/* * Modification History * * 2001-February-19 Jason Rohrer * Created. * * 2001-February-19 Jason Rohrer * Fixed some bugs in the raster formatting code. * * 2001-May-19 Jason Rohrer * Fixed a bug in zero padding for each line. * * 2001-May-21 Jason Rohrer * Fixed another bug in zero padding for each line. * * 2001-September-22 Jason Rohrer * Changed to subclass LittleEndianImageConverter. */ #ifndef BMP_IMAGE_CONVERTER_INCLUDED #define BMP_IMAGE_CONVERTER_INCLUDED #include "LittleEndianImageConverter.h" /** * Windows BMP implementation of the image conversion interface. * * Note that it only supports 24-bit BMP files (and thus only 3-channel * Images). * * BMP format information taken from: * http://www.daubnet.com/formats/BMP.html * Some information from this site is incorrect: * 24-bit pixels are _not_ stored in 32-bit blocks. * * @author Jason Rohrer */ class BMPImageConverter : public LittleEndianImageConverter { public: // implement the ImageConverter interface virtual void formatImage( Image *inImage, OutputStream *inStream ); virtual Image *deformatImage( InputStream *inStream ); }; inline void BMPImageConverter::formatImage( Image *inImage, OutputStream *inStream ) { // make sure the image is in the right format if( inImage->getNumChannels() != 3 ) { printf( "Only 3-channel images can be converted to the BMP format.\n" ); return; } long width = inImage->getWidth(); long height = inImage->getHeight(); long numPixels = width * height; // each line should be padded with zeros to // end on a 4-byte boundary int numZeroPaddingBytes = ( 4 - ( width * 3 ) % 4 ) % 4; short bitCount = 24; long rasterSize = numPixels * 3; // zero padding bytes for each row rasterSize += numZeroPaddingBytes * height; // offset past two headers long offsetToRaster = 14 + 40; long fileSize = offsetToRaster + rasterSize; long compressionType = 0; long pixelsPerMeter = 2834; // both are 0 since we have no color map long colorsUsed = 0; long colorsImportant = 0; // write the header unsigned char *signature = new unsigned char[2]; signature[0] = 'B'; signature[1] = 'M'; inStream->write( signature, 2 ); delete [] signature; writeLittleEndianLong( fileSize, inStream ); writeLittleEndianLong( 0, inStream ); writeLittleEndianLong( offsetToRaster, inStream ); // write the info header // header size writeLittleEndianLong( 40, inStream ); writeLittleEndianLong( width, inStream ); writeLittleEndianLong( height, inStream ); // numPlanes writeLittleEndianShort( 1, inStream ); writeLittleEndianShort( bitCount, inStream ); writeLittleEndianLong( compressionType, inStream ); writeLittleEndianLong( rasterSize, inStream ); writeLittleEndianLong( pixelsPerMeter, inStream ); writeLittleEndianLong( pixelsPerMeter, inStream ); writeLittleEndianLong( colorsUsed, inStream ); writeLittleEndianLong( colorsImportant, inStream ); // no color table... // now write the raster unsigned char *raster = new unsigned char[ rasterSize ]; double *red = inImage->getChannel( 0 ); double *green = inImage->getChannel( 1 ); double *blue = inImage->getChannel( 2 ); // pixels are stored bottom-up, left to right // (row major order) long rasterIndex = 0; for( int y=height-1; y>=0; y-- ) { for( int x=0; xwrite( raster, rasterSize ); delete [] raster; } inline Image *BMPImageConverter::deformatImage( InputStream *inStream ) { // temp buffer used to skip data in the stream unsigned char *temp = new unsigned char[ 100 ]; // skip signature inStream->read( temp, 2 ); long fileSize = readLittleEndianLong( inStream ); // skip unused inStream->read( temp, 4 ); long rasterOffset = readLittleEndianLong( inStream ); long rasterSize = fileSize - rasterOffset; // skip size of header inStream->read( temp, 4 ); long width = readLittleEndianLong( inStream ); long height = readLittleEndianLong( inStream ); // skip planes inStream->read( temp, 2 ); short bitCount = readLittleEndianShort( inStream ); char failing = false; if( bitCount != 24 ) { printf( "Only 24-bit BMP file formats supported.\n" ); failing = true; } long compression = readLittleEndianLong( inStream ); if( compression != 0 ) { printf( "Only uncompressed BMP file formats supported.\n" ); failing = true; } // skip imageSize, resolution, and color usage information inStream->read( temp, 20 ); // now we're at the raster. // each line should be padded with zeros to // end on a 4-byte boundary int numZeroPaddingBytes = ( 4 - ( width * 3 ) % 4 ) % 4; unsigned char *raster = new unsigned char[ rasterSize ]; inStream->read( raster, rasterSize ); Image *returnImage; if( failing ) { return NULL; } else { returnImage = new Image( width, height, 3 ); double *red = returnImage->getChannel( 0 ); double *green = returnImage->getChannel( 1 ); double *blue = returnImage->getChannel( 2 ); // pixels are stored bottom-up, left to right // (row major order) long rasterIndex = 0; for( int y=height-1; y>=0; y-- ) { for( int x=0; x