// Jason Rohrer // IconMap.h /** * * Simple 2d icon map * * * Created 12-12-99 * Mods: * Jason Rohrer 12-13-99 Added numPixels member * Jason Rohrer 3-22-2000 Added support for drawing icon maps into an icon map * Jason Rohrer 12-17-2000 Added include of Color.h */ #ifndef ICON_MAP_INCLUDED #define ICON_MAP_INCLUDED #include #include "Color.h" class IconMap { public: IconMap( int w, int h); // construct a map of a certain width and height IconMap( int w, int h, int *offset ); // pass in precomputed y offsets into image map ~IconMap(); int wide; int high; int numPixels; int *yOffset; unsigned long *imageMap; // draw a solid IconMap into this IconMap void drawIconMap( IconMap *icon, int xPos, int yPos ); // draw a transparent IconMap into this IconMap void drawIconMapAlpha( IconMap *icon, int xPos, int yPos ); void copy( IconMap *icon ); // copy contents of another icon map into this one // does nothing if icon maps aren't the same size private: char yOffsetExternal; // is the yOffset ptr external? float invChannelMax; Color utilColor; }; inline IconMap::IconMap( int w, int h ) { invChannelMax = 1 / 255.0; wide = w; high = h; numPixels = wide * high; imageMap = new unsigned long[ wide * high ]; yOffset = new int[high]; for( int y=0; yimageMap; int *imageYOffset = icon->yOffset; int imageWide = icon->wide; int imageHigh = icon->high; // watch for buffer bounds int minY = yPos; if( minY < 0 ) { minY = 0; } int maxY = yPos + imageHigh; if( maxY > high ) { maxY = high; } int minX = xPos; if( minX < 0 ) { minX = 0; } int maxX = xPos + imageWide; if( maxX > wide ) { maxX = wide; } for( int y=minY; yimageMap; int *imageYOffset = icon->yOffset; int imageWide = icon->wide; int imageHigh = icon->high; // watch for buffer bounds int minY = yPos; if( minY < 0 ) { minY = 0; } int maxY = yPos + imageHigh; if( maxY > high ) { maxY = high; } int minX = xPos; if( minX < 0 ) { minX = 0; } int maxX = xPos + imageWide; if( maxX > wide ) { maxX = wide; } for( int y=minY; y> 24) * invChannelMax; float oneMinusAlpha = 1-alpha; unsigned long buffARGB = imageMap[ buffYContrib + x ]; argb = utilColor.getWeightedComposite( argb, alpha ); buffARGB = utilColor.getWeightedComposite( buffARGB, oneMinusAlpha ); unsigned long sum = utilColor.sumComposite( argb, buffARGB ); imageMap[ buffYContrib + x ] = sum; } } } inline void IconMap::copy( IconMap *icon ) { // make sure they are the same size if( numPixels != icon->numPixels ) { return; } // void * memcpy (void * dst, const void * src, size_t len); // each pixel is 4 bytes, so shift numPixels by 2 memcpy( (void *)(imageMap), (void *)(icon->imageMap), numPixels << 2 ); } #endif