mirror of
https://github.com/google/pebble.git
synced 2025-03-15 16:51:21 +00:00
45 lines
1.3 KiB
Markdown
45 lines
1.3 KiB
Markdown
|
---
|
||
|
# Copyright 2025 Google LLC
|
||
|
#
|
||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
# you may not use this file except in compliance with the License.
|
||
|
# You may obtain a copy of the License at
|
||
|
#
|
||
|
# http://www.apache.org/licenses/LICENSE-2.0
|
||
|
#
|
||
|
# Unless required by applicable law or agreed to in writing, software
|
||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
# See the License for the specific language governing permissions and
|
||
|
# limitations under the License.
|
||
|
|
||
|
title: Pebble SDK 3.0-dp2 - Changelog
|
||
|
date: 2015-03-05
|
||
|
---
|
||
|
|
||
|
This is the second Developer Preview release of Pebble SDK 3.0.
|
||
|
|
||
|
We have updated the Aplite SDK to include some macros that make developing apps
|
||
|
for both platforms easier. For example, you can now use `GColorEq` on both
|
||
|
Aplite and Basalt and the SDK will take care of the platform differences.
|
||
|
|
||
|
## Detailed List of Changes:
|
||
|
|
||
|
### Changes for Firmware:
|
||
|
|
||
|
Multiple stability improvements.
|
||
|
|
||
|
### Changes for SDK Tools:
|
||
|
|
||
|
* Running the Pebble emulator on Mac OS X will no longer use up 100% CPU.
|
||
|
* Apps built with 3.0-dp2 will install correctly on iOS
|
||
|
* Fixed `png2pblpng` for case of 1 color causing bitdepth of 0.
|
||
|
|
||
|
### Changes for Examples:
|
||
|
|
||
|
*No changes*
|
||
|
|
||
|
### Changes for Documentation:
|
||
|
|
||
|
*No changes*
|