] # trim trailing newline
return cls_str
def get_turn_thresholds(trn):
template = """ {{
.threshold = {},
.point_loss = {},
.message = {},
}},
"""
trn_str = ""
for item in trn:
threshold = item["threshold"]
point_loss = item["point_loss"]
message = make_c_string(item["message"])
trn_str += template.format(threshold, point_loss, message)
trn_str = trn_str[:-1] # trim trailing newline
return trn_str
def get_locations(loc):
template = """ {{ // {}
.description = {{
.small = {},
.big = {},
}},
.sound = {},
.loud = {},
}},
"""
loc_str = ""
for (i, item) in enumerate(loc):
short_d = make_c_string(item[1]["description"]["short"])
long_d = make_c_string(item[1]["description"]["long"])
sound = item[1].get("sound", "SILENT")
loud = "true" if item[1].get("loud") else "false"
loc_str += template.format(i, short_d, long_d, sound, loud)
loc_str = loc_str[:-1] # trim trailing newline
return loc_str
def get_objects(obj):
template = """ {{ // {}
.inventory = {},
.plac = {},
.fixd = {},
.is_treasure = {},
.longs = (const char* []) {{
{}
}},
.sounds = (const char* []) {{
{}
}},
.texts = (const char* []) {{
{}
}},
}},
"""
obj_str = ""
for (i, item) in enumerate(obj):
attr = item[1]
i_msg = make_c_string(attr["inventory"])
longs_str = ""
if attr["longs"] == None:
longs_str = " " * 12 + "NULL,"
else:
labels = []
for l_msg in attr["longs"]:
if not isinstance(l_msg, str):
labels.append(l_msg)
l_msg = l_msg[1]
longs_str += " " * 12 + make_c_string(l_msg) + ",\n"
longs_str = longs_str[:-1] # trim trailing newline
if labels:
global statedefines
statedefines += "/* States for %s */\n" % item[0]
for (i, (label, message)) in enumerate(labels):
if len(message) >= 45:
message = message[:45] + "..."
statedefines += "#define %s\t%d /* %s */\n" % (label, i, message)
statedefines += "\n"
sounds_str = ""
if attr.get("sounds") == None:
sounds_str = " " * 12 + "NULL,"
else:
for l_msg in attr["sounds"]:
sounds_str += " " * 12 + make_c_string(l_msg) + ",\n"
sounds_str = sounds_str[:-1] # trim trailing newline
texts_str = ""
if attr.get("texts") == None:
texts_str = " " * 12 + "NULL,"
else:
for l_msg in attr["texts"]:
texts_str += " " * 12 + make_c_string(l_msg) + ",\n"
texts_str = texts_str[:-1] # trim trailing newline
locs = attr.get("locations", ["LOC_NOWHERE", "LOC_NOWHERE"])
immovable = attr.get("immovable", False)
try:
if type(locs) == str:
locs = [locnames.index(locs), -1 if immovable else 0]
else:
locs = [locnames.index(x) for x in locs]
except IndexError:
sys.stderr.write("dungeon: unknown object location in %s\n" % locs)
sys.exit(1)
treasure = "true" if attr.get("treasure") else "false"
obj_str += template.format(i, i_msg, locs[0], locs[1], treasure, longs_str, sounds_str, texts_str)
obj_str = obj_str[:-1] # trim trailing newline
return obj_str
def get_obituaries(obit):
template = """ {{
.query = {},
.yes_response = {},
}},
"""
obit_str = ""
for o in obit:
query = make_c_string(o["query"])
yes = make_c_string(o["yes_response"])
obit_str += template.format(query, yes)
obit_str = obit_str[:-1] # trim trailing newline
return obit_str
def get_hints(hnt, arb):
template = """ {{
.number = {},
.penalty = {},
.turns = {},
.question = {},
.hint = {},
}},
"""
hnt_str = ""
md = dict(arb)
for member in hnt:
item = member["hint"]
number = item["number"]
penalty = item["penalty"]
turns = item["turns"]
question = make_c_string(item["question"])
hint = make_c_string(item["hint"])
hnt_str += template.format(number, penalty, turns, question, hint)
hnt_str = hnt_str[:-1] # trim trailing newline
return hnt_str
def get_condbits(locations):
cnd_str = ""
for (name, loc) in locations:
conditions = loc["conditions"]
hints = loc.get("hints") or []
flaglist = []
for flag in conditions:
if conditions[flag]:
flaglist.append(flag)
line = "|".join([("(1<<COND_%s)" % f) for f in flaglist])
trail = "|".join([("(1<<COND_H%s)" % f['name']) for f in hints])
if trail:
line += "|" + trail
if line.startswith("|"):
line = line[1:]
if not line:
line = "0"
cnd_str += " " + line + ",\t// " + name + "\n"
return cnd_str
def recompose(type_word, value):
"Compose the internal code for a vocabulary word from its YAML entry"
parts = ("motion", "action", "object", "special")
try:
return value + 1000 * parts.index(type_word)
except KeyError:
sys.stderr.write("dungeon: %s is not a known word\n" % word)
sys.exit(1)
except IndexError:
sys.stderr.write("%s is not a known word classifier" % attrs["type"])
sys.exit(1)
def get_vocabulary(vocabulary):
template = """ {{
.word = {},
.type = {},
.value = {},
}},
"""
voc_str = ""
for vocab in vocabulary:
word = make_c_string(vocab["word"])
type_code = recompose(vocab["type"], vocab["value"])
value = vocab["value"]
voc_str += template.format(word, type_code, value)
voc_str = voc_str[:-1] # trim trailing newline
return voc_str
def get_actspk(actspk):
res = ""
for (i, word) in actspk.items():
res += " %s,\n" % word
return res
if __name__ == "__main__":
with open(yaml_name, "r") as f:
db = yaml.load(f)
locnames = [x[0] for x in db["locations"]]
c = c_template.format(
h_name,
get_arbitrary_messages(db["arbitrary_messages"]),
get_class_messages(db["classes"]),
get_turn_thresholds(db["turn_thresholds"]),
get_locations(db["locations"]),
get_objects(db["objects"]),
get_obituaries(db["obituaries"]),
get_hints(db["hints"], db["arbitrary_messages"]),
get_condbits(db["locations"]),
get_vocabulary(db["vocabulary"]),
get_actspk(db["actspk"]),
)
h = h_template.format(
len(db["locations"])-1,
len(db["objects"])-1,
len(db["hints"]),
len(db["classes"])-1,
len(db["obituaries"]),
len(db["turn_thresholds"]),
len(db["actspk"]),
len(db["vocabulary"]),
get_refs(db["arbitrary_messages"]),
get_refs(db["locations"]),
get_refs(db["objects"]),
statedefines,
)
with open(h_name, "w") as hf:
hf.write(h)
with open(c_name, "w") as cf:
cf.write(c)
# end