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gamma256/gameSource/common.h
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gamma256/gameSource/common.h
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#ifndef COMMON_INCLUDED
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#define COMMON_INCLUDED
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#include "minorGems/graphics/Image.h"
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// reads a TGA file from the default ("graphics") folder
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Image *readTGA( const char *inFileName );
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Image *readTGA( const char *inFolderName, const char *inFileName );
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#endif
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