open-adventure/tests
2017-06-02 06:38:59 -04:00
..
death-jump.chk Fix things so seed doesn't cost clock time. 2017-05-30 20:08:55 -04:00
death-jump.log Restore regression tests. 2017-05-27 10:51:43 -04:00
dwarf.chk Fix things so seed doesn't cost clock time. 2017-05-30 20:08:55 -04:00
dwarf.log Restory working seed value for dwarf.log. 2017-05-27 09:23:52 -07:00
endgame428.chk Added 428-point walkthrough to regression tests. 2017-06-02 06:38:59 -04:00
endgame428.log Added 428-point walkthrough to regression tests. 2017-06-02 06:38:59 -04:00
Makefile Move database compilation out into its own tool (for now). 2017-05-28 21:46:54 -07:00
pirate.chk Add another test. 2017-05-31 06:37:56 -04:00
pirate.log Add another test. 2017-05-31 06:37:56 -04:00
quit.chk Fix bug that led to comments bnot being ignored. 2017-05-26 05:14:18 -04:00
quit.log Restore regression tests. 2017-05-27 10:51:43 -04:00
README Document test comment format. 2017-05-26 00:40:35 -04:00
trident.chk Add another test. 2017-05-31 06:37:56 -04:00
trident.log Metadata update. 2017-05-31 14:34:32 -04:00
turnpenalties.chk Test to ensure that the turn count penalties occur. 2017-05-31 13:36:36 -07:00
turnpenalties.log Test to ensure that the turn count penalties occur. 2017-05-31 13:36:36 -07:00
wittsend.chk Add a walkthrough that foes nearly to endgame. 2017-06-01 14:36:16 -04:00
wittsend.log Add a walkthrough that foes nearly to endgame. 2017-06-01 14:36:16 -04:00

= Notes on the test machinery = 

A .tst extension means it's a game log
A .chk extension means it's expected output from a test

In general, a file named foo.chk is the expected output from theb game log
foo.log.  To add new tests, just drop log files in this directory.

To see summary lines from all tests, 'make testlist'.  The summary lines
are those led with ##; you should have one such descriptive line at the
head of the file.

To run the tests, "make regress".

To remake the check files, "make buildregress".

// end