passage/gamma256/gameSource/iPhone/testScreenDrawer.cpp
2025-10-03 02:19:59 -04:00

21 lines
No EOL
384 B
C++

#include "drawIntoScreen.h"
#include <stdlib.h>
void drawIntoScreen( Uint32 *inScreenBuffer, int inWidth, int inHeight ) {
// add dot at random spot
int x = rand() % inWidth;
int y = rand() % inHeight;
int i = y * inWidth + x;
inScreenBuffer[ i ] = 0xFFFFFFFF;
}
void initScreenDrawer( Uint32 *inScreenBuffer, int inWidth, int inHeight ) {
}
void freeScreenDrawer() {
}