pebble/resources/wscript

198 lines
7.8 KiB
Text
Raw Normal View History

import json
import os
import resources.resource_map.resource_generator as resource_generator
import resources.resource_map.resource_generator_font
import resources.resource_map.resource_generator_js
import resources.resource_map.resource_generator_pbi
import resources.resource_map.resource_generator_pdc
import resources.resource_map.resource_generator_png
import resources.resource_map.resource_generator_raw
import resources.resource_map.resource_generator_vibe
from resources.types.resource_declaration import ResourceDeclaration
from resources.types.resource_definition import StorageType
def _set_prf_required_media_options(bld, resources_dict):
"""
In case the build variant is PRF, it will also set PRF-required
options like '"builtin": true'.
"""
if bld.variant != 'prf':
return
for media_item_dict in resources_dict["media"]:
if media_item_dict["type"] == 'font':
media_item_dict["extended"] = False
media_item_dict["builtin"] = True
def _get_resources_dict(bld):
"""
Takes the common resource_map.json and applies the normal/prf overrides
to the media definitions.
"""
def _get_map_dict(bld, node):
with open(node.abspath(), 'r') as f:
return json.load(f)
override_dicts = []
resource_nodes = []
common_path = "common/base/resource_map.json"
common_node = bld.path.find_node(common_path)
resources_dict = _get_map_dict(bld, common_node)
resource_nodes.append(common_node)
common_platform_path = 'common/' + bld.get_platform_name() + '/resource_map.json'
# handle prf or normal
is_recovery = (bld.variant == 'prf')
specific_path = 'prf/base/resource_map.json' if is_recovery else 'normal/base/resource_map.json'
specific_node = bld.path.find_node(specific_path)
specific_dict = _get_map_dict(bld, specific_node)
resource_nodes.append(specific_node)
override_dicts.append(specific_dict)
# Add and override resources based on the platform
root_path = 'normal/'
if is_recovery:
root_path = 'prf/'
platform_path = root_path + bld.get_platform_name() + '/resource_map.json'
for path in (common_platform_path, platform_path):
platform_node = bld.path.find_node(path)
if platform_node:
platform_dict = _get_map_dict(bld, platform_node)
resource_nodes.append(platform_node)
override_dicts.append(platform_dict)
def update_common_media_item(item_dict):
name = item_dict["name"]
for common_media_item in resources_dict["media"]:
if common_media_item["name"] == name:
common_media_item.update(item_dict)
return
# No existing item found, just append:
resources_dict["media"].append(item_dict)
for dict_iter in override_dicts:
for specific_media_item in dict_iter["media"]:
update_common_media_item(specific_media_item)
# Just assign the "files" and "timeline" elements, they cannot exist in the common resource map
if "files" in specific_dict:
resources_dict["files"] = specific_dict["files"]
if "timeline" in specific_dict:
resources_dict["timeline"] = specific_dict["timeline"]
# The font scripts expect that the characterList path is absolute, not relative.
for item in resources_dict["media"]:
if 'characterList' in item:
item['characterList'] = \
os.path.abspath('resources/' + item['characterList'])
return resource_nodes, resources_dict
def build(bld):
# Load up the various resource map json files into a single dictionary
resource_definition_sources, resources_dict = _get_resources_dict(bld)
_set_prf_required_media_options(bld, resources_dict)
resource_definitions = []
for r in resources_dict['media']:
defs = resource_generator.definitions_from_dict(bld, r, '')
resource_definitions.extend(defs)
resource_declarations = []
if 'files' in resources_dict:
for f in resources_dict['files']:
resource_declarations.extend(ResourceDeclaration(r) for r in f['resources'])
bld.load('generate_resource_ball ' +
'generate_builtin ' +
'generate_fonts ' +
'generate_pbpack ' +
'generate_pfs_resources ' +
'generate_resource_id_header ' +
'generate_timeline ' +
'generate_version_header', tooldir='tools/resources/waftools')
resource_dependencies = resource_definition_sources
if not bld.capability('HAS_JAVASCRIPT') or bld.variant in ('applib', 'test_rocky_emx'):
# If JS is not enabled, then strip out any js resource objects
# listed. The resources should be ifdef'ed out in the code
for r in resource_definitions:
if r.type == 'js':
resource_definitions.remove(r)
elif any((r.type == 'js' for r in resource_definitions)):
# Make sure our tools for processing js resources are available before processing
# resources if we have js resources to process
js_tooling_scripts = [
bld.path.parent.get_bld().make_node('src/fw/vendor/jerryscript/js_tooling/{}.js'.
format(script))
for script in ('generate_snapshot', 'js_tooling')]
resource_dependencies.extend(js_tooling_scripts)
# Build the resource ball
fw_bld_node = bld.bldnode
resource_ball = fw_bld_node.make_node('system_resources.resball')
bld(features='generate_resource_ball',
resources=resource_definitions + bld.DYNAMIC_RESOURCES,
resource_declarations=resource_declarations,
resource_dependencies=resource_dependencies,
resource_ball=resource_ball)
if bld.variant != 'prf':
pbpack = fw_bld_node.make_node("system_resources.pbpack")
bld(features='generate_pbpack',
resource_ball=resource_ball,
pbpack_target=pbpack,
is_system=True)
else:
pbpack = None
bld(features='generate_version_header',
pbpack=pbpack,
version_header_target=fw_bld_node.make_node('src/fw/resource/resource_version.auto.h'))
resource_id_header = fw_bld_node.make_node('src/fw/resource/resource_ids.auto.h')
bld(features='generate_resource_id_header',
resource_ball=resource_ball,
resource_id_header_target=resource_id_header)
bld(features='generate_builtin',
resource_ball=resource_ball,
builtin_target=fw_bld_node.make_node('src/fw/builtin_resources.auto.c'),
resource_id_header=resource_id_header)
bld(features='generate_fonts',
name='generate_fonts',
resource_ball=resource_ball,
font_key_header=fw_bld_node.make_node('src/fw/font_resource_keys.auto.h'),
font_key_table=fw_bld_node.make_node('src/fw/font_resource_table.auto.h'),
resource_definition_files=resource_definition_sources)
if bld.variant == '':
# Build timeline files
bld(features='generate_timeline',
name='generate_timeline',
timeline_dict=resources_dict["timeline"],
timeline_table_node=fw_bld_node.make_node('src/fw/resource/timeline_resource_table.auto.c'),
timeline_ids_node=fw_bld_node.make_node('src/fw/resource/timeline_resource_ids.auto.h'),
layouts_node=bld.path.get_bld().make_node('layouts.json.auto'),
resource_definition_files=resource_definition_sources)
if 'files' in resources_dict:
# Build pfs resource table
bld(features='generate_pfs_resources',
name='generate_pfs_resources',
resource_definition_files=resource_definition_sources,
pfs_table_node=fw_bld_node.make_node('src/fw/resource/pfs_resource_table.auto.c'),
file_definitions=resources_dict['files'],
resource_id_header=resource_id_header)
# vim:filetype=python