Initial source commit

This commit is contained in:
Tony Bark 2025-10-03 02:19:59 -04:00
commit f1384c11ee
335 changed files with 52715 additions and 0 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 402 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 319 B

View file

@ -0,0 +1,55 @@
#!/bin/sh
#
# Modification History
#
# 2007-November-12 Jason Rohrer
# Copied from Cultivation build.
#
if [ $# -lt 3 ] ; then
echo "Usage: $0 release_name unix_platform_name path_to_SDL.framework"
exit 1
fi
rm -rf mac
mkdir mac
mkdir mac/Passage
mkdir mac/Passage/graphics
mkdir mac/Passage/music
mkdir mac/Passage/settings
cp ../documentation/Readme.txt mac/Passage/
cp ../gameSource/graphics/*.tga mac/Passage/graphics
cp ../gameSource/music/*.tga mac/Passage/music
cp ../gameSource/settings/*.ini mac/Passage/settings
cp -r macOSX/Passage.app mac/Passage/Passage.app
cp ../gameSource/Passage mac/Passage/Passage.app/Contents/MacOS
rm -r mac/Passage/Passage.app/CVS
rm -r mac/Passage/Passage.app/Contents/CVS
rm -r mac/Passage/Passage.app/Contents/MacOS/CVS
rm -r mac/Passage/Passage.app/Contents/Resources/CVS
rm -r mac/Passage/Passage.app/Contents/Frameworks/CVS
# install SDL framework
cp -r $3 mac/Passage/Passage.app/Contents/Frameworks/
cd mac
tar cf "Passage_$1_$2.tar" Passage
gzip "Passage_$1_$2.tar"

View file

@ -0,0 +1,56 @@
#!/bin/sh
#
# Modification History
#
# 2007-November-12 Jason Rohrer
# Copied from Cultivation build.
#
if [ $# -lt 2 ] ; then
echo "Usage: $0 release_name unix_platform_name"
exit 1
fi
rm -rf unix
rm -rf windows
mkdir windows
mkdir unix
# work on unix tree first
mkdir unix/Passage
mkdir unix/Passage/graphics
mkdir unix/Passage/music
mkdir unix/Passage/settings
cp ../documentation/Readme.txt unix/Passage/
cp ../gameSource/graphics/*.tga unix/Passage/graphics
cp ../gameSource/music/*.tga unix/Passage/music
cp ../gameSource/settings/*.ini unix/Passage/settings
# duplicate unix tree so far to make windows tree
cp -r unix/Passage windows/
cp ../gameSource/Passage unix/Passage/
cp win32/Passage.exe win32/*.dll windows/Passage/
cd unix
tar cf "Passage_$1_$2.tar" Passage
gzip "Passage_$1_$2.tar"
cd ../windows
zip -r "Passage_$1_Windows.zip" Passage

14
gamma256/build/source/cleanSrc Executable file
View file

@ -0,0 +1,14 @@
rm -r minorGems/ai
rm -r minorGems/bench
rm -r minorGems/doc
rm -r minorGems/examples
rm -r minorGems/sound
rm -r minorGems/temp
rm -r minorGems/graphics/openGL
rm -r minorGems/network
rm -r minorGems/math
rm -r gamma256/documentation/concept
rm -r gamma256/documentation/html

View file

@ -0,0 +1,2 @@
cvs -z3 -d:ext:jcr13@minorgems.cvs.sourceforge.net:/cvsroot/minorgems export -r HEAD minorGems
cvs -z3 -d:ext:jcr13@hcsoftware.cvs.sourceforge.net:/cvsroot/hcsoftware export -r HEAD gamma256

View file

@ -0,0 +1,39 @@
#!/bin/bash
#
# Modification History
#
# 2007-November-12 Jason Rohrer
# Copied from Cultivation.
#
cd gamma256/gameSource
chmod u+x ./configure
./configure
echo "Building Passage..."
make
cd ../..
mkdir graphics
mkdir music
mkdir settings
cp gamma256/gameSource/Passage ./Passage
cp gamma256/documentation/Readme.txt .
cp gamma256/gameSource/graphics/* ./graphics
cp gamma256/gameSource/music/* ./music
cp gamma256/gameSource/settings/* ./settings
echo "Run Passage to play."

Binary file not shown.

After

Width:  |  Height:  |  Size: 766 B

BIN
gamma256/build/win32/SDL.dll Executable file

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 213 B