11 lines
282 B
C
11 lines
282 B
C
|
|
#include <SDL/SDL_video.h>
|
|
#include <SDL/SDL.h>
|
|
|
|
|
|
/**
|
|
* Blows an image up onto the screen using nearest neighbor (pixelated)
|
|
* interpolation.
|
|
*/
|
|
void blowupOntoScreen( Uint32 *inImage, int inWidth, int inHeight,
|
|
int inBlowFactor, SDL_Surface *inScreen );
|