diff --git a/src/fw/applib/graphics/graphics_circle.c b/src/fw/applib/graphics/graphics_circle.c index c9917a95..f486345c 100644 --- a/src/fw/applib/graphics/graphics_circle.c +++ b/src/fw/applib/graphics/graphics_circle.c @@ -228,7 +228,7 @@ T_STATIC void graphics_circle_quadrant_draw_1px_aa(GContext* ctx, GPoint p, uint GCornerMask quadrant) { /* This will draw antialiased circle with width of 1px, can be drawn in quadrants * Based on wu-xiang line drawing, will draw circle in two steps - * 1. Calculate point on the edge of eighth of the cricle and plot it around by mirroring + * 1. Calculate point on the edge of eighth of the circle and plot it around by mirroring * - if point is matching pixel perfectly thats going to be on fully colored pixel * - if theres fraction, two pixels will be colored accordingly * 2. Fill special case pixels (pixels that are between mirrored eighths)