Initial source commit
This commit is contained in:
commit
f1384c11ee
335 changed files with 52715 additions and 0 deletions
54
minorGems/ui/event/ActionListener.h
Normal file
54
minorGems/ui/event/ActionListener.h
Normal file
|
@ -0,0 +1,54 @@
|
|||
/*
|
||||
* Modification History
|
||||
*
|
||||
* 2001-September-15 Jason Rohrer
|
||||
* Created.
|
||||
*
|
||||
* 2006-July-3 Jason Rohrer
|
||||
* Fixed warnings.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef ACTION_LISTENER_INCLUDED
|
||||
#define ACTION_LISTENER_INCLUDED
|
||||
|
||||
|
||||
#include "minorGems/ui/GUIComponent.h"
|
||||
|
||||
|
||||
/**
|
||||
* An interface for a class that can handle a GUI action.
|
||||
*
|
||||
* @author Jason Rohrer
|
||||
*/
|
||||
class ActionListener {
|
||||
|
||||
|
||||
public:
|
||||
|
||||
|
||||
virtual ~ActionListener();
|
||||
|
||||
|
||||
/**
|
||||
* Tells this class that an action has been performed.
|
||||
*
|
||||
* @param inTarget the GUI component on which the action
|
||||
* is being performed.
|
||||
*/
|
||||
virtual void actionPerformed( GUIComponent *inTarget ) = 0;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
inline ActionListener::~ActionListener() {
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
143
minorGems/ui/event/ActionListenerList.h
Normal file
143
minorGems/ui/event/ActionListenerList.h
Normal file
|
@ -0,0 +1,143 @@
|
|||
/*
|
||||
* Modification History
|
||||
*
|
||||
* 2001-September-15 Jason Rohrer
|
||||
* Created.
|
||||
*
|
||||
* 2001-September-17 Jason Rohrer
|
||||
* Fixed a missing include.
|
||||
*
|
||||
* 2006-July-3 Jason Rohrer
|
||||
* Fixed warnings.
|
||||
*
|
||||
* 2009-December-22 Jason Rohrer
|
||||
* New SimpleVector delete call.
|
||||
*
|
||||
* 2010-May-19 Jason Rohrer
|
||||
* Added call to check if a listener is on the list.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef ACTION_LISTENER_LIST_INCLUDED
|
||||
#define ACTION_LISTENER_LIST_INCLUDED
|
||||
|
||||
|
||||
#include "ActionListener.h"
|
||||
#include "minorGems/ui/GUIComponent.h"
|
||||
#include "minorGems/util/SimpleVector.h"
|
||||
|
||||
|
||||
/**
|
||||
* A utility class to be subclassed by classes needing
|
||||
* to handle a list of action listeners.
|
||||
*
|
||||
* @author Jason Rohrer
|
||||
*/
|
||||
class ActionListenerList : protected SimpleVector<ActionListener*> {
|
||||
|
||||
|
||||
public:
|
||||
|
||||
|
||||
|
||||
virtual ~ActionListenerList();
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Adds an action listener.
|
||||
*
|
||||
* @param inListener the listener to add. Must
|
||||
* be destroyed by caller after this class has been destroyed.
|
||||
*/
|
||||
virtual void addActionListener( ActionListener *inListener );
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Removes an action listener.
|
||||
*
|
||||
* @param inListener the listener to remove. Must
|
||||
* be destroyed by caller.
|
||||
*/
|
||||
virtual void removeActionListener( ActionListener *inListener );
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Checks if action listener added
|
||||
*
|
||||
* @param inListener the listener to look for. Must
|
||||
* be destroyed by caller.
|
||||
*
|
||||
* @return true iff listener is on the list
|
||||
*/
|
||||
virtual char isListening( ActionListener *inListener );
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Tells all registered listeners that an action has been
|
||||
* performed.
|
||||
*
|
||||
* @param inTarget the GUI component on which the action
|
||||
* is being performed.
|
||||
*/
|
||||
virtual void fireActionPerformed( GUIComponent *inTarget );
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
inline ActionListenerList::~ActionListenerList() {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline void ActionListenerList::addActionListener(
|
||||
ActionListener *inListener ) {
|
||||
|
||||
push_back( inListener );
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline void ActionListenerList::removeActionListener(
|
||||
ActionListener *inListener ) {
|
||||
|
||||
deleteElementEqualTo( inListener );
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline char ActionListenerList::isListening(
|
||||
ActionListener *inListener ) {
|
||||
|
||||
int index = getElementIndex( inListener );
|
||||
|
||||
if( index == -1 ) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline void ActionListenerList::fireActionPerformed( GUIComponent *inTarget ) {
|
||||
for( int i=0; i<size(); i++ ) {
|
||||
ActionListener *listener = *( getElement( i ) );
|
||||
listener->actionPerformed( inTarget );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue