87 lines
2.3 KiB
C
87 lines
2.3 KiB
C
/*
|
|
* 'cheat' is a tool for generating save game files to test states that ought
|
|
* not happen. It leverages chunks of advent, mostly initialize() and
|
|
* savefile(), so we know we're always outputing save files that advent
|
|
* can import.
|
|
*/
|
|
#include <getopt.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <stdbool.h>
|
|
#include "advent.h"
|
|
|
|
FILE *logfp = NULL;
|
|
bool oldstyle = false;
|
|
bool prompt = true;
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
int ch;
|
|
char *savefilename = NULL;
|
|
long numdie = 0;
|
|
long saved = 1;
|
|
long version = 0;
|
|
FILE *fp = NULL;
|
|
|
|
/* Options. */
|
|
const char* opts = "d:s:v:o:";
|
|
const char* usage = "Usage: %s [-d numdie] [-s numsaves] [-v version] -o savefilename \n";
|
|
while ((ch = getopt(argc, argv, opts)) != EOF) {
|
|
switch (ch) {
|
|
case 'd':
|
|
numdie = (long)atoi(optarg);
|
|
break;
|
|
case 's':
|
|
saved = (long)atoi(optarg);
|
|
break;
|
|
case 'v':
|
|
version = (long)atoi(optarg);;
|
|
break;
|
|
case 'o':
|
|
savefilename = optarg;
|
|
break;
|
|
default:
|
|
fprintf(stderr,
|
|
usage, argv[0]);
|
|
fprintf(stderr,
|
|
" -d number of deaths. Signed integer value.'\n");
|
|
fprintf(stderr,
|
|
" -s number of saves. Signed integer value.\n");
|
|
fprintf(stderr,
|
|
" -v version number of save format.\n");
|
|
fprintf(stderr,
|
|
" -o file name of save game to write.\n");
|
|
exit(EXIT_FAILURE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Save filename required; the point of cheat is to generate save file
|
|
if (savefilename == NULL) {
|
|
fprintf(stderr,
|
|
usage, argv[0]);
|
|
fprintf(stderr,
|
|
"ERROR: filename required\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
// Initialize game variables
|
|
initialise();
|
|
|
|
// apply cheats
|
|
game.numdie = numdie;
|
|
game.saved = saved;
|
|
|
|
fp = fopen(savefilename, WRITE_MODE);
|
|
if (fp == NULL) {
|
|
fprintf(stderr,
|
|
"Can't open file %s. Exiting.\n", savefilename);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
savefile(fp, version);
|
|
|
|
printf("cheat: %s created.\n", savefilename);
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|